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Smalley, Nina; Saunders, Danny – Journal of Vocational Education & Training, 2001
Adapted from a simulation for adults, a British project engaged 12-14 year-olds in producing school newspapers using Internet sources. Outcomes included exposure to information/communications technology, improved computer and communication skills, experience with teamwork, slight improvements in writing and spelling, and increased cooperation…
Descriptors: Computer Literacy, Foreign Countries, High School Students, High Schools
Peer reviewedMoulder, Bradley C.; Algina, James – Structural Equation Modeling, 2002
Used simulation to compare structural equation modeling methods for estimating and testing hypotheses about an interaction between continuous variables. Findings indicate that the two-stage least squares procedure exhibited more bias and lower power than the other methods. The Jaccard-Wan procedure (J. Jaccard and C. Wan, 1995) and maximum…
Descriptors: Comparative Analysis, Estimation (Mathematics), Hypothesis Testing, Least Squares Statistics
Peer reviewedStewart, Gay B. – Journal of Science Education and Technology, 1997
Presents a system for formally characterizing elements of an introductory science class, measuring class performance based on this characterization, and modeling the value of the class based on the measurements. The main components of this modeling system include educational engineering with a formal set of practices, the use of computational…
Descriptors: Computer Simulation, Instructional Development, Introductory Courses, Models
Peer reviewedGarcia-Ros, Rafael; Montoro, Luis; Valero, Pedro; Bayarri, Salvador; Martinez, Tomas – International Journal of Instructional Media, 1999
Describes SIVAS, a computer-based system for driver education based on visual simulation that was developed in Spain to support theoretical concepts about driving in driving schools. Explains how teachers can select pre-built scenarios related to driving lessons in order to make up a lecture. (Author/LRW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer System Design, Driver Education
Peer reviewedEllis, Bruce J.; Kelley, Harold H. – Teaching of Psychology, 1999
Describes a simulation called "The Pairing Game" where students investigate the matching phenomenon. Explains that this activity demonstrates how: (1) matching on overall social value can occur by seeking the highest possible value in a partner; and (2) individuals discover their own social value through this process of mate selection. (CMK)
Descriptors: Discussion (Teaching Technique), Higher Education, Individual Characteristics, Interpersonal Attraction
Peer reviewedGerson, Charles W. – Journal of Educational Computing Research, 1998
A formative small-group (n12) evaluation of a pair of opposed computer simulations modeling the thinking of historical ideologies (communist insurgency and counter-insurgency) suggests simulations had value in stimulating and modifying assessments of roles within real-world settings. Explores basic objective of having the simulation user develop a…
Descriptors: Communism, Computer Assisted Instruction, Computer Simulation, Computer Software Evaluation
Peer reviewedRecker, Mimi M.; Govindaraj, T.; Vasandani, Vijay – Journal of Interactive Learning Research, 1998
Demonstrates the use of simulation systems for studying diagnostic problem solving and presents results from two empirical studies in which undergraduates diagnosed faults that occurred in a computer-based, dynamic simulation. Discusses dual problem space search that includes generating and testing hypotheses; suggests implications for designing…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software Development, Higher Education
Peer reviewedHarrell, Kathleen D. – Performance Improvement, 2001
Discussion of the four-level model of training evaluation focuses on the need for evaluation at level III, to show that training has been effective and that trainees behave differently on the job. Suggests data collection and measurement methods, including pretraining-posttraining evaluation, action plan audits, simulations, and unobtrusive…
Descriptors: Behavior Change, Data Collection, Evaluation Methods, Evaluation Needs
Peer reviewedMuller, Wolfgang; Marchand-Mailet, Stephane; Muller, Henning; Squire, David McG.; Pun, Thierry – Journal of the American Society for Information Science and Technology, 2001
Addresses the problem of benchmarking image browsers. Existence of different search paradigms for image browsers makes it difficult to compare them. Currently, the only admissible evaluation method involves conducting large-scale user studies. An automatic image browser benchmark is proposed that uses structured text annotation of the image…
Descriptors: Benchmarking, Comparative Analysis, Computer Simulation, Evaluation Criteria
Peer reviewedEnders, Craig K. – Educational and Psychological Measurement, 2001
Examined the performance of a recently available full information maximum likelihood (FIML) estimator in a multiple regression model with missing data using Monte Carlo simulation and considering the effects of four independent variables. Results indicate that FIML estimation was superior to that of three ad hoc techniques, with less bias and less…
Descriptors: Estimation (Mathematics), Mathematical Models, Maximum Likelihood Statistics, Monte Carlo Methods
Peer reviewedForinash, Kyle; Wisman, Raymond – T.H.E. Journal, 2001
Discusses the effectiveness of offering science laboratories via distance education. Explains current delivery technologies, including computer simulations, videos, and laboratory kits sent to students; pros and cons of distance labs; the use of spreadsheets; and possibilities for new science education models. (LRW)
Descriptors: Computer Simulation, Distance Education, Instructional Effectiveness, Laboratory Experiments
Crooks, Steven M.; Eucker, Tom R. – Performance Improvement Quarterly, 2001
Describes how situated learning theory was employed in the design of Fab 13, a four-day simulation-based learning experience for manufacturing professionals at Intel Corporation. Presents a conceptual framework for understanding situated learning and discusses context, content, anchored instruction, facilitation, scaffolding, collaborating,…
Descriptors: Content Analysis, Educational Environment, Evaluation Methods, Industrial Training
Creating Effective Learning Environments and Learning Organizations through Gaming Simulation Design
Kriz, Willy C. – Simulation & Gaming, 2003
Creating effective learning environments plays an important role in supporting organizational learning, changing individual and social interpretation patterns of reality, developing knowledge and competencies, and changing the sociotechnical systems of organizations. This article describes gaming simulation and the design of simulation games as a…
Descriptors: Simulation, Games, Design, Educational Environment
Lei, Ming; Lomax, Richard G. – Structural Equation Modeling: A Multidisciplinary Journal, 2005
This simulation study investigated the robustness of structural equation modeling to different degrees of nonnormality under 2 estimation methods, generalized least squares and maximum likelihood, and 4 sample sizes, 100, 250, 500, and 1,000. Each of the slight and severe nonnormality degrees was comprised of pure skewness, pure kurtosis, and both…
Descriptors: Structural Equation Models, Simulation, Sample Size, Least Squares Statistics
Coffey, David C.; Richardson, Mary G. – Mathematics Teaching in the Middle School, 2005
This article addresses misconceptions related to what makes an unfair game fair and describes from a personal perspective the process of discovering for oneself when a particular mathematical method works. (Contains 3 figures and 2 tables.)
Descriptors: Misconceptions, Educational Games, Probability, Mathematics Instruction

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