Publication Date
| In 2026 | 0 |
| Since 2025 | 109 |
| Since 2022 (last 5 years) | 615 |
| Since 2017 (last 10 years) | 1159 |
| Since 2007 (last 20 years) | 1808 |
Descriptor
Source
Author
| Kalyuga, Slava | 7 |
| Christ, Theodore J. | 4 |
| Lavy, Ilana | 4 |
| McAlpine, Lynn | 4 |
| Newman, Daniel S. | 4 |
| Rashkovits, Rami | 4 |
| Tangen, Jason M. | 4 |
| van Gog, Tamara | 4 |
| Barnes, Tiffany | 3 |
| Boshuizen, Henny P. A. | 3 |
| Cox, Daniel J. | 3 |
| More ▼ | |
Publication Type
Education Level
Audience
| Teachers | 16 |
| Researchers | 8 |
| Students | 6 |
| Policymakers | 5 |
| Administrators | 4 |
| Practitioners | 3 |
| Counselors | 1 |
| Media Staff | 1 |
| Support Staff | 1 |
Location
| Australia | 61 |
| China | 39 |
| United Kingdom | 36 |
| Canada | 35 |
| Turkey | 28 |
| Texas | 25 |
| Germany | 22 |
| Netherlands | 19 |
| South Africa | 19 |
| United Kingdom (England) | 18 |
| Israel | 17 |
| More ▼ | |
Laws, Policies, & Programs
| No Child Left Behind Act 2001 | 3 |
| Elementary and Secondary… | 1 |
| Fulbright Hays Act | 1 |
| Higher Education Opportunity… | 1 |
| Smith Lever Act | 1 |
Assessments and Surveys
What Works Clearinghouse Rating
Zarb, Mark; Hughes, Janet – Computer Science Education, 2015
Pair programming is a software development technique with many cited benefits in learning and teaching. However, it is reported that novice programmers find several barriers to pairing up, typically due to the added communication that is required of this approach. This paper will present a literature review discussing the issue of communication,…
Descriptors: Programming, Teamwork, Interpersonal Communication, Guidelines
Eckerdal, Anna – Studies in Higher Education, 2015
Computer programming education has practice-oriented as well as theory-oriented learning goals. Here, lab work plays an important role in students' learning. It is however widely reported that many students face great difficulties in learning theory as well as practice. This paper investigates the important but problematic relation between the…
Descriptors: Theory Practice Relationship, Computer Science Education, Programming, Laboratories
Krieter, Felicia E.; Julius, Ryan W.; Tanner, Kimberly D.; Bush, Seth D.; Scott, Gregory E. – Journal of Chemical Education, 2016
An underlying goal in most chemistry curricula is to enable students to think like chemists, yet there is much evidence to suggest that students can learn to solve problems without thinking conceptually like a chemist. There are few tools, however, that assess whether students are learning to think like Ph.D. faculty, putative experts in the…
Descriptors: Chemistry, Task Analysis, Critical Thinking, Expertise
Wong, Ju-Joan; Chen, Po-Yu; Chen, Chun-Di – International Journal of Art & Design Education, 2016
Professional training for designers is crucial in the field of design studies. The characteristics of novices versus those of expert designers have been identified in the literature; however, studies exploring the issue of professional training processes in the actual workplace are not well developed. Our study addresses the topic by using…
Descriptors: Industrial Arts, Design, Novices, Specialists
Hruska, Pam; Krigolson, Olav; Coderre, Sylvain; McLaughlin, Kevin; Cortese, Filomeno; Doig, Christopher; Beran, Tanya; Wright, Bruce; Hecker, Kent G. – Advances in Health Sciences Education, 2016
Clinical reasoning is dependent upon working memory (WM). More precisely, during the clinical reasoning process stored information within long-term memory is brought into WM to facilitate the internal deliberation that affords a clinician the ability to reason through a case. In the present study, we examined the relationship between clinical…
Descriptors: Short Term Memory, Abstract Reasoning, Expertise, Medicine
Orman, Evelyn K. – International Journal of Music Education, 2016
This study examined the effects of virtual reality immersion with audio on eye contact, directional focus and focus of attention for novice wind band conductors. Participants (N = 34) included a control group (n = 12) and two virtual reality groups with (n = 10) and without (n = 12) head tracking. Participants completed conducting/score study…
Descriptors: Novices, Musicians, Musical Instruments, Computer Simulation
Hartnett, Jessica L. – Teaching of Psychology, 2016
This article describes two class activities that introduce the concept of data mining and very basic data mining analyses. Assessment data suggest that students learned some of the conceptual basics of data mining, understood some of the ethical concerns related to the practice, and were able to perform correlations via the Statistical Package for…
Descriptors: Data Collection, Information Retrieval, Statistical Analysis, Statistics
Yang, Cheng; Liu, Zheng; Wang, Haobai; Shen, Jiaoqi – International Journal of Technology and Design Education, 2013
Design knowledge was reused for innovative design work to support designers with product design knowledge and help designers who lack rich experiences to improve their design capacity and efficiency. First, based on the ontological model of product design knowledge constructed by taxonomy, implicit and explicit knowledge was extracted from some…
Descriptors: Design, Taxonomy, Innovation, Knowledge Management
Kissling, Elizabeth M. – Modern Language Journal, 2018
Listening is widely regarded as an important skill that is difficult and necessary to teach in L2 classrooms. Listening requires both top-down and bottom-up processing, yet pedagogical techniques for the latter are often lacking. This study explores the efficacy of pronunciation instruction (PI) for improving learners' bottom-up processing. The…
Descriptors: Pronunciation Instruction, Second Language Learning, Second Language Instruction, Language Processing
Bohlin, Gustav; Göransson, Andreas; Höst, Gunnar E.; Tibell, Lena A. E. – Journal of Biological Education, 2018
Antibiotic resistance is typically used to justify education about evolution, as evolutionary reasoning improves our understanding of causes of resistance and possible countermeasures. It has also been promoted as a useful context for teaching natural selection, because its potency as a selection factor, in combination with the very short…
Descriptors: Evolution, Microbiology, Animation, Novices
Wu, Min Lun – International Education Studies, 2018
This qualitative case study reports descriptive findings of digital game-based learning involving 15 Taiwanese middle school students' use of computational thinking skills elicited through programmed activities in a game design workshop. Situated learning theory is utilized as framework to evaluate novice game designers' individual advancement in…
Descriptors: Computation, Thinking Skills, Middle School Students, Educational Games
Aarnikoivu, Melina; Nokkala, Terhi; Siekkinen, Taru; Kuoppala, Kari; Pekkola, Elias – European Journal of Higher Education, 2019
This article examines the perceptions of early-career, fixed-term researchers in Finnish universities towards changing careers. It maps out the reasons this group has considered the change and where they see themselves in five years. As a theoretical framework, a synthesisation of variables related to career change, created by Ryan, Healy, and…
Descriptors: Researchers, Career Change, College Faculty, Foreign Countries
Kristensen, Niels Nørgaard; Solhaug, Trond – Journal of Social Science Education, 2017
Purpose: This article analyses what characterises first time voters' self-reflections on party choice as they use voter advice applications. Method: This study is based on interviews of 28 Norwegian students (age 18-20) preparing themselves for their first election. Findings: Finding a party to vote for is primarily characterized by a process of…
Descriptors: Foreign Countries, College Students, Voting, Novices
Nichols, Mark; Meuleman, Nicky – Journal of Open, Flexible and Distance Learning, 2017
Educational design is an area of growing significance in tertiary education. However, the career pathway to educational design is varied. Because few specific qualifications are available, educational designers (EDs) tend to take up their roles with little experience or in-depth knowledge. The purpose of this study is to investigate one new ED's…
Descriptors: Foreign Countries, Instructional Design, Faculty Development, Novices
Brown, Neil C. C.; Altadmri, Amjad – ACM Transactions on Computing Education, 2017
Teaching is the process of conveying knowledge and skills to learners. It involves preventing misunderstandings or correcting misconceptions that learners have acquired. Thus, effective teaching relies on solid knowledge of the discipline, but also a good grasp of where learners are likely to trip up or misunderstand. In programming, there is much…
Descriptors: Novices, Programming Languages, Programming, Error Patterns

Peer reviewed
Direct link
