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Mallchok, Malia M. – ProQuest LLC, 2017
The purpose of this qualitative design case study was to determine the design elements that can lead to technology acceptance of a mobile multimedia tour at an informal historical site. Using rapid prototyping, a tour prototype was developed using a low-cost Website building platform. The tour was then tested with thirteen participants in two…
Descriptors: Multimedia Materials, Electronic Learning, Qualitative Research, Historic Sites
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Barany, Amanda; Shah, Mamta; Cellitti, Jessica; Duka, Migela; Swiecki, Zachari; Evenstone, Amanda; Kinley, Hannah; Quigley, Peter; Shaffer, David Williamson; Foster, Aroutis – International Association for Development of the Information Society, 2017
Few digital tools are designed to support identity exploration around careers in science, technology, engineering, and mathematics (STEM) that may help close existing representation gaps in STEM fields. The aim of this project is to inform the design of games that facilitate learning as identity change as defined by the Projective Reflection…
Descriptors: Science Careers, Environmental Education, Urban Planning, Design
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Staehling, Erica – Science Teacher, 2015
This article describes a lesson on the greenhouse effect in which students explore blackbody radiation and Wien's law. The lesson, which has been tested in a variety of high school physics classrooms, uses probeware and online simulations and combines two well-established instructional strategies: the 5E Learning Cycle (Bybee et al. 2006) and the…
Descriptors: Lesson Plans, Climate, Scientific Concepts, Scientific Principles
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Brown, Jay H. – Journal of Chemical Education, 2015
Cyclic voltammetry (CV) is a popular technique for the study of electrochemical mechanisms because the method can provide useful information on the redox couple. The technique involves the application of a potential ramp on an unstirred solution while the current is monitored, and then the ramp is reversed for a return sweep. CV is sometimes…
Descriptors: Undergraduate Students, Computer Simulation, Courseware, Teaching Methods
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Astra, I Made; Nasbey, Hadi; Nugraha, Aditiya – EURASIA Journal of Mathematics, Science & Technology Education, 2015
The aim of this research is to create learning media for senior high school students through an android application in the form of a simulation lab. The method employed in the study is research and development. A simulation lab which has been made subsequently validated by concept and media experts, further empirical testing by teachers and…
Descriptors: High School Students, Telecommunications, Handheld Devices, Research and Development
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Coban, Murat; Karakus, Turkan; Karaman, Asiye; Gunay, Fatma; Goktas, Yuksel – Educational Technology & Society, 2015
Research into virtual worlds demonstrates that to successfully use virtual world platforms in different disciplines, certain limitations and potential difficulties of these platforms must be overcome. The current study extends previous research by investigating problems in integrating virtual worlds in education with a longitudinal observation of…
Descriptors: Foreign Countries, Virtual Classrooms, Computer Simulation, Social Systems
Takemura, Atsushi – International Association for Development of the Information Society, 2015
This paper proposes a novel e-Learning system for learning electronic circuit making and programming a microcontroller to control a robot. The proposed e-Learning system comprises a virtual-circuit-making function for the construction of circuits with a versatile, Arduino microcontroller and an educational system that can simulate behaviors of…
Descriptors: Electronic Learning, Engineering Education, Electronics, Equipment
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Eunice Eyitayo Olakanmi – Journal of Baltic Science Education, 2015
This study established the effects of a web-based computer simulation on the conceptual understanding of the rate of chemical reaction and attitude of 66 first year secondary school (SS1) students in Niger state, Nigeria towards chemistry. A pretest and post-test experimental design was used during which students were randomly assigned into either…
Descriptors: Foreign Countries, Secondary School Students, Chemistry, Secondary School Science
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Paracha, Samiullah; Hall, Lynne; Clawson, Kathy; Mitsche, Nicole – International Journal of Virtual and Personal Learning Environments, 2020
Virtual environments have the potential to be an important teaching tool for emotionally sensitive issues capable of producing a sense of presence, perspective-taking and introspection in users in a risk-free, rapid feedback experience. In designing such experiences, it is essential that users are regularly engaged in a collaborative design…
Descriptors: Computer Simulation, Emotional Development, Social Development, Empathy
Al-Jarf, Reima – Online Submission, 2020
An English teacher uses Skype to connect his high school students in an Indian village with international teachers to help them interact and converse with them in English. Each international teacher interacts with the students in English once for 40 minutes. The teacher does that daily, and each day an international guest teacher is from a…
Descriptors: Foreign Countries, Social Media, Social Networks, Videoconferencing
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Kaufmann, Thomas – Research-publishing.net, 2020
This chapter will describe the ways wikis can benefit students, teachers, and administrators as well as provide examples of ways they can be used in the language and culture classroom for Virtual Exchange (VE). It will specifically examine how the tool was used for a collaborative research paper and explore how students can think critically to…
Descriptors: Web Sites, Collaborative Writing, Feedback (Response), Educational Benefits
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Plutino, Alessia, Ed.; Borthwick, Kate, Ed.; Corradini, Erika, Ed. – Research-publishing.net, 2020
The present volume collects papers from InnoConf19, which took place at the University of Southampton on the 28th of June 2019. The theme of the conference was 'Treasuring languages: innovative and creative approaches in HE'. The contributions collected in this peer-reviewed volume aim to reflect on best practice in higher education. They showcase…
Descriptors: Second Language Learning, Second Language Instruction, Teaching Methods, Instructional Innovation
Al-Jarf, Reima – Online Submission, 2020
An English teacher uses Skype to connect his high school students in an Indian village with international teachers to help them interact and converse with them in English. Each international teacher interacts with the students in English once for 40 minutes. The teacher does that daily, and each day an international guest teacher is from a…
Descriptors: Social Media, Social Networks, Videoconferencing, Computer Simulation
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Abdel-Maksoud, Nahed F. – International Journal of Education and Practice, 2018
Virtualization technology has been around for many years, and its use is increasingly becoming common in education, in general and in computing fields, in particular. This can be attributed partly to its potential to reduce costs, boost efficiency and overcome limited resources through its virtual applications such as servers, storage devices and…
Descriptors: Electronic Learning, Educational Environment, Educational Quality, Instructional Effectiveness
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Melchor-Couto, Sabela – ReCALL, 2018
In recent years, a considerably high number of research studies have looked into the use of virtual worlds (VWs) for language learning. A number of authors have hypothesised about the effects of anonymity when foreign language interactions are conducted via VWs. This study addresses the effect that the anonymity experienced in VW interaction may…
Descriptors: Oral Language, Computer Simulation, Second Language Instruction, Anxiety
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