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Ernst, Hardy; McGahan, William T.; Harrison, John – International Journal of Mobile and Blended Learning, 2015
This paper reports on attempts to incorporate creative visual literacy, by way of student owned technology, and sharing of student-generated multimedia amongst peers to enhance learning in a first year human physiology course. In 2013, students were set the task of producing an animated video, which outlined the pathogenesis of a chosen disease.…
Descriptors: Physiology, Video Technology, Visual Literacy, Science Instruction
Cheek, Kim A. – Journal of Geoscience Education, 2013
Research about geologic time conceptions generally focuses on the placement of events on the geologic timescale, with few studies dealing with the duration of geologic processes or events. Those studies indicate that students often have very poor conceptions about temporal durations of geologic processes, but the reasons for that are relatively…
Descriptors: Earth Science, Science Instruction, Spatial Ability, Numbers
Yue, Carole L.; Bjork, Elizabeth Ligon; Bjork, Robert A. – Journal of Educational Psychology, 2013
Previous research on the redundancy principle in multimedia learning has shown that although exact correspondence between on-screen text and narration generally impairs learning, brief labels within an animation can improve learning. To clarify and extend the theoretical and practical implications of these results, the authors of the present…
Descriptors: College Instruction, College Science, Astronomy, Educational Principles
Hwang, Wu-Yuin; Shadiev, Rustam; Hsu, Jung-Lung; Huang, Yueh-Min; Hsu, Guo-Liang; Lin, Yi-Chun – Computer Assisted Language Learning, 2016
This study applied storytelling in the English as a foreign language (EFL) classroom in order to promote speaking skills. Students were asked to practice speaking EFL through producing individual and interactive stories with a Web-based multimedia system. We aimed to investigate an effectiveness of applying individual and interactive storytelling…
Descriptors: Story Telling, Animation, English (Second Language), Second Language Learning
Project Tomorrow, 2016
The Speak Up National Research Project annually polls K-12 students, parents and educators about the role of technology for learning in and out of school. For the past thirteen years, Project Tomorrow's® annual Speak Up Research Project has provided schools and districts nationwide and throughout the globe with new insights into how today's…
Descriptors: Computer Uses in Education, Video Technology, Computer Games, Animation
Al-Balushi, Sulaiman M.; Al-Hajri, Sheikha H. – Chemistry Education Research and Practice, 2014
The purpose of the current study is to explore the impact of associating animations with concrete models on eleventh-grade students' comprehension of different visual representations in organic chemistry. The study used a post-test control group quasi-experimental design. The experimental group (N = 28) used concrete models, submicroscopic…
Descriptors: Organic Chemistry, Animation, Models, Visual Aids
Zuiker, Steven J. – E-Learning and Digital Media, 2014
As an example of design-based research, this case study describes and analyses the enactment of a collaborative drawing and animation studio in a Singapore secondary school art classroom. The design embodies principles of visual culture art education and new media literacies in order to organize transitions in the settings of participation and…
Descriptors: Case Studies, Secondary Schools, Art Education, Cooperative Learning
Hong, Zeng-Wei; Chen, Yen-Lin; Lan, Chien-Ho – Computer Assisted Language Learning, 2014
Animated agents are virtual characters who demonstrate facial expressions, gestures, movements, and speech to facilitate students' engagement in the learning environment. Our research developed a courseware that supports a XML-based markup language and an authoring tool for teachers to script animated pedagogical agents in teaching materials. The…
Descriptors: Instructional Materials, Elementary School Students, Courseware, Animation
Unsworth, Len, Ed.; Thomas, Angela, Ed. – Peter Lang Publishing Group, 2014
"English Teaching and New Literacies Pedagogy: Interpreting and Authoring Digital Multimedia Narratives" is about the fusion of media and narrative, and explores theoretical and practical dimensions of young people's engagement with contemporary forms of text. It showcases a range of critical interpretative approaches for integrating…
Descriptors: Foreign Countries, English Instruction, Multimedia Instruction, Films
Haglund, Jesper; Stromdahl, Helge – International Journal of Technology and Design Education, 2012
Nineteen informants (n = 19) were asked to study and comment two computer animations of the Otto combustion engine. One animation was non-interactive and realistic in the sense of depicting a physical engine. The other animation was more idealised, interactive and synchronised with a dynamic PV-graph. The informants represented practical and…
Descriptors: Animation, Engines, Doctoral Programs, Masters Programs
Rogness, Jonathan – Journal of Mathematics Education at Teachers College, 2011
Advances in computer graphics have provided mathematicians with the ability to create stunning visualizations, both to gain insight and to help demonstrate the beauty of mathematics to others. As educators these tools can be particularly important as we search for ways to work with students raised with constant visual stimulation, from video games…
Descriptors: Mathematics Education, Visualization, Teaching Methods, Technology Uses in Education
Seyit, Ertem Ihsan – Online Submission, 2011
This study investigated the effectiveness of animated interactive storybook on elementary school students' recall. This experiment utilized 77 fourth grade students in three groups. Each student was randomly assigned with one of the three conditions: (1) computer presentation of interactive storybooks with animation; (2) computer presentation of…
Descriptors: Elementary School Students, Books, Animation, Interactive Video
Vratulis, Vetta; Clarke, Tony; Hoban, Garry; Erickson, Gaalen – Teaching and Teacher Education: An International Journal of Research and Studies, 2011
The purpose of this study was to explore the experiences of 35 preservice teachers as they were introduced to a new digital technology, "Slowmation" (abbreviated from Slow Animation), as a "disruptive" pedagogy over a period of 12 months. The participants in the study were 35 preservice teachers from an elementary cohort. Primary data sources…
Descriptors: Preservice Teacher Education, Preservice Teachers, Practicums, Technology Integration
Hoeling, Barbara M. – Physics Teacher, 2011
The human eye and its vision problems are often used as an entry subject and attention grabber in the teaching of geometrical optics. While this is a real-life application students can relate to, it is difficult to visualize how the eye forms images by studying the still pictures and drawings in a textbook. How to draw a principal ray diagram or…
Descriptors: Optics, Human Body, Science Instruction, Computer Uses in Education
Ali, Ahmad Zamzuri Mohamad; Segaran, Kogilathah – English Language Teaching, 2013
One of the critical issues pertaining learning English as second language successfully is pronunciation, which consequently contributes to learners' poor communicative power. This situation is moreover crucial among non-native speakers. Therefore, various initiatives have been taken in order to promote effective language learning, which includes…
Descriptors: Second Language Instruction, English (Second Language), Pronunciation, Communication Skills

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