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Rachel M. Doughty – Journal of Chemical Education, 2024
Escape rooms are making their way into the chemistry classroom as a learning tool. However, escape rooms require a large amount of preparation and setup, and they are only novel and exciting for a single play-through. For escape room games to be incorporated into multiple class periods, they must be streamlined for reuse. In this work, I introduce…
Descriptors: Problem Solving, Educational Games, Learning Activities, Chemistry
Kyle Znamenak; Laura Holyoke – American Association for Adult and Continuing Education, 2024
We examined a select group of R1 and R2 Doctor of Philosophy programs in education, focusing on core courses, research courses, dissertation structures, required credits, program structures, and experiential learning opportunities. A comparative analysis of ten institutions revealed commonalities in dissertation credit requirements but diverges in…
Descriptors: Doctoral Programs, Comparative Analysis, College Credits, Doctoral Dissertations
Lawrence K. Ma; Yiu-Bun Chung; Eddie Shing-Chung Shee; Grace Fung-Ling Cheng; Kathryn Dawson – Psychology Teaching Review, 2024
The use of a drama-based pedagogical (DBP) approach, while well-documented to promote active learning and enhance students' generic skills, is under-utilised in the context of higher education, particularly in psychology learning and teaching (L&T). A project, comprising two virtual drama-integrated learning sessions, was implemented to gauge…
Descriptors: Foreign Countries, College Students, Drama, Experiential Learning
Angela S. Kelling; Nicholas J. Kelling – Teaching of Psychology, 2025
Background: Given the increased emphasis on active learning in psychology, it is important to use data to enhance these experiences. In learning courses, both live animals and virtual training laboratories have been found to enhance learning, but less research has examined student preferences. Generally, live rats are preferred, but students may…
Descriptors: Student Attitudes, Preferences, Science Laboratories, Computer Simulation
Silvia Heubach; Tuyetdong Phan-Yamada – Journal of Statistics and Data Science Education, 2025
We describe a hands-on project in which students collect data on the impact of distracted driving on driver reaction time. Initially they do this in class via a virtual driving applet, using themselves and fellow students as test subjects. Different applet versions simulate driving with and without distraction and measure the time it takes to…
Descriptors: Statistics, Relevance (Education), Student Projects, Experiential Learning
David Tomczyk; Atul Teckchandani – Management Teaching Review, 2025
Despite the many theories supporting experiential learning, there is little guidance on how to design effective experiential exercises. To address this gap, we adapt insights from gamification research to devise a step-by-step process that management instructors may use to design effective experiential exercises for use in face-to-face and virtual…
Descriptors: Experiential Learning, Gamification, In Person Learning, Electronic Learning
Alvin G. Bansil; Erna V. Yabut – Journal of Practical Studies in Education, 2025
Physical manipulatives enhanced knowledge acquisition by engaging learners in hands-on experiences that supported spatial reasoning. These tools allowed learners to see, touch, and manipulate objects, improving their ability to mentally rotate and visualize structures. This study challenged the assumption that most learners are purely visual by…
Descriptors: Grade 7, Skill Development, Spatial Ability, Abstract Reasoning
Matthew J. Smith; Katherine H. Burr; Laura A. Dean – Journal of Student Affairs Research and Practice, 2025
Informed by Kolb's experiential learning theory and Baxter Magolda's holistic theory of student development, this qualitative study explores the experiences of graduate students in a supervised internship. From an analysis of written assignments completed during the internship experience, our findings reveal abundant meaning-making opportunities…
Descriptors: Graduate Students, Masters Programs, Internship Programs, Individual Development
Florian Scheuring; Jamie Thompson – Studies in Higher Education, 2025
Skills and knowledge which increase the likelihood of university graduates finding employment is an increasingly important factor for higher education institutions. Even though subject matter expertise remains a primary objective, supporting students to build life skills that are desired by employers is essential to enhance graduate employability.…
Descriptors: Employment Potential, Simulation, Skill Development, Experiential Learning
Rachel E. Rolf – Journal of Legal Studies Education, 2025
Experiential learning plays an important role in teaching business law. This paper builds upon prior research regarding the use of experiential learning activities to teach contract law, by adding the use of generative artificial intelligence to a contract simulation activity. As part of a multi-week, in-class simulation, students used generative…
Descriptors: Artificial Intelligence, Technology Uses in Education, Contracts, Business Education
Badruliman Batni; Syahrul Nizam Junaini – Education and Information Technologies, 2025
In the dynamic educational context of Malaysia, this study examines the impact of integrating Unplugged Activities (UA) with Block-Based Programming (BBP) on improving the computational thinking (CT) skills of secondary students in full boarding schools in Northern Peninsular Malaysia. Using a quasi-experimental design and mixed-methods analysis,…
Descriptors: Computation, Thinking Skills, Programming, Secondary School Students
Michael Giamellaro; Cory Buxton; Joseph Taylor; Jean-Philippe Ayotte-Beaudet; Kassandra L'Heureux; Marie-Claude Beaudry – Science Education, 2025
The vast and rapidly growing amount of science education research makes it challenging for researchers to navigate and synthesize developments across the field, particularly concerning broad concepts evolving along divergent paths. To address this issue, a novel review methodology employing bibliometrics and network analysis was tested to identify…
Descriptors: Literature Reviews, Bibliometrics, Science Education, Theory Practice Relationship
Julie M. Cavallario; Shana Pribesh; Stacy E. Walker – Athletic Training Education Journal, 2025
Context: With the shift to a graduate-level professional degree in athletic training, it was hypothesized that immersive clinical experiences (ICEs) would be more effectively integrated into curricula than non-ICEs (N-ICEs) and better prepare students for practice. Objective: To longitudinally compare clinical engagement opportunities in ICEs…
Descriptors: Allied Health Occupations Education, Athletics, Allied Health Personnel, Learner Engagement
Susan B. Foster; John J. Miller – Sport Management Education Journal, 2025
Sport management curricula at universities across the United States often require one or more classes on legal issues of sport. Most often, the topic of risk management (RM) is not covered as extensively as necessary with venues and events being targets of violence and terrorism. Do graduating sport management students understand RM in a way where…
Descriptors: Risk Management, Experiential Learning, Learning Theories, Athletics
Tilisa Thibodeaux; Shannon Jordan; Samuel Kemerly – Discover Education, 2025
Background: This study examined students' perceptions of STEM camp experience to gauge whether their participation in an industry-focused STEM camp fostered their familiarity with post-secondary education and facilitated an interest in pursuing STEM-related careers. Related literature points to a lack of experiential learning opportunities with…
Descriptors: Student Attitudes, STEM Education, Camps, STEM Careers

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