NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 9,631 to 9,645 of 28,052 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Cowan, Logan T.; Van Wagenen, Sarah A.; Brown, Brittany A.; Hedin, Riley J.; Seino-Stephan, Yukiko; Hall, P. Cougar; West, Joshua H. – Health Education & Behavior, 2013
Objective. To quantify the presence of health behavior theory constructs in iPhone apps targeting physical activity. Methods. This study used a content analysis of 127 apps from Apple's (App Store) "Health & Fitness" category. Coders downloaded the apps and then used an established theory-based instrument to rate each app's inclusion of…
Descriptors: Behavior Change, Behavior Theories, Multiple Regression Analysis, Health Behavior
Peer reviewed Peer reviewed
Direct linkDirect link
Spates, C. Richard; Kalata, Alyssa H.; Ozeki, Satoshi; Stanton, Cory E.; Peters, Sofia – Behavior Modification, 2013
This article presents preliminary findings from use of a novel computer program that implements an evidence-based psychological intervention to treat depression based on behavioral activation (BA) therapy. The program is titled “Building a Meaningful Life Through Behavioral Activation”. The findings derive from an open trial with moderate to…
Descriptors: Therapy, Behavior Modification, Computer Software, Depression (Psychology)
Peer reviewed Peer reviewed
Direct linkDirect link
Tan, Jean Lee; Goh, Dion Hoe-Lian; Ang, Rebecca P.; Huan, Vivien S. – Computers & Education, 2013
This paper reports a study conducted to formally evaluate a social problem-solving skills game during the start of the development to ensure that the desired game attributes were successfully embodied in the final game. Two methods, heuristic evaluation and participatory design, were adopted to assess whether the features of the game pose…
Descriptors: Educational Games, Computer Games, Problem Solving, Interpersonal Competence
Peer reviewed Peer reviewed
Direct linkDirect link
Slof, Bert; Erkens, Gijsbert; Kirschner, Paul A.; Helms-Lorenz, Michelle – Computers & Education, 2013
This study examined whether inspecting and constructing different part-task-specific visualizations differentially affects learning. To this end, a complex business-economics problem was structured into three phase-related part-tasks: (1) determining core concepts, (2) proposing multiple solutions, and (3) coming to a single solution. Each phase…
Descriptors: Group Activities, Cooperative Learning, Teamwork, Achievement Gains
Peer reviewed Peer reviewed
Direct linkDirect link
Ndlovu, Mdutshekelwa; Wessels, Dirk; de Villiers, Michael – African Journal of Research in Mathematics, Science and Technology Education, 2013
The subject of teacher competencies has been a key issue in mathematics education reform as the quality of an education system is fundamentally defined by the quality of its teachers. The study reported in this article attempted to identify and analyse displayed preservice teacher competencies and challenges encountered in early experiences with a…
Descriptors: Educational Technology, Technology Uses in Education, Preservice Teachers, Student Attitudes
Brewer, Robert Stephen – ProQuest LLC, 2013
We designed the Kukui Cup challenge to foster energy conservation and increase energy literacy. Based on a review of the literature, the challenge combined a variety of elements into an overall game experience, including: real-time energy feedback, goals, commitments, competition, and prizes. We designed a software system called Makahiki to…
Descriptors: Energy Conservation, Feedback (Response), Goal Orientation, Competition
Dunst, Carl J.; Trivette, Carol M.; Hamby, Deborah W.; Prior, Jeremy; Derryberry, Graham – Orelena Hawks Puckett Institute, 2013
Findings from two studies investigating the effects of a socially interactive robot on the vocalization production of young children with disabilities are reported. The two studies included seven children with autism, two children with Down syndrome, and two children with attention deficit disorders. The Language ENvironment Analysis (LENA)…
Descriptors: Disabilities, Robotics, Interaction, Intervention
Gibson, David; Jakl, Peter – International Association for Development of the Information Society, 2013
Among the unique affordances of digital simulations are changes in the possibilities for targets as well as the methods of assessment, most significantly, toward integration of thinking with action, embedding of tasks-as-performance of knowledge-in-action, and unobtrusive observational methods. This paper raises and briefly defines key data…
Descriptors: Computer Simulation, Databases, Computer Games, Learning Processes
Kuzic, Joze – International Association for Development of the Information Society, 2013
On-line training is becoming an interesting phenomenon in Australia and has attracted a lot of interest across many industries and businesses (Chan and Ngai, 2007). The research reported here looks at the use of online training in corporations in Australia. It focuses on two aspects of online training, the factors that "warrant" its…
Descriptors: Online Courses, Corporations, Educational Benefits, Financial Support
Chang, Chiung-sui; Huang, Ya-Ping – International Association for Development of the Information Society, 2013
To ensure the quality of digital simulation game, we utilized the usability evaluation heuristic in the design and development processes of e-café operational management game-based learning material for students. The application of usability evaluations during this study is described. Additionally, participant selection, data collection and…
Descriptors: Usability, Computer Simulation, Computer Games, Heuristics
Peer reviewed Peer reviewed
Direct linkDirect link
Ramineni, Chaitanya – Assessing Writing, 2013
In this paper, I describe the design and evaluation of automated essay scoring (AES) models for an institution's writing placement program. Information was gathered on admitted student writing performance at a science and technology research university in the northeastern United States. Under timed conditions, first-year students (N = 879) were…
Descriptors: Validity, Comparative Analysis, Internet, Student Placement
Peer reviewed Peer reviewed
Direct linkDirect link
Malebese, M. L. – Perspectives in Education, 2017
This paper explores ways of including indigenous knowledge systems in the teaching of English First Additional Language (EFAL). The aim is to use a socially inclusive teaching strategy in such a manner that the imbalances that past oppressive regimes brought into the teaching and learning of a second language, EFAL in this case, is challenged and…
Descriptors: Teaching Methods, English (Second Language), Second Language Learning, Second Language Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Chen Hsieh, Jun Scott; Wu, Wen-Chi Vivian; Marek, Michael W. – Computer Assisted Language Learning, 2017
Instruction in English is a priority around the globe, but instructional methodologies have not always kept pace with the changing needs of students. To explore the benefits of the flipped classroom model for learners of English as a Foreign Language, the researchers used flipped learning and Wen's Output-driven/Input-enabled model to design a…
Descriptors: Blended Learning, English (Second Language), Second Language Learning, Second Language Instruction
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Marksbury, Nancy – Forum on Public Policy Online, 2017
Higher education institutions are charged with creating one million more STEM professionals over the next decade, a 34% increase in undergraduate STEM degrees annually (PCAST 2012). Examining why college STEM courses manifest high attrition rates, interdependencies emerge that begin in early childhood education. Those of us in higher education…
Descriptors: STEM Education, Rural Areas, Elementary School Teachers, Faculty Development
Peer reviewed Peer reviewed
Direct linkDirect link
Dickey, Michele D. – Educational Technology Research and Development, 2011
The purpose of this study is to address the pragmatics of integrating virtual worlds for teaching and learning for K-12 education. Specifically this qualitative investigation focuses on a reflective dialogue gathered from a group of K-12 (primary and secondary school) educators about their experiences using both "Active Worlds Educational…
Descriptors: Elementary School Teachers, Secondary School Teachers, Educational Technology, Barriers
Pages: 1  |  ...  |  639  |  640  |  641  |  642  |  643  |  644  |  645  |  646  |  647  |  ...  |  1871