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Abdou L. J. Jammeh; Claude Karegeya; Savita Ladage – Education and Information Technologies, 2025
Clicker-integrated instruction is the current innovation in teaching and learning. Several studies used this technology to investigate learning processes, while others mainly used it to asses for learning, facilitation of group discussion and students' participation. All applications require creativity and analytical thinking and very much…
Descriptors: Chemistry, Science Instruction, Audience Response Systems, Computer Assisted Instruction
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Lee Fallin; Catherine Turton – Journal of Learning Development in Higher Education, 2025
This opinion piece argues that Design Thinking (DT) can facilitate a more empathetic and student-centred approach to service development and problem-solving in Learning Development (LD). While DT is already established within higher education, we argue it is still underutilised, especially in the context of LD. We start by unpacking the…
Descriptors: Design, Thinking Skills, Student Centered Learning, Problem Solving
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Ling Wu; Shuxin Wang – Education and Information Technologies, 2025
Contemporary technological advancements offer new possibilities for enhancing user creativity. We aimed to explore how technology can boost student creativity to meet the twenty-first century's demand for innovative talent. Based on the 4P model of creativity (person, process, product, and press) and constructivist theory, a virtual reality (VR)…
Descriptors: Computer Simulation, Brain, Biofeedback, Creativity
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Catrinel Tromp – Creativity Research Journal, 2025
Integrating research from cognitive, social, organizational, and developmental psychology, the present article builds on the idea that constraints play a key role in creativity. The Mr. Plumbean approach, which refers to the willing integration of focusing constraints for creative purposes, emphasizes the role of attitude toward constraints in…
Descriptors: Creativity, Diversity, Interdisciplinary Approach, Social Behavior
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Christina O'Keeffe; Sinead McNally – Autism: The International Journal of Research and Practice, 2025
Play is a central feature of childhood and a fundamental right of all children. Currently, our understanding of autistic play is based on a deficit perspective, most often framed in comparison to neurotypical 'norms' and assumptions where the views of the players themselves have been overlooked. In moving towards a strengths-based neuroaffirmative…
Descriptors: Play, Autism Spectrum Disorders, Children, Early Adolescents
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Hong Beng Yeoh; Chooi Yi Wei; Surindar Kaur; Malvin Kaur – Higher Education, Skills and Work-based Learning, 2025
Purpose: As the world is embarking on Industry Revolution 4.0 (IR 4.0), employers demand more learning and soft skills from graduates to adapt to agile and disruptive work environments. Hence, 21st century learning skills are vital for sustainable career advancement in the current job paradigm shift initiated by IR 4.0-driven technologies. This…
Descriptors: 21st Century Skills, Career Readiness, College Students, Critical Thinking
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Yu Ji; Mingxuan Zhong; Siyan Lyu; Tingting Li; Shijing Niu; Zehui Zhan – Education and Information Technologies, 2025
The emergence of generative artificial intelligence (GAI) has significantly transformed learning patterns and innovative approaches. Human-machine (generative artificial intelligence) co-creation will become the norm, necessitating that learners possess the requisite AI literacy (AIL) to adapt to this shift. The mechanisms by which individual AIL…
Descriptors: Artificial Intelligence, Digital Literacy, Innovation, Psychological Needs
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Gulnur Sattar; Saltanat Rustemova; Zhanar Nebessayeva – Open Education Studies, 2025
This review examines the integration of socially interactive methods and digital technologies into art education to deepen students' perception and understanding of artists' creativity, as well as to develop critical thinking and analytical skills. The study synthesizes existing literature, theoretical frameworks, and case analyses to explore the…
Descriptors: Educational Technology, Technology Uses in Education, Art Education, Artists
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Yuan Yang; Miao Xu; Bo Gong; Le Yang; Yuan Zang – Education and Information Technologies, 2025
Despite the growing demand for technological literacy and critical thinking in higher education, traditional pedagogical methods often fail to fully engage students in developing these essential skills. Science fiction presents an underutilized yet promising tool for addressing this gap. This study investigates the impact of Science fiction on…
Descriptors: Science Fiction, Technological Literacy, Critical Thinking, Higher Education
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Cholticha Homfung – Journal of Education and Learning, 2025
Kidding remarks in Thai social contexts are often perceived as trivial. However, frequent occurrences may lead to verbal bullying, particularly when the communicator does not consider the feelings of others. This study aims to develop a process framework to enhance awareness of creative communication and empathy in Thai social contexts.…
Descriptors: Empathy, Creativity, Communication Skills, Rating Scales
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Guanrong Dai; Xiaofang Yuan; Yu Wu – International Journal of Art & Design Education, 2025
Most of the museum's family digital interactive programmes are designed for children, and research regarding the family as a learning unit is lacking. Towards this end, we have been exploring how digital resources exist within the family museum experiential learning process and how it can be tailored to support adult groups participating through…
Descriptors: Family Relationship, Experiential Learning, Museums, Interaction
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Dat Bao; Tran Thi Hoang Nguyen – English Language Teaching Educational Journal, 2025
This conceptual article argues that although imagination is a highly important dynamic of the mind with strong potential to assist language development, imagination alone does not work by itself. Instead, a strategic framework is needed to support imagination by connecting it with playful teaching and amusing content. The article begins by…
Descriptors: Second Language Learning, English (Second Language), Imagination, Play
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Paramech Nimma; Prayuth Chusorn Chaiyuth Sirisuthi – Journal of Education and Learning, 2025
Research on developing leadership indicators and approaches is crucial for school administrators in the new normal era. It helps them adapt to rapid changes, integrate digital technologies for effective management, and foster educational resilience amid uncertainties. Strong leadership ensures schools remain innovative, stable, and futureready.…
Descriptors: Foreign Countries, School Administration, Instructional Leadership, COVID-19
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Benazir Quadir; Xiaojun Zhang; Juming Shen – Asia-Pacific Education Researcher, 2025
The study aimed to investigate factors influencing students' learning in a Block Mode Learning (BML) environment in higher education. Therefore, the study examined the development of and performed a user study on the 4Cs--critical thinking, creativity, communication, and collaboration--which were integrated with BML as an effective and engaging…
Descriptors: Higher Education, Teaching Methods, Educational Strategies, Critical Thinking
Matt Bower, Editor; Belinda von Mengersen, Editor – Routledge, Taylor & Francis Group, 2025
This book is a groundbreaking exploration of how to empower students as innovative creators in an increasingly technology-driven world. With rapid advancements in Artificial Intelligence and other technologies reshaping society, this text champions the critical role of creativity in education, explaining how teachers can equip learners with skills…
Descriptors: Technology Uses in Education, Educational Technology, Design, Artificial Intelligence
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