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Barrera, Franco; Venegas-Muggli, Juan I.; Nuñez, Olga – Innovations in Education and Teaching International, 2021
Given the importance of developing innovative higher education teaching practices in order to engage low-performance students and improve their results, this study evaluates the impact of using role-playing simulation activities in a Chilean higher education institution. In a context where pedagogical innovations have mostly been evaluated based…
Descriptors: Role Playing, Simulated Environment, Vignettes, Teaching Methods
Liou, Yi-Hwa; Bjorklund, Peter, Jr.; Daly, Alan J. – Educational Policy, 2021
The success of implementing Common Core State Standards (CCSS) depends not only on the extent to which educators deeply understand the new standards but also on the expectations, values, and resources that support their readiness for making necessary instructional change. Educators' understanding of and beliefs about CCSS may largely drive their…
Descriptors: Climate, Environmental Education, Common Core State Standards, Attitude Change
Melissa D. Hensley – ProQuest LLC, 2021
Assistant principals require specialized training designed to meet their unique professional development needs. The LEAD-17: Leadership Engineering and Design Program offers an innovative approach to addressing assistant principals' professional development needs as they build the skills necessary to be successful school administrators. The…
Descriptors: Professional Development, Assistant Principals, Occupational Aspiration, Leadership Training
Katherine Ruthann McKinney – ProQuest LLC, 2021
Postsecondary faculty do not provide detailed, individualized, and timely feedback to students, although faculty and students consider feedback an integral aspect of higher education. Text expander technology, or software programs that automatically convert snippets of predetermined text into longer phrases, can aid postsecondary faculty in…
Descriptors: College Faculty, Adoption (Ideas), Technology, Instructional Innovation
Susanna Calkins; Jonathan Diehl; Victoria Getis; Michelle Guittar; Reba-Anna Lee; James Stachowiak – Journal of Faculty Development, 2021
We describe a three-week intensive and innovative faculty development program, necessitated by the 2020 pandemic, which was designed as a deliberative and purposeful initiative to help instructors make the rapid transition to remote teaching. The program, referred to as the Practicum on the Foundations of Teaching Online, was created as a…
Descriptors: Faculty Development, Reflective Teaching, Program Development, Distance Education
El Hadidi, Hala Helmi; Kirby, David A. – Industry and Higher Education, 2017
This is the fourth article in a series dealing with the role of universities in the innovation process in Egypt. The first three examined the topic from the perspective of academia. They revealed that there was relatively little university-industry collaboration. Hence, this article focuses on university-industry collaboration from the perspective…
Descriptors: Foreign Countries, School Community Relationship, Universities, College Role
Pedler, Mike; Brook, Cheryl – Action Learning: Research and Practice, 2017
This paper explores selective literatures in the two fields of action learning and innovation, and seeks insights into the processes of, and connections between, innovation, engagement and implementation. We searched the action learning articles for references to innovation, beginning with the work of Revans, who highlights the innovation paradox,…
Descriptors: Experiential Learning, Innovation, Logical Thinking, Philosophy
Hammershøj, Lars Geer – Educational Philosophy and Theory, 2017
In the discourse of the knowledge-based economy, the link between creativity and innovation is usually taken for granted. However, not only is this link of recent date, it joins together two diametrically opposed concepts: the economic concept of innovation and the humanistic concept of creativity. In research too, there is a lack of enquiry into…
Descriptors: Knowledge Economy, Educational Philosophy, Innovation, Creativity
Armstrong, David – Journal of Research in Special Educational Needs, 2017
This special paper provides a critical overview of wicked problems in special and inclusive education. Practically, this paper provides a strategic framework for future special issues in the "Journal of Special Educational Needs". Critical attention is also given to the concept of a wicked problem when applied to research in special and…
Descriptors: Inclusion, Special Education, Educational Research, Educational Innovation
Okpych, Nathanael J. – Research on Social Work Practice, 2017
Changing social work from a profession with innovators to a profession that innovates will likely require an innovation movement. This article draws on lessons from a prior movement in social work to suggest implications for a future innovation movement. Empirical clinical practice (ECP), a movement in social work in the 1970-1990s, sought to…
Descriptors: Social Work, Evidence Based Practice, Intervention, Innovation
Traube, Dorian E.; Begun, Stephanie; Okpych, Nathanael; Choy-Brown, Mimi – Research on Social Work Practice, 2017
Social innovation is defined by novelty and improvement. This definition requires social work practice to be more effective or efficient than preexisting alternatives. Practice innovation is accomplished by leveraging technical, social, and economic factors to generate novel interventions, diffusion or adoption of the interventions into broader…
Descriptors: Innovation, Social Work, Caseworkers, Professional Associations
MacVie, Leah – ProQuest LLC, 2017
Institutions of higher education have faced many challenges over the last few decades. Though many large institutions have the resources needed to respond to these challenges, small institutions have had to be innovative in the ways in which they are adapting. There are similarities between the external challenges that institutions face today and…
Descriptors: Small Colleges, Qualitative Research, Educational Innovation, Higher Education
Machajewski, Szymon – Online Submission, 2017
Schools are to prepare students for success. However, they often villainize failure. Instead, schools should teach students how to fail fast and safely in order to learn and to allow innovation through vulnerability. The lessons that the gaming culture has for learning will define future strategies of teaching and learning. Games are sometimes…
Descriptors: Educational Games, Academic Failure, Empathy, Educational Innovation
Flavin, Michael – Digital Education and Learning, 2017
This chapter analyses the impact of Disruptive Innovation on higher education. Activity Theory is used as the framework, enabling exploration of how students and lecturers interact with technologies. The original research on Activity Theory is surveyed, which argues that purposeful human activity is mediated by tools. Second generation Activity…
Descriptors: Educational Technology, Electronic Learning, Higher Education, Educational Innovation
Chen, Steven; Benedicktus, Ray; Kim, Yuna; Shih, Eric – Journal of Marketing Education, 2018
Design thinking refers to the implementation of a firm's design philosophy into design processes and outputs. This article introduces two design thinking approaches--user-centered design and design-driven innovation--that frame product design activities and show how these approaches can be incorporated into marketing curricula. The aim of this…
Descriptors: Design, Marketing, Student Centered Learning, Innovation

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