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Davies, L. M.; Newton, L. D.; Newton, D. P. – Education 3-13, 2018
Recently, creativity has begun to be talked about as a twenty-first-century competency [UNESCO (United Nations Educational, Scientific and Cultural Organisation). 2006. "The World Conference on Arts Education: Building Creative Capacities for the 21st Century: Working Document", Lisbon, Portugal, 6-9 March 2006". Lisbon: UNESCO].…
Descriptors: Creativity, National Curriculum, Foreign Countries, Elementary School Teachers
Kubat, Ulas; Guray, Ersan – Cypriot Journal of Educational Sciences, 2018
The aim of this study is to identify the faults in Science, Technology, Engineering and Mathematics (STEM) education and to provide an approach to how these deficiencies can be eliminated. The STEM approach can provide students with an interdisciplinary point of view to gain creativity, critical thinking, high-level skills of thinking and…
Descriptors: Foreign Countries, STEM Education, Educational Benefits, Interdisciplinary Approach
Olsen, Katie Rose – ProQuest LLC, 2018
The purpose of this study was to explore how one woman negotiated an educational and professional path that led to leadership within the advertising industry's creative departments, where most of the leadership positions are held by men. This qualitative study was conducted using purposeful sampling, as the single participant represented a truly…
Descriptors: Case Studies, Gender Differences, Advertising, Creativity
Frank, Daniel – ProQuest LLC, 2018
In order to create a 21st century pedagogy of learning experiences that inspire the engaged, constructive, dynamic, and empowering modes of work we see in online creative communities, we need to focus on the platforms, the environments, the microworlds that host, hold, and constitute the work. A good platform can build connections between users,…
Descriptors: Writing (Composition), Writing Instruction, College Students, Literary Genres
Suyidno; Mohamad Nur; Leny Yuanita; Binar Kurnia Prahani; Budi Jatmiko – Journal of Baltic Science Education, 2018
The Creative Responsibility Based Teaching (CRBT) model is an innovative physics-teaching model designed to enhance students' scientific creativity and responsibility. Therefore, this research aims to analyze the effectiveness of CRBT model to improve scientific creativity and first year students' responsibility on Basic Physics learning in…
Descriptors: Physics, Science Instruction, Teaching Methods, Foreign Countries
Webber, Sheila; Johnston, Bill – Journal of Information Literacy, 2019
This paper proposes a model for developing an Age-Friendly Media and Information Literate (#AFMIL) city. It starts by addressing general issues concerning ageing and ageism. Key features of UNESCO's framework for a media and information literate city are described. The authors proceed to identify relevant international handbooks, guidelines and…
Descriptors: Information Literacy, Media Literacy, Older Adults, Librarians
Blunden, Jennifer – International Journal of Art & Design Education, 2019
What role does writing play in secondary art & design education? In the context of current debates on access and participation in the visual arts, the nature of art discourse and the value of creative subjects within the curriculum, what impact do the existing requirements have on students, teachers and the broader arena of the visual arts?…
Descriptors: Barriers, Pilot Projects, Art Education, Design
Zapolsky, Valerie – Afterschool Matters, 2019
Rangeley Friends of the Arts (RFA) is a nonprofit arts organization in Rangeley, a town of 1,200 souls in the rural western mountains of Maine. Working with existing facilities and a largely volunteer workforce, the article explains how this group established Creative After School Arts, or CASA--a program that provides a safe home away from home…
Descriptors: After School Programs, Art Activities, Rural Areas, Creativity
Pavlakis, Alexandra E. – Afterschool Matters, 2019
More than one million U.S. students experience homelessness (National Center for Homeless Education, 2019). These youth, most of whom live in poverty, tend to face a variety of educational challenges. Community-based out-of-school time (OST) programs, which often have more flexibility to innovate and meet local needs than traditional schools do,…
Descriptors: Homeless People, At Risk Students, Youth Programs, Community Programs
Jiang, Jingwen; Vauras, Marja; Volet, Simone; Salo, Anne-Elina; Kajamies, Anu – Education Sciences, 2019
This study explored teachers' autonomy-supportive and controlling behaviors through video-taped observation in the classroom. Four lessons by two teachers from a secondary school in Finland were videotaped and analyzed using a rigorous coding protocol. It was found that teachers employed both autonomy-supportive and controlling teaching during the…
Descriptors: Teaching Styles, Personal Autonomy, Classroom Techniques, Secondary School Teachers
Roschelle, Jeremy; Burke, Quinn – Research and Practice in Technology Enhanced Learning, 2019
In this commentary on Interest-Driven Creator (IDC) theory, the authors reflect on the proposed three-step cycles of (i) sparking students' interest, (ii) fostering individual creativity, and (iii) inculcating lifelong learning habits. Each component of IDC theory pulls together a wide span of prior research and emphasizes active roles for…
Descriptors: Student Interests, Creativity, Lifelong Learning, Habit Formation
Means, Alexander J. – Educational Theory, 2019
This essay examines speculative narratives reflective of Silicon Valley and corporate technology culture that project creative scenarios and sociotechnical futures for cities and citizens, whereby learning and creativity become global imperatives to defer future risk within a new digital urbanism. Taking inspiration from Fredric Jameson's…
Descriptors: Educational Theories, Corporations, Information Technology, Vignettes
Arnab, Sylvester; Clarke, Samantha; Morini, Luca – Electronic Journal of e-Learning, 2019
This article discusses the application of game design thinking as a learning process for scaffolding co-creativity in Higher Education based on the GameChangers initiative (gamify.org.uk) part-funded by the Higher Education Funding Council of England (HEFCE). Taking into account the relationship between play, technology and learning, the game…
Descriptors: Creativity, Video Games, Design, Teaching Methods
Honig, Alice Sterling – Early Child Development and Care, 2019
Outdoor experiences allow teachers to focus on expanding child learning in different domains. Nature experiences can sharpen child senses, enrich vocabulary, increase spatial understandings, and permit more practice for large muscle skills. As well, teachers can arrange outdoor activities to promote positive peer cooperation and aesthetic…
Descriptors: Outdoor Education, Environmental Education, Young Children, Disabilities
Hazen, Timothy A. – Journal of Political Science Education, 2019
This review examines the Model United Nations (MUN) program at the collegiate level and provides useful information for advisors that are leading MUN for the first time.
Descriptors: Political Science, Simulation, International Organizations, Role Playing

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