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Texas Education Agency, Austin. Div. of Curriculum Development. – 1975
Guidelines are provided for developing a high school course on the fundamentals of the free enterprise system. The course goal is to promote an economically literate citizenry with a positive attitude toward its economic responsibilities. A one-semester course is described in detail, with special comments about the roles of school administrator…
Descriptors: Affective Objectives, Capitalism, Cognitive Objectives, Consumer Education
Peer reviewedStreibel, Michael; And Others – Machine-Mediated Learning, 1987
Describes an advice-giving computer system being developed for genetics education called MENDEL that is based on research in learning, genetics problem solving, and expert systems. The value of MENDEL as a design tool and the tutorial function are stressed. Hypothesis testing, graphics, and experiential learning are also discussed. (Author/LRW)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Design
Peer reviewedLough, Tom; Tipps, Steve – Journal of Computers in Mathematics and Science Teaching, 1988
Discusses the use of Logo tools, spinners, dice, and coins for creating and understanding probability. Gives procedures for devising a spinner board and other necessary functions for performing the activity. Presents ideas for extending the experiment. (RT)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Uses in Education, Elementary School Mathematics
Peer reviewedBierma, Thomas J.; Walbert, Mark S. – Journal of Environmental Education, 1987
Describes an interactive classroom game designed to enhance student understanding of air pollution control strategies. Discusses the game's focus on the differences in compliance costs that can occur between the three principal control approaches of emission limits, emission permits, and emission taxes. (TW)
Descriptors: Air Pollution, College Science, Controversial Issues (Course Content), Cost Effectiveness
Peer reviewedOst, David H. – School Science and Mathematics, 1987
Discusses the importance of the use of models in modern science. Suggests that models can make a significant contribution to the teaching of science and mathematics. Explains that representative models, analogue models, logical models, and theoretical models are most commonly used models in science and mathematics. (TW)
Descriptors: Computer Simulation, Computer Uses in Education, Elementary School Mathematics, Elementary School Science
Peer reviewedParish, Charles R.; And Others – School Science and Mathematics, 1987
Promotes the use of computers in teaching not only to solve problems but also to help students be better at analyzing problems and developing procedures for their solution. Outlines several problems where a computer-assisted analysis can help give students a thorough understanding of the topic. (TW)
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Literacy, Computer Simulation
Peer reviewedWright, Susan G. – Education Libraries, 1986
This annotated listing provides information on 23 microcomputer programs in the areas of career/vocational information, college and financial information, and job-seeking skills. Information provided for each program includes the title, appropriate level for use (children to adult), availability, hardware required, and a brief description. (CDD)
Descriptors: Adolescents, Adults, Annotated Bibliographies, Career Awareness
Gonen, Selahattin; Kocakaya, Serhat; Inan, Cemil – Online Submission, 2006
This study provides a comparative effect study of the Computer Assisted Teaching and the 7E model of the Constructivist Learning methods on attitudes and achievements of the students in physics classes. The experiments have been carried out in a private high school in Diyarbakir/Turkey on groups of first year students whose pre-test scores of…
Descriptors: Constructivism (Learning), Student Attitudes, Physics, Achievement Tests
Brozik, Doris – 1999
The purpose of this research effort was to introduce the use of simulations in adult learning situations to enhance communication skills in a creative, effective, and enjoyable manner. Adult educators in academic settings or in business and industry training can use simulations not only to teach a concept but also to improve communication skills…
Descriptors: Adult Education, Adult Learning, Communication Skills, Community Colleges
Watermeier, Daniel J. – Alternative Higher Education: The Journal of Nontraditional Studies, 1982
A course focusing on the avant-garde epoch and presenting an in-depth look at the arts of the period is described. Peer instruction, individualized instruction, experiential learning, and contracts were incorporated into a traditional lecture format. Student characteristics and attitudes were monitored. Course successes and problems are outlined.…
Descriptors: Art History, Discussion (Teaching Technique), Experiential Learning, Fine Arts
Bonta, Juan Pablo – Journal of Architectural Education, 1979
Playing simulation games is seen as having obvious educational value with players learning through personal involvement. Several games are described, including Communication Networks, Heating and Air-Conditioning (HAC), Construction Management Game, Semiotics, Awards, Blocks, Would You Like to Be an Architect?, POLIGRIP, and PASS. (MLW)
Descriptors: Air Conditioning, Architects, Architectural Education, Building Design
Peer reviewedVort, Jeanine VanDe – Journal of Geography, 1997
Discusses the development and implementation of a simulation game for a sixth-grade class that used the structure of Thornton Wilder's play, "Our Town," to examine the geographical issues involved in community planning. The land development issue discussed was based on a real-life local concern. (MJP)
Descriptors: Built Environment, Citizen Participation, Community Development, Community Planning
Peer reviewedWeller, Herman G. – Journal of Research on Computing in Education, 1996
This article is a review of the impact upon science learning of classroom and laboratory uses of computers in grades K-16 as revealed by published, peer-reviewed research from 1988-95. Highlights include problems with media-comparison studies, computer-assisted instruction, computer simulations, microcomputer-based laboratories, interactive video,…
Descriptors: Computer Assisted Instruction, Computer Simulation, Elementary Secondary Education, Futures (of Society)
Peer reviewedLaney, James D.; Moseley, Patricia A. – Social Studies and the Young Learner, 1990
Argues the archaeologist/anthropologist approach motivates and engages students, and teaches interpretive and problem-solving skills. Outlines a role play for intermediate grades in which students observe, describe, and make inferences about the contents of a suitcase packed by someone known to the students. Lists objectives, materials,…
Descriptors: Anthropology, Archaeology, Cooperative Learning, Inferences
Peer reviewedJournal of Chemical Education, 1989
Reviews two chemistry software packages: (1) "Organic Reaction Chemistry" (organic chemistry, college level, Apple II); and (2) "Chemical Reactions, Reactions in Aqueous Solution, and Oxidation Reduction Reactions" (general chemistry, college level, IBM). (MVL)
Descriptors: Chemical Analysis, Chemical Nomenclature, Chemical Reactions, Chemistry


