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Meeken, Luke – Art Education, 2020
In teaching digital artmaking in a public high school, a regular challenge faced by students and teachers is overcoming the ways that the software and hardware systems in the lab often fail to accommodate the learning needs of all students. The perceived immutability and infallibility of digital systems and the resultant tendencies of self-blame…
Descriptors: Art Education, Computer Uses in Education, Access to Computers, Accessibility (for Disabled)
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American Journal of Play, 2020
T. L.Taylor is Professor of Comparative Media Studies at Massachusetts Institute of Technology (MIT) and cofounder and Director of Research for AnyKey, an organization dedicated to supporting and developing fair and inclusive esports. She is a qualitative sociologist who has focused on internet and game studies for over two decades, and her…
Descriptors: Educational Sociology, Video Games, Computer Games, Internet
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Hod, Yotam; Twersky, Daniel – International Journal of Computer-Supported Collaborative Learning, 2020
This research examines small group collaboration on the Augmented Reality (AR) Sandbox, an interactive, real-time topographical simulator that provides a color layer of augmentation showing depths and height, contour lines, and hydrology vis-a-vis the terrain of sand in a box. Prior research has focused on AR Sandbox activity designs, outcome…
Descriptors: Topography, Computer Simulation, Spatial Ability, Computer Uses in Education
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Özgür, Hasan – Shanlax International Journal of Education, 2020
This study provides the results of the systematic review of the effectiveness of programs/software developed to intervene and prevent in cyberbullying. In the study, the studies published before June 2020, where the effects of programs/software developed for the intervention and prevention in cyberbullying were examined systematically. Of the…
Descriptors: Bullying, Computer Mediated Communication, Intervention, Prevention
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Armstrong, Miriam E.; Jones, Keith S.; Namin, Akbar Siami; Newton, David C. – ACM Transactions on Computing Education, 2020
More specialized cybersecurity education programs are needed to address workforce needs, but it is unclear which knowledge, skills, and abilities (KSAs) fulfil industry needs. We interviewed 48 professionals within four cyber defense specialty areas: (1) Cyber Network Defense Analysis, (2) Cyber Network Defense Infrastructure Support, (3) Incident…
Descriptors: Knowledge Level, Job Skills, Computer Security, Computer Science Education
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Bassi, Merfat – Art Education, 2020
Recently, many studies have discussed the importance of meditation and artmaking in the art classroom (Ganley, 2017; Kohler, 2012; Patterson, 2015; Phillips, 2016; Rohloff, 2008). The practice of meditation and artmaking not only promotes the physical health of the body but also develops the inner attitude of self and identity. Often artmaking and…
Descriptors: Art Activities, Metacognition, Computer Software, Art Education
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Pride, Kalinda; Tomlin, Nicholas; AnderBois, Scott – Language Documentation & Conservation, 2020
This article presents LingView (https://github.com/BrownCLPS/LingView), a web interface for viewing FLEx and ELAN files, optionally time-synced with corresponding audio or video files. While FLEx and ELAN are useful tools for many linguists, the resulting annotated files are often inaccessible to the general public. Here, we describe a data…
Descriptors: Computer Interfaces, Computational Linguistics, Documentation, Languages
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Moore, Michael G. – American Journal of Distance Education, 2020
In this article, Michael Moore provides a bibliography of early 1980s online learning literature which was compiled when he was Director of the American Center for Study of Distance Education. The bibliography was compiled around 1990 and notes the names of some of the first thinkers and early initiatives in the field of online learning.
Descriptors: Electronic Learning, Educational History, Higher Education, Telecommunications
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Wilson, Kristina Ramirez; James, Lucy; Wong, Newman Chun Wai – Intersection: A Journal at the Intersection of Assessment and Learning, 2020
The Student Learning Steering Committee at Del Mar College in Corpus Christi, Texas, oversees the assessment of student learning within instructional programs and student support areas. Prior to the COVID-19 pandemic, the Committee met in-person on a monthly basis. This article reports how the Committee continued its work virtually during these…
Descriptors: Committees, Higher Education, Meetings, COVID-19
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Lloyd P. Rieber – International Journal of Designs for Learning, 2020
Q methodology provides a unique mixed-methods means of examining subjectivity through the use of an activity called a Q sort in which participants must sort a list of given items within a predetermined sorting form. Although Q methodology has a long history as a research tool, its use as an instructional tool has not been extensively explored.…
Descriptors: Q Methodology, Computer Software, Instructional Design, Teaching Methods
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Edwards, John; Hart, Kaden; Shrestha, Raj – Journal of Educational Data Mining, 2023
Analysis of programming process data has become popular in computing education research and educational data mining in the last decade. This type of data is quantitative, often of high temporal resolution, and it can be collected non-intrusively while the student is in a natural setting. Many levels of granularity can be obtained, such as…
Descriptors: Data Analysis, Computer Science Education, Learning Analytics, Research Methodology
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Chopra, Harshita; Lin, Yiwen; Samadi, Mohammad Amin; Cavazos, Jacqueline G.; Yu, Renzhe; Jaquay, Spencer; Nixon, Nia – International Educational Data Mining Society, 2023
Exploring students' discourse in academic settings over time can provide valuable insight into the evolution of learner engagement and participation in online learning. In this study, we propose an analytical framework to capture topics and the temporal progression of learner discourse. We employed a Contextualized Topic Modeling technique on…
Descriptors: Semantics, Computer Mediated Communication, Pandemics, COVID-19
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Nasir, Jauwairia; Kothiyal, Aditi; Sheng, Haoyu; Dillenbourg, Pierre – International Educational Data Mining Society, 2023
Transactive discussion during collaborative learning is crucial for building on each other's reasoning and developing problem solving strategies. In a tabletop collaborative learning activity, student actions on the interface can drive their thinking and be used to ground discussions, thus affecting their problem-solving performance and learning.…
Descriptors: Cooperative Learning, Thinking Skills, Problem Solving, Learning Activities
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Song, Yanjie; Wen, Yun; Yang, Yin; Cao, Jiaxin – Innovation in Language Learning and Teaching, 2023
This article reports on an exploratory study on developing and adopting a 'Virtual Go Mode' feature embedded in a mobile vocabulary learning app, VocabGo, to enhance students' vocabulary learning engagement. Distinguished from other virtual reality (VR) or augmented reality (AR) applications, the Virtual Go Mode is designed for students to…
Descriptors: Elementary School Students, Handheld Devices, Computer Oriented Programs, Vocabulary Development
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Pellas, Nikolaos – Journal of Computer Assisted Learning, 2023
Background: Owing to the exponential growth of three-dimensional (3D) environments amongst researchers and educators to create simulation games (SGs) in primary education, there is a growing interest to examine their potential support in computer science courses instead of visual programming environments. Objectives: This study explores the…
Descriptors: Computation, Thinking Skills, Programming, Skill Development
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