Publication Date
| In 2026 | 0 |
| Since 2025 | 564 |
| Since 2022 (last 5 years) | 2445 |
| Since 2017 (last 10 years) | 5504 |
| Since 2007 (last 20 years) | 9885 |
Descriptor
Source
Author
Publication Type
Education Level
Audience
| Teachers | 733 |
| Practitioners | 693 |
| Researchers | 183 |
| Administrators | 118 |
| Parents | 84 |
| Students | 84 |
| Policymakers | 66 |
| Counselors | 53 |
| Media Staff | 15 |
| Community | 9 |
| Support Staff | 6 |
| More ▼ | |
Location
| Australia | 423 |
| United Kingdom | 367 |
| China | 344 |
| Turkey | 305 |
| Canada | 234 |
| United Kingdom (England) | 231 |
| United States | 209 |
| Indonesia | 181 |
| Hong Kong | 148 |
| Taiwan | 140 |
| South Korea | 130 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 1 |
| Meets WWC Standards with or without Reservations | 2 |
Gull, Carla; Goldenstein, Suzanne Levenson; Rosengarten, Tricia – International Journal of Early Childhood Environmental Education, 2018
This study examined the benefits and risks associated with tree climbing on child development and resiliency. A mixed method survey instrument was administered to parents of children aged 3-13 years who climbed trees. The survey examined demographics, details of tree climbing activities, and the type of injuries that have resulted from this type…
Descriptors: Child Development, Resilience (Psychology), Risk, Recreational Activities
Arnott, Lorna – Early Child Development and Care, 2018
Early Childhood Education (ECE) typically positions the child at the centre of their own learning, with a high degree of child-initiated and child-led experiences. As such, ECE is often characterized by 'free play' during which children are provided with opportunities to manage and negotiate their socio-emotional interactions. This process of…
Descriptors: Early Childhood Education, Preschool Education, Play, Student Role
Akkanat, Çigdem; Gökdere, Murat – Universal Journal of Educational Research, 2018
When drawing up the educational conditions offered to gifted students, it is important to be aware of their characteristics and to reveal the variables affecting their learning processes. Even though there are institutions in many countries that provide services for gifted individuals, there are relatively few studies on how students assess the…
Descriptors: Educational Environment, Academically Gifted, Talent, Creativity
Lubis, Nazriani; Lubis, Asnarni; Ashadi, Rido Imam – International Journal of Education and Literacy Studies, 2018
This research aims to investigate the effectiveness of integrating project-based learning and experiential learning models toward students' interpersonal communication skill and creativity particularly in using English. This research was conducted by applying quantitative research method with factorial design 2X2 ANOVA The subjects were English as…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Teaching Methods
Gerofsky, Susan; Ostertag, Julia – Australian Journal of Environmental Education, 2018
The co-authors, collaborators in garden-based teacher education, question the hegemony of grids in Western time, space and relationship structures in education, while also delving into our own complicity and entanglement with these grids. We ask: (1) Can we reject the grid in environmental education and in garden-based learning when it is an…
Descriptors: Gardening, Teacher Education, Western Civilization, Time
O'Sullivan, Carmel; Maguire, Jacqueline; Hayes, Nóirín; O'Sullivan, Seoidín; Corcoran, Lucie; McKenna, Grainne – European Early Childhood Education Research Journal, 2018
The Wonder Project was a collaborative early-years music and visual arts project developed in partnership with Traveller children and their mothers, involving artists, Fingal County Childcare Committee, Fingal Travellers' Organisation and the Arts Education Research Group in Trinity College Dublin. This qualitative study aimed to create an…
Descriptors: Artists, Art Education, Foreign Countries, Mothers
Trinh, Anh Ngoc – International Education Journal: Comparative Perspectives, 2018
The paper fills a gap in the literature by examining how local dimensions have been demonstrated and fostered in the Vietnamese education system under the different impacts of imperialism, colonialism, and the neo-liberalism of globalization before and after 1986. Thematic analysis of relevant literature and policies reveals that the Local…
Descriptors: Foreign Policy, Neoliberalism, Global Approach, Higher Education
Bridglall, Beatrice L. – Liberal Education, 2018
It is perhaps more evident now than at any other time in human history that current technologies are racing ahead while skills and organizations are lagging behind. In the context of such uncertainty, Maxine Greene's and Theodore Sizer's ideas about empowering students to develop resiliency, perspective, judgment, and flexibility, as well…
Descriptors: Self Concept, Futures (of Society), Technological Advancement, Resilience (Psychology)
Randles, Clint; Ballantyne, Julie – Music Education Research, 2018
The purpose of this study was to examine and compare the creative musical identities of pre-service music education students in the US and Australia. This work builds on prior work that has employed similar procedures with pre-service music teachers (PSMTs) in England and Finland. As in prior research, the creative identity in music (CIM) measure…
Descriptors: Foreign Countries, Preservice Teachers, Music Teachers, Creativity
Peteranetz, Markeya S.; Flanigan, Abraham E.; Shell, Duane F.; Soh, Leen-Kiat – IEEE Transactions on Education, 2018
Contribution: This paper provides evidence that computational creativity exercises (CCEs) can increase engineering students' learning in introductory computer science (CS1) courses. Its main contribution is its more rigorous treatment/control group research design that allows testing for causal influences of CCEs on student learning and…
Descriptors: Engineering Education, Evidence Based Practice, Problem Solving, Control Groups
Andrews, Melissa; Christian, Cinda; Williams, Holly; Wang, Crystal; Green-Otero, John; Hasty, Brent; Hutchins, Shaun D. – Online Submission, 2018
This report summarizes program evaluation activities for the 2016-2017 school year in AISD. A separate research brief also was published. [For the research brief, see ED629314.]
Descriptors: Creativity, Art Education, School Districts, Fine Arts
OECD Publishing, 2018
It is generally acknowledged that the quality of an educational system depends upon the quality of its teachers. In focusing on the importance of pedagogies it is possible to argue that to help students meet new educational challenges, teachers need to reflect upon and update their repertoire of practices. Preparing young people to meet new…
Descriptors: Educational Innovation, Blended Learning, Video Games, Thinking Skills
McEnery, Patricia Ann – ProQuest LLC, 2018
While higher education has historically been tasked with the responsibility of fostering the moral development of society's future leaders, this duty is even more challenging today, as recent studies are reporting Millennial college students have higher levels of narcissism, coupled with declining levels of empathy and creativity compared to prior…
Descriptors: Theater Arts, College Students, Empathy, Communication Skills
Asli Sarisan-Tungaç; Süleyman Yaman; Belgin Bal-Incebacak – Journal of Baltic Science Education, 2018
One of the most important objectives of the science education includes helping students to think about the nature of scientific inquiries like a scientist and keep this point of view in order to understand the events occurring around them. This research aims to (1) compare secondary school students' views -who have creative drama &…
Descriptors: Foreign Countries, Grade 6, Secondary School Students, Scientific Literacy
Chung, Tsui-shan – Thinking Skills and Creativity, 2013
The current study aims to observe whether individuals who engaged in table-top role playing game (TRPG) were more creative. Participants total 170 (52 TRPG players, 54 electronic role playing game (ERPG) players and 64 Non-players) aged from 19 to 63. In the current study, an online questionnaire is used, adopting the verbal subtests of…
Descriptors: Creativity, Priming, Role Playing, Creative Thinking

Peer reviewed
Direct link
