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Chamberlin-Quinlisk, Carla – Journal of Educational Technology, 2012
This article examines part of the complex relationship between linguistic and cultural diversity and the digital technologies that shape our social worlds. In particular, the author explores how digital media cultivate ideas about language practice in multicultural communities and simultaneously serve as a pedagogical tool for discussing…
Descriptors: Cultural Awareness, Second Language Instruction, Second Language Learning, Controversial Issues (Course Content)
Tulley Pitchford, Kay – Practitioner Research in Higher Education, 2012
Many students arrive at university accustomed to adopting the internet as their primary source of information, but with no prior experience of referencing. This raises issues of the reliability and validity of digital sources, as well as bringing new opportunities for cheating. The internet has made plagiarism quicker and easier; a student simply…
Descriptors: Plagiarism, Cheating, Influence of Technology, Technology Uses in Education
Munnerley, Danny; Bacon, Matt; Wilson, Anna; Steele, James; Hedberg, John; Fitzgerald, Robert – Research in Learning Technology, 2012
How can educators make use of augmented reality technologies and practices to enhance learning and why would we want to embrace such technologies anyway? How can an augmented reality help a learner confront, interpret and ultimately comprehend reality itself ? In this article, we seek to initiate a discussion that focuses on these questions, and…
Descriptors: Foreign Countries, Computer Simulation, Simulated Environment, Influence of Technology
Griffiths, Lee Scott; Ogden, Rick; Aspin, Rob – Research in Learning Technology, 2012
HTML 5 is the most significant update of HTML in the last 10 years since XHTML was introduced. It promises a vastly improved user experience, increased browser features, cross compatibility and the ability to provide semantic content. In this paper we discuss the near future position for Higher Education in terms of technological transform, the…
Descriptors: Internet, Web Browsers, Programming Languages, Hypermedia
Shaw, Kristi – Online Journal of Distance Learning Administration, 2012
The function of leadership is to create a vision for the future, establish strategic priorities, and develop an environment of trust within and between organizations. Great leadership is a process; leadership involves motivational influence, leadership occurs in groups, and involves a shared vision (Northouse, 2010). Instructional designers are…
Descriptors: Higher Education, Leadership, Instructional Design, Distance Education
Stephens, Wendy – Knowledge Quest, 2012
In the championship playoffs of professional learning tools, this author contends that there is a clear-cut victor. Customizable, platform-agnostic, able to circumvent filters--both browser and network-imposed--RSS is the best professional learning tool. Reading sites via RSS has appeal for those who want the raw information. With a well-honed…
Descriptors: Internet, Web Sites, Electronic Publishing, Learning Experience
Munoz, Yupanqui J.; El-Hani, Charbel N. – Cultural Studies of Science Education, 2012
Video games, as technological and cultural artifacts of considerable influence in the contemporary society, play an important role in the construction of identities, just as other artifacts (e.g., books, newspapers, television) played for a long time. In this paper, we discuss this role by considering video games under two concepts, othering and…
Descriptors: Ethics, Social Distance, Self Concept, Cultural Influences
Vardeman, Leesa; Davis, Chad; Manning, Niki – Educational Facility Planner, 2012
Society's view of the library has changed with each passing generation. What was once a quiet building full of books intended for the studious researcher is now becoming a place that combines print and technology, to encourage both the interactive and visual learners. Today's kids have access to both hardbound books as well as online resources,…
Descriptors: School Libraries, Motivation, Library Services, Library Equipment
Herman, Jana Morgan – Montessori Life: A Publication of the American Montessori Society, 2012
Marc Prensky coined the term "digital native" in 2001 to describe those who have grown up with a constant interaction of technology, including television, video games, and the Internet (Prensky, 2001). For these people, many of them now in their twenties, life has always included the presence of screens--televisions, cell phones, iPods, video…
Descriptors: Influence of Technology, Access to Information, Adolescents, Generational Differences
Johnson, Melissa L. – New Directions for Higher Education, 2012
Technology has become an integral part of landscape of higher education. Students are coming to college with an arsenal of technological tools at their disposal. These tools are being used for informal, everyday communication as well as for formal learning in the classroom. At the same time, higher education is experiencing an increase in peer…
Descriptors: Higher Education, Campuses, Technology Integration, Leadership Responsibility
Ritz, John M. – Technology and Engineering Teacher, 2012
Many people suffer from chronic diseases and problems due to injury from accidents or ailments. Some problems, such as measles and cancer, can be cured or put into remission with time, medicine, or treatments. Other ailments, such as high blood pressure, failing kidneys, and cystic fibrosis, cannot be cured and require continuous use of…
Descriptors: Medicine, Ethics, Human Body, Health Conditions
Eaton, Judith S. – Planning for Higher Education, 2012
Accreditation, the primary means of assuring and improving academic quality in U.S. higher education, has endured for more than 100 years. While accommodating many changes in higher education and society, accreditation's fundamental values and practices have remained essentially intact, affirming their sturdiness. Accreditation is a form of…
Descriptors: Accreditation (Institutions), Higher Education, Federal Government, Government Role
Gee, James Paul – Educational Forum, 2012
This article argues that both traditional literacy (reading and writing print) and new digital literacies (for example, playing video games) come in two grades or forms, one of which can lead to success in the modern world and one of which is less likely to do so. In both cases, the role of "academic" or "specialist" language is crucial in…
Descriptors: Literacy, Video Games, Oral Language, Academic Discourse
White, Elizabeth – College and University, 2012
In a relatively short time, technology applications have become an essential feature of the admissions business. They make the jobs of international admissions professionals easier in many ways, allowing for more robust communication with applicants and counselors, a streamlined application process, and quicker access to information about…
Descriptors: Access to Information, Educational Change, Information Technology, Higher Education
Fleming, Laura – Journal of Media Literacy Education, 2013
The proliferation of digital and networking technologies enables us to rethink, restructure, and redefine teaching and learning. Transmedia storytelling takes advantage of the rapid convergence of media and allows teachers and learners to participate in rich virtual (and physical) environments that have been shown to foster students' real…
Descriptors: Educational Opportunities, Multimedia Materials, Story Telling, Media Literacy

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