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Simsek, Ali; Balaban, Jale – Online Submission, 2010
The purpose of this study was to assess the most commonly used learning strategies of undergraduate students and how these strategies were related to their academic performance. Toward this purpose, a 60 item Likert scale was administered to a sample of 278 undergraduate students. The students were selected based on their cumulative…
Descriptors: Foreign Countries, Undergraduate Students, Learning Strategies, Likert Scales
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Stiller, Klaus D.; Jedlicka, Rosemarie – Australasian Journal of Educational Technology, 2010
In instructional multimedia design, it is often recommended that text accompanying pictures be presented in a personalised style to promote learning. The superiority of personalised over formal text is may be explained using social agency theory (Mayer, 2005b), but it has not been investigated empirically whether such effects are valid in…
Descriptors: Computer Assisted Instruction, Prior Learning, Grade 10, Instructional Design
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Amory, Alan – Australasian Journal of Educational Technology, 2010
The aim of this study was to investigate the use of an educational computer video game in teaching and learning. Cultural-historical activity theory is used heuristically to explore the social and cultural interactions during game play. It is argued that knowledge construction occurs when video games function as a tool to mediate learning rather…
Descriptors: Foreign Countries, Health Education, Video Games, Case Studies
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Lam, Wendy Y. K. – TESL Canada Journal, 2010
This article reports findings from a strategy intervention study involving a treatment class (N=20) and a comparison class (N=20) in an ESL oral setting. Oral communication strategies were taught to the treatment class. A data-collection method comprising stimulated recall interviews that aimed to investigate respectively the learning process…
Descriptors: Communication Strategies, Speech Communication, English (Second Language), Communication Skills
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Lu, Hsi-Peng; Chiou, Ming-Jen – British Journal of Educational Technology, 2010
This study investigated the impact of contingent variables on the relationship between four predictors and students' satisfaction with e-learning. Five hundred and twenty-two university students from 10 intact classes engaging in online instruction were asked to answer questionnaires about their learning styles, perceptions of the quality of the…
Descriptors: Electronic Learning, Online Courses, Program Effectiveness, Statistical Analysis
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Akyol, Gulsum; Sungur, Semra; Tekkaya, Ceren – Educational Research and Evaluation, 2010
This study examined the differences in the level of 7th-grade Turkish students' cognitive and metacognitive strategy use (rehearsal, elaboration, organization, critical thinking, and metacognitive self-regulation) in science and investigated the contribution of cognitive and metacognitive strategy use to students' science achievement. The present…
Descriptors: Science Achievement, Learning Strategies, Prior Learning, Cognitive Processes
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Dominguez, Cesar; Jaime, Arturo – Computers & Education, 2010
This paper describes an active method for database design learning through practical tasks development by student teams in a face-to-face course. This method integrates project-based learning, and project management techniques and tools. Some scaffolding is provided at the beginning that forms a skeleton that adapts to a great variety of…
Descriptors: Database Design, Student Projects, Attendance, Active Learning
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Mayer, Richard E.; Johnson, Cheryl I. – Journal of Educational Computing Research, 2010
Students learned about electrical circuits in an arcade-type game consisting of 10 levels. For example, in one level students saw two circuits consisting of various batteries and resistors connected in series or parallel, and had to indicate which one had a higher rate of moving current. On levels 1-9, all students received a correct tone and had…
Descriptors: Feedback (Response), Educational Games, Experiential Learning, Science Instruction
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Miller, Charman L.; Leadingham, Camille; Vance, Ronald – Journal of College Teaching & Learning, 2010
Associate Degree Nursing (ADN) faculty are challenged by the monumental responsibility of preparing students to function as safe, professional nurses in a two year course of study. Advances in computer technology and emphasis on integrating technology and active learning strategies into existing course structures have prompted many nurse educators…
Descriptors: Nursing Education, Course Objectives, Learning Strategies, Active Learning
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Thota, Neena; Whitfield, Richard – Computer Science Education, 2010
This article describes a holistic approach to designing an introductory, object-oriented programming course. The design is grounded in constructivism and pedagogy of phenomenography. We use constructive alignment as the framework to align assessments, learning, and teaching with planned learning outcomes. We plan learning and teaching activities,…
Descriptors: Constructivism (Learning), Undergraduate Students, Investigations, Action Research
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Seddon, Frederick; Biasutti, Michele – Journal of Research in Music Education, 2010
In this investigative study, the authors sought to reveal the learning strategies adopted by participants as they learned to play a 12-bar improvised blues with both hands together on a musical keyboard in an e-learning environment. There were 3 participants, 2 female and 1 male. Participants' average age was 21 years. They worked individually in…
Descriptors: Foreign Countries, Electronic Learning, Distance Education, Learning Strategies
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Johnson, Erin Phinney; Perry, Justin; Shamir, Haya – Computers & Education, 2010
This study examines the effects on early reading skills of three different methods of presenting material with computer-assisted instruction (CAI): (1) learner-controlled picture menu, which allows the student to choose activities, (2) linear sequencer, which progresses the students through lessons at a pre-specified pace, and (3) mastery-based…
Descriptors: Control Groups, Early Reading, Computer Assisted Instruction, Computer Software
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van der Hoeven Kraft, Katrien J.; Srogi, LeeAnn; Husman, Jenefer; Semken, Steven; Fuhrman, Miriam – Journal of Geoscience Education, 2011
To motivate student learning, the affective domain--emotion, attitude, and motivation--must be engaged. We propose a model that is specific to the geosciences with theoretical components of motivation and emotion from the field of educational psychology, and a term we are proposing, "connections with Earth" based on research in the…
Descriptors: Undergraduate Students, Geology, Earth Science, Introductory Courses
Spear Ellinwood, Karen Courtenay – ProQuest LLC, 2011
This study explores the web-navigation practices of adult learners in higher education and re-conceptualizes the concept of the organizing circumstance of self-managed learning, originated by Spear and Mocker (1984). The theoretical framework draws on funds of knowledge theory from a cultural historical perspective and elaborates a Vygotskian…
Descriptors: Adult Learning, Adult Students, Learning Experience, Internet
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Lewis, Colleen M. – Computer Science Education, 2011
This study investigates differences between collaboration methods in two summer enrichment classes for students entering the sixth grade. In one treatment, students used pair programming. In the other treatment, students engaged in frequent collaboration, but worked on their own computer. Students in the two treatments did not differ significantly…
Descriptors: Elementary School Students, Student Attitudes, Educational Research, Tests
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