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Squire, Kurt – Teachers College Press, 2011
Can we learn socially and academically valuable concepts and skills from video games? How can we best teach the "gamer generation?" This accessible book describes how educators and curriculum designers can harness the participatory nature of digital media and play. The author presents a comprehensive model of games and learning that integrates…
Descriptors: Video Games, Educational Games, Educational Technology, Simulated Environment
Sun, Ming-Lei – Online Submission, 2011
Two proposed style assessment instruments are employed to explore the learning styles of non-English major college students in the EFL (English as a Foreign Language) context in Chinese universities. It was found that their overall learning preferences in English language learning demonstrate a tendency, so that discovering the students' learning…
Descriptors: Cognitive Style, Preferences, English (Second Language), Second Language Learning
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Tavakolizadeh, Jahanshir; Qavam, Soghra Ebrahimi – Electronic Journal of Research in Educational Psychology, 2011
Introduction: Nowadays, self-regulated learning has become an important focus in research and a large number of studies have been undergone about self-regulation, school achievement and motivation of learning, but few researches has been done in the field of self-regulated leaning and motivational variables and attributions. This research has…
Descriptors: Experimental Groups, Control Groups, Academic Achievement, Learning Strategies
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Buskist, William; Groccia, James E. – New Directions for Teaching and Learning, 2011
The purpose of assembling this "New Directions in Teaching and Learning" volume was to introduce college and university teachers to a broad range of approaches that reflect evidence-based teaching (EBT). As each of the preceding chapters has shown, EBT not only can increase student learning across a variety of measures, it also can increase…
Descriptors: Learner Engagement, Evidence, Educational Practices, Teaching Methods
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Russell, Helen – Australian Journal of Adult Learning, 2011
With an increase in life expectancy in modern complex communities, there will be a prolonged period, post-retirement, in which older adults will seek meaningful projects. Juxtaposed with the longer period after retirement is the realisation that life is nearing the end. This paper draws on research undertaken from 2003-2010. The purpose of the…
Descriptors: Retirement, Phenomenology, Older Adults, Qualitative Research
Winchester, Geoffrey; Culver, Diane; Camire, Martin – Canadian Journal of Education, 2011
Jarvis' (2006) theory of human learning framed the analysis of qualitative interviews conducted with 31 high school teacher-coaches. Using composite narratives, we present three profiles as an innovative way to explain the social context within which the teacher-coaches have developed and also, to provide insight into the needs of teacher-coaches…
Descriptors: Athletes, Biographies, Profiles, Social Environment
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Liu, Chen-Chung; Cheng, Yuan-Bang; Huang, Chia-Wen – Computers & Education, 2011
Simulation games are now increasingly applied to many subject domains as they allow students to engage in discovery processes, and may facilitate a flow learning experience. However, the relationship between learning experiences and problem solving strategies in simulation games still remains unclear in the literature. This study, thus, analyzed…
Descriptors: Motivation, Problem Solving, Discovery Processes, Learning Experience
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Dowell, David John; Small, Felicity A. – Journal of Marketing Education, 2011
The purpose of this article is to examine how students are incorporating online resources into their self-regulated learning strategies. The process of developing these learning strategies and the importance of these strategies has been widely researched, but there has been little empirical research into how the students are affected by online…
Descriptors: Learning Strategies, Resource Materials, Outcome Based Education, Electronic Libraries
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Erdamar, Gurcu – Educational Research and Evaluation, 2011
This study aimed to determine the study strategies of student teachers attending vocational education faculties and whether these habits are affected by certain variables (department, year of study, positive perception of university and lecturer, time spent studying). The study sample consisted of a total of 746 student teachers from 5…
Descriptors: Student Teachers, Student Teacher Attitudes, Vocational Education, Investigations
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Cromley, Jennifer; Azevedo, Roger – Metacognition and Learning, 2011
A number of authors have presented data that challenge the validity of self-report of strategy use or choice of strategy. We created a multiple-choice measure of students' strategy use based on the work of Kozminsky, E., and Kozminsky, L. (2001), and tested it with three samples as part of a series of studies testing the fit of the DIME model of…
Descriptors: Reading Comprehension, Validity, Reliability, Multiple Choice Tests
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Nash, Padraig; Shaffer, David Williamson – Journal of Computer Assisted Learning, 2011
Players of epistemic games--computer games that simulate professional practica--have been shown to develop epistemic frames: a profession's particular way of seeing and solving problems. This study examined the interactions between players and mentors in one epistemic game, Urban Science. Using a new method called epistemic network analysis, we…
Descriptors: Mentors, Network Analysis, Practicums, Problem Solving
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Garcia, Georgia Earnest; Pearson, P. David; Taylor, Barbara M.; Bauer, Eurydice B.; Stahl, Katherine A. D. – Theory Into Practice, 2011
Researchers have reported that two types of instructional approaches--strategy instruction and high-level talk about text--lead to reading comprehension improvement in elementary-age students. One hypothesis is that both approaches have similar student outcomes because they develop high-level thinking about text. This article examines the…
Descriptors: Constructivism (Learning), Reading Comprehension, Low Income, Teaching Methods
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Hwang, Wu-Yuin; Chen, Nian-Shing; Shadiev, Rustam; Li, Jin-Sing – British Journal of Educational Technology, 2011
Previous studies have demonstrated that making annotations can be a meaningful and useful learning method that promote metacognition and enhance learning achievement. A web-based annotation system, Virtual Pen (VPEN), which provides for the creation and review of annotations and homework solutions, has been developed to foster learning process…
Descriptors: Homework, Metacognition, Learning Strategies, Learning Processes
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Stanger-Hall, Kathrin F.; Shockley, Floyd W.; Wilson, Rachel E. – CBE - Life Sciences Education, 2011
We implemented a "how to study" workshop for small groups of students (6-12) for N = 93 consenting students, randomly assigned from a large introductory biology class. The goal of this workshop was to teach students self-regulating techniques with visualization-based exercises as a foundation for learning and critical thinking in two areas:…
Descriptors: Feedback (Response), Control Groups, Academic Achievement, Program Effectiveness
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Bartle, Emma K.; Dook, Jan; Mocerino, Mauro – Chemistry Education Research and Practice, 2011
This study focused on the attitude of tertiary students, in a science discipline, towards completing collaborative learning tasks. Two samples of students, enrolled in different units across different tertiary institutions, were considered. Students in sample 1 were required to work in small groups to produce an information poster on an allocated…
Descriptors: Cooperative Learning, College Students, Science Education, Group Activities
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