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Gibson, Tony – 1970
The full potential of educational television cannot be exploited unless certain assumptions inherited from network television are discarded: television need not be broadcast, it need not have glossy packaging, and it need not make use of the same techniques and equipment as large-scale broadcast television. Throughout this manual techniques and…
Descriptors: Animation, Closed Circuit Television, Educational Change, Educational Television
Friedlander, Larry – Academic Computing, 1988
Describes an interactive video system of animated programs developed at Stanford University that enables drama students to design and stage their own versions of scenes, and learn about the theatrical process quickly and inexpensively. The discussion covers the development of the programs and examples of their implementation. (CLB)
Descriptors: Animation, Computer Assisted Instruction, Computer Simulation, Drama
Nah, Fiona Fui-Hoon; Guru, Ashu; Hain, Patricia M. – 2000
The research presented in this paper examines the effect of hypertext and animation in the context of online learning. With an increasing number of online courses and degrees offered through the Internet and a rapidly increasing enrollment in such courses, it is important to assess and understand how these online features can affect or contribute…
Descriptors: Animation, Computer Assisted Instruction, Distance Education, Hypermedia
Zellweger, Polle T.; Mackinlay, Jock D. – 2001
A prototype application called the Fluid Reading Primer was developed to help emergent readers with the process of decoding written words into their spoken forms. The Fluid Reading Primer is part of a larger research project called Fluid Documents, which is exploring the use of interactive animation of typography to show additional information in…
Descriptors: Acoustics, Animation, Audiovisual Aids, Computer System Design
Reading Newsreport, 1972
Suggests that with the aid of television children can learn to read at home just as they learn to talk. (RB)
Descriptors: Animation, Beginning Reading, Cartoons, Early Reading
Peer reviewedChui, Michael; Dillon, Andrew – Journal of the American Society for Information Science, 1997
Two controlled experiments examined whether the animated zooming effect accompanying the opening or closing of a folder in the Apple Macintosh graphical user interface aids in the user's perception of which window corresponds to which folder. Results suggest users may become attuned to the informational content of the zooming effect with…
Descriptors: Animation, Computer Graphics, Computer Interfaces, Computer System Design
Peer reviewedLarge, Andrew – Library & Information Science Research, 1996
Reviews the effectiveness of animation in enhancing textual information for instructional purposes and identifies factors that determine effectiveness. Outlines methodological problems in the research and summarizes design criteria for multimedia instructional products. Contains 78 references. (PEN)
Descriptors: Animation, Computer Graphics, Design Requirements, Electronic Text
Peer reviewedHofmann, Roseanne S.; Hunter, Walter R. – Mathematics and Computer Education, 2003
Describes a beginning algebra course that places stronger emphasis on learning to solve problems and introduces topics using real world applications. Students learn estimating, graphing, and algebraic algorithms for the purpose of solving problems. Indicates that applications motivate students by appearing to be a more relevant topic as well as…
Descriptors: Algebra, Animation, Community Colleges, Higher Education
Peer reviewedBennett, Hugh – CD-ROM Professional, 1994
Reviews the work of seven companies that produce multimedia children's storybooks on CD-ROM. Characteristics of each company's approach to children's literature are given, and the use of nonprint media to develop the story is discussed. Platform compatibility for 59 CD-ROM titles and publisher contact information are provided. (Contains three…
Descriptors: Adolescent Literature, Animation, Audiovisual Aids, Childrens Literature
Peer reviewedVastola, Deborah A.; Walker, Ellen L. – Computers & Education, 1995
Describes a computer application that uses graphics, color, and animation to make the learning of statistical reasoning with uncertainty easier and more fun. Notes that the initial implementation focuses on the Dempster-Shafer model, although the design is a framework that can incorporate other models. Also discusses how the tool may be used to…
Descriptors: Animation, Color, Computer Assisted Instruction, Computer Graphics
Peer reviewedScanlan, Stephen J.; Feinberg, Seth L. – Teaching Sociology, 2000
Presents the animated television series "The Simpsons" as a tool to reach undergraduate students by using popular culture to teach sociology. Discusses "The Simpsons" and sociology, provides a sample of the sociological themes embedded within the show, and how to use "The Simpsons." Provides information gleaned from…
Descriptors: Animation, Educational Strategies, Higher Education, Popular Culture
Peer reviewedCox, Richard; McKendree, Jean; Tobin, Richard; Lee, John; Mayes, Terry – Instructional Science, 1999
Examines learning in the domain of sentence parsing and syntax tree-diagram construction to assess whether subjects could learn "vicariously" from recordings of interactions between a previous student and a tutor. Findings indicate that reusable dialog is a useful resource for the vicarious learner and that unannotated animated diagrams…
Descriptors: Animation, Dialogs (Language), Instructional Design, Instructional Effectiveness
Iskander, Wejdan; Curtis, Sharon – Journal of Computers in Mathematics and Science Teaching, 2005
This study investigated the effects of two computer-implemented techniques (colour and interactive animation) on learning 3D vectors. The participants were 43 female Saudi Arabian high school students. They were pre-tested on 3D vectors using a paper questionnaire that consisted of calculation and visualization types of questions. The students…
Descriptors: Visualization, Computer Software, Animation, Computer Assisted Instruction
Ong, S. K.; Mannan, M. A. – Computers and Education, 2004
This paper presents a web-based interactive teaching package that provides a comprehensive and conducive yet dynamic and interactive environment for a module on automated machine tools in the Manufacturing Division at the National University of Singapore. The use of Internet technologies in this teaching tool makes it possible to conjure…
Descriptors: Foreign Countries, Computer Simulation, Animation, Internet
Schnotz, Wolfgang; Rasch, Thorsten – Educational Technology Research and Development, 2005
New technologies allow the display of text, static visuals, and animations. Although animations are inherently attractive, they are not always beneficial for learning. Problems may arise especially when animations modify the learner's cognitive load in an unintended way. In two learning experiments with 40 and 26 university students, the effects…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Animation, Multimedia Instruction

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