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Bailey, F. N.; Kain, R. Y. – 1973
A two-stage project is investigating the educational potential of a low-cost time-sharing system used as a simulation tool in Electrical Engineering (EE) education. Phase I involves a pilot study and Phase II a full integration. The system employs interactive computer simulation to teach engineering concepts which are not well handled by…
Descriptors: Computer Assisted Instruction, Computer Graphics, Digital Computers, Engineering Education
Clift, Charles – 1973
This paper synthesizes research in videotape utilization within several disciplines--teacher education, counselor education, psychological therapy, business training, and speech education--with three objectives: to bring mass communication educators upto-date in the non-broadcast uses and techniques of videotape; to provide guidelines for…
Descriptors: Audiovisual Aids, Business Education, Educational Media, Educational Research
Brubaker, C. William – 1973
This document incorporates the findings of a project initiated to find solutions to the problems of planning, designing, constructing, and utilizing facilities to house career education on the part of educational administrators. Traditional solutions, continually increasing costs, and the need for greater emphasis on the learning environment…
Descriptors: Air Structures, Building Conversion, Career Education, Design Requirements
Belch, Jean, Comp. – 1973
This reference work lists approximately 900 games, covering almost all subject matter fields, which have sufficient intellectual content to be used for educational purposes by students ranging from the elementary grades to the university, government or business level. Arranged alphabetically by the name of the game, each entry provides information…
Descriptors: Childrens Games, Class Activities, Directories, Educational Games
Virgin, Albert E. – 1972
An evaluation assessed the simulation game called "Operation Moonvigil". The program consisted of eight daily five minute telecasts followed by 30 minutes of classroom activities based on information communicated during the telecast. Teachers, pupils, and non-participant observers provided data through questionnaires, diaries, and…
Descriptors: Educational Games, Evaluation, Games, Grade 5
Brown, James W.; And Others – 1973
Part of a multi-media package, this textbook focuses on educational media in relation to the activity of learning--upon the use of ready-made resources and of other materials produced by teachers and students who learn through the production process. The first two chapters offer essential information concerning media themselves and their role in…
Descriptors: Audio Equipment, Audiovisual Aids, Community Resources, Display Aids
Envirometrics, Inc., Washington, DC. – 1970
CITY III is a computer-assisted simulation game in which participants make decisions affecting the economic, governmental, and social conditions of a simulated urban area. In CITY III, the computer stores all the relevant statistics for the area, updates data when changes are made, and prints out yearly reports. The computer also simulates…
Descriptors: City Government, Computer Assisted Instruction, Computer Programs, Decision Making
Roman, Richard Allan – 1969
The Information System for Vocational Decisions (ISVD) places Boocock's (1967) Life Career Game in the core of its operating system. This paper considers the types of interaction that will be required of the system, and discusses the role that a career decision game might play in its total context. The paper takes an into-the-future look at the…
Descriptors: Career Counseling, Career Development, Career Planning, Computer Assisted Instruction
National Institutes of Health (DHEW), Bethesda, MD. Div. of Dental Health. – 1971
In the first section of this book, seven papers are presented which were given at the working conference on Computer Applications in Dental Education held in San Francisco in October 1969. Three of the papers are statements by educators (Lawrence M. Stolurow, Ralph E. Grubb, and John A. Starkweather) who have been active for several years in the…
Descriptors: Clinical Experience, College Admission, Computer Assisted Instruction, Computer Oriented Programs
Rogers, Donald D. – 1973
The desire to provide high quality instruction to an increasing number of students while maintaining or reducing costs has led to the development of mediated instructional modules. A model is described, which is used to predict the costs of using various alternative media to achieve the same instructional objectives for the same student population…
Descriptors: Computer Oriented Programs, Cost Effectiveness, Decision Making, Educational Finance
Nesbitt, William A., Ed. – 1971
A broad coverage of the war/peace field is represented by the items in this annotated bibliography and resource guide. It attempts to provide some solutions to questions about what to teach, how to teach it, and, of course, where to find materials. Both disciplines and topics appropriate to social studies courses are represented by books of…
Descriptors: Annotated Bibliographies, Educational Games, Educational Strategies, Futures (of Society)
Couger, J. Daniel, Ed. – v6 n1 September 1972, 1973
The first of the two issues included here reports on various developments concerning the use of computers for schools of business. One-page articles cover these topics: widespread use of simulation games, survey of computer use in higher education, ten new computer cases which teach techniques for management analysis, advantages of the use of…
Descriptors: Accounting, Bibliographies, Business Administration, Business Education
Kibel, Barry M. – 1972
This technical paper was written with undergraduate geography students and instructors in mind. Its primary objective is to introduce readers to the first of urban simulations and to provide materials for utilizing simulation models. Contents are interdisciplinary oriented and contain seven chapters showing how simulation techniques may be…
Descriptors: Educational Games, Elementary Education, Game Theory, Games
Hunt, Gary T.; Redmond, Mary W. – 1971
A case for the use of simulation in speech education is built, and the teacher is encouraged to experiment with this strategy in various learning environments. The simulation model is described in the Planning Stage, the Developing Stage, the Implementing Stage, and the Evaluating Stage. It is concluded that as a teaching strategy, simulation…
Descriptors: Classroom Communication, Creative Expression, Decision Making, Game Theory
ROSS, DOROTHEA M. – 1965
DEPENDENCY LEARNING, THE ACQUISITION AND DEVELOPMENT OF PERSONAL INTERRELATIONSHIP VALUES, WAS STUDIED AS A TECHNIQUE FOR FOSTERING AUDIOVISUAL ACADEMIC LEARNING AMONG 54 YOUNG, EDUCABLE MENTAL RETARDATES. SOME OF THESE SUBJECTS WERE TAUGHT TO VALUE SIMULATED DEPENDENCY MODELS. THESE MODELS WERE CONSISTENTLY PAIRED WITH SUCH REWARDING STIMULI AS…
Descriptors: Associative Learning, Audiovisual Instruction, Child Development, Incidental Learning
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