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Cesareni, Donatella; Martini, Francesca; Mancini, Ilaria – International Journal of Computer-Supported Collaborative Learning, 2011
In this paper we present a case study about a community of practice's foundation and development among Italian teachers, researchers and university students who participated in a European project aimed at developing and testing innovative pedagogical models and technologies for collaborative knowledge building. Forty-five people (34 teachers, five…
Descriptors: Foreign Countries, Blended Learning, Computer Assisted Instruction, Case Studies
National Center to Inform Policy and Practice in Special Education Professional Development, 2010
E-mentoring--the use of technology-based communication formats in which mentors and mentees interact--is emerging as a solution for supporting novice teachers, especially when they have limited access to in-building support. This Brief describes the possibilities of using e-mentoring with novice special education teachers.
Descriptors: Mentors, Special Education Teachers, Beginning Teachers, Special Education
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Incikabi, Lutfi; Sancar Tokmak, Hatice – Educational Media International, 2012
This case study examined the educational software evaluation processes of pre-service teachers who attended either expertise-based training (XBT) or traditional training in conjunction with a Software-Evaluation checklist. Forty-three mathematics teacher candidates and three experts participated in the study. All participants evaluated educational…
Descriptors: Foreign Countries, Novices, Check Lists, Mathematics Education
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Hung, Y.-C. – IEEE Transactions on Education, 2012
This paper investigates the impact of combining self explaining (SE) with computer architecture diagrams to help novice students learn assembly language programming. Pre- and post-test scores for the experimental and control groups were compared and subjected to covariance (ANCOVA) statistical analysis. Results indicate that the SE-plus-diagram…
Descriptors: Foreign Countries, Control Groups, Experimental Groups, Web Sites
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Kawka, Marta; Larkin, Kevin; Danaher, P. A. – International Review of Research in Open and Distance Learning, 2011
Emergent learning describes learning that occurs when participants interact and distribute knowledge, where learning is self-directed, and where the learning destination of the participants is largely unpredictable (Williams, Karousou, & Mackness, 2011). These notions of learning arise from the topologies of social networks and can be applied to…
Descriptors: Undergraduate Study, Education Courses, Schools, College Freshmen
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Sien, Ven Yu – Computer Science Education, 2011
Object-oriented analysis and design (OOAD) is not an easy subject to learn. There are many challenges confronting students when studying OOAD. Students have particular difficulty abstracting real-world problems within the context of OOAD. They are unable to effectively build object-oriented (OO) models from the problem domain because they…
Descriptors: Foreign Countries, Computer Science Education, Undergraduate Students, Computer Software
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Murray, Rowena; Cunningham, Everarda – Studies in Higher Education, 2011
Academics are expected to write for publication and meet publication targets in research assessment processes. These targets are set by national bodies and institutions, and they can be daunting for academics at the start of a research career. This article reports on an intervention designed to address this issue, writer's retreat, where academics…
Descriptors: Foreign Countries, Researchers, Intervention, Faculty Publishing
Daniels, Mindy A. – ProQuest LLC, 2012
The purpose of this case study was to compare the pedagogical and affective efficiency and efficacy of creative prose fiction writing workshops taught via asynchronous computer-mediated online distance education with creative prose fiction writing workshops taught face-to-face in order to better understand their operational pedagogy and…
Descriptors: Writing Instruction, Personal Autonomy, Educational Technology, Administrators
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Poitras, Eric; Trevors, Gregory – Canadian Journal of Learning and Technology, 2012
Planning, conducting, and reporting leading-edge research requires professionals who are capable of highly skilled reading. This study reports the development of an empirically informed computer-based learning environment designed to foster the acquisition of reading comprehension strategies that mediate expertise in the social sciences. Empirical…
Descriptors: Foreign Countries, Expertise, Reading Comprehension, Design Requirements
Medina, Monica A. – ProQuest LLC, 2012
The purpose of this qualitative multi-case study was to explore the characteristics of ten novice urban schoolteachers who completed a course in multicultural education and had an early field experience in an urban school. This study draws upon the body of literature related to equity pedagogy, multicultural competence (Bennett, 2001), and…
Descriptors: Equal Education, Teaching Methods, Academic Achievement, Self Efficacy
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Katsamani, Maria; Retalis, Symeon; Boloudakis, Michail – Educational Media International, 2012
CADMOS is a graphical learning design (LD) authoring tool that helps a teacher design a unit of learning in two layers: (i) the conceptual layer, which seems like a concept map and contains the learning activities with their associated learning resources and (ii) the flow layer, which contains the orchestration of these activities. One of CADMOS'…
Descriptors: Foreign Countries, Concept Mapping, Usability, Teacher Developed Materials
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Gaydos, Matthew J.; Squire, Kurt D. – Cultural Studies of Science Education, 2012
Research has shown that video games can be good for learning, particularly for STEM topics. However, in order for games to be scalable and sustainable, associated research must move beyond considerations of efficacy towards theories that account for classroom ecologies of students and teachers. This study asks how a digital game called "Citizen…
Descriptors: Science and Society, STEM Education, Predictor Variables, Use Studies
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Yuen, Timothy; Liu, Min – Journal of Interactive Learning Research, 2011
This paper presents a cognitive model of how interactive multimedia authoring (IMA) affect novices' cognition in object-oriented programming. This model was generated through an empirical study of first year computer science students at the university level being engaged in interactive multimedia authoring of a role-playing game. Clinical…
Descriptors: Feedback (Response), Programming, Cognitive Processes, Task Analysis
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Waring, Scott M.; Bentley, Courtney C. – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2012
The purpose of this study was to examine a group of fifth graders experiences, beliefs, and opinions during the construction of digital historical agent profiles. This research study examined a project in which students were engaged in the learning of historical content and were asked to convey information about the life of someone from the past…
Descriptors: Program Descriptions, Class Activities, Worksheets, Case Studies
Huang, Hsiang-Ling – ProQuest LLC, 2011
Employing interpretive theory, this study investigated 331 university ESL teachers' socialization in language programs for international students. Looking beyond teacher preparatory education, in-service teachers' workplace experiences are essential to study because experience is instrumental in the shaping of belief systems (Wu and Shaffer,…
Descriptors: Experienced Teachers, Student Participation, Teaching Methods, English (Second Language)
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