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Warren, Scott J.; Stein, Richard A.; Dondlinger, Mary Jo; Barab, Sasha A. – Journal of Educational Computing Research, 2009
The number of games, simulations, and multi-user virtual environments designed to promote learning, engagement with subject matter, or intended to contextualize learning has been steadily increasing over the past decade. While the use of these digital designs in educational settings has begun to show promise for improving learning, motivation, and…
Descriptors: Instructional Design, Virtual Classrooms, Writing Skills, Educational Games
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Claesgens, Jennifer; Scalise, Kathleen; Wilson, Mark; Stacy, Angelica – Science Education, 2009
Preliminary pilot studies and a field study show how a generalizable conceptual framework calibrated with item response modeling can be used to describe the development of student conceptual understanding in chemistry. ChemQuery is an assessment system that uses a framework of the key ideas in the discipline, called the Perspectives of Chemists,…
Descriptors: Scoring Rubrics, Chemistry, Item Response Theory, Comprehension
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Rutter, Malcolm – ALT-J: Research in Learning Technology, 2009
This case study describes the use of a synchronous communication application (MSN Messenger) in a large academic computing environment. It draws on data from interviews, questionnaires and student marks to examine the link between use of the application and success measured through module marks. The relationship is not simple. Total abstainers and…
Descriptors: Foreign Countries, Interviews, Questionnaires, Grades (Scholastic)
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Spiegelman, Marsha; Glass, Richard – Journal of Educational Technology Systems, 2009
Gaming and social networking define the millennial student. This research focuses on an evolving collaboration between 2 faculty members of different disciplines who merged Web 2.0 and game scenarios to infuse research techniques as integral components of math/computer science courses. Blogs and wikis facilitated student-faculty interaction beyond…
Descriptors: Research Skills, College Faculty, College Students, Mathematics Instruction
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Meyerowitz, Ruth; Zinni, Christine F. – Journal of Educational Technology Systems, 2009
In the Spring of 2000, Ruth Meyerowitz and Christine Zinni began collaborative efforts--inside and outside of academia--to enhance a course on The History of Working Women at SUNY Buffalo. Videotaping the oral histories of women labor leaders, they later teamed up with Michael Frisch and Randforce Associates--a research group at SUNY at Buffalo's…
Descriptors: Oral History, Class Activities, Learning Activities, Employed Women
Crowe, Suzy; Penney, Elaine – 1995
This book is the first volume in the "Kids and Computers" series, a series of books designed to help adults easily use high-quality, developmentally appropriate software with children. After reviewing the basics of selected software packages (how to start the program, stop the program, move around, and use special keys) several ideas and…
Descriptors: Class Activities, Computer Games, Computer Software, Computer Software Selection
Lee, Sung Heum; And Others – 1996
Evaluating and selecting the appropriate software is a very important component of success in using multimedia systems in both educational and corporate settings. Computer-mediated multimedia (CMM) is the integration of two or more communication media, controlled or manipulated by the user via a computer, to present information. CMM can be…
Descriptors: Computer Interfaces, Computer Software Evaluation, Computer Software Selection, Computer Uses in Education
Richards, William R. – 1993
Hypermedia applications have presented information through a variety of visual media, but the aural channel for information delivery has not been well developed. To reduce the likelihood of overloading the visual channel of communication in a program that presents a great deal of information through graphic illustration and animation, the…
Descriptors: Audio Equipment, Audiovisual Communications, College Students, Computer Assisted Instruction
Nummikoski, Marita; Smith, Woody – 1993
Computer software and multimedia applications for Russian are scarce and most of the available software still falls into a traditional grammar/drill category. It is necessary to actively pursue Russian language software development of a more communicative, interactive nature. A review of commercially available software for Russian using Brown's…
Descriptors: Authoring Aids (Programming), Computer Software, Computer Software Evaluation, Educational Technology
DeBloois, Michael; And Others – 1984
This report focuses on and suggests ways of using instructional technology to provide better education/training delivery systems, especially the use of interactive videodiscs. The first chapter discusses the need for technology-based training; describes the computer interface components, functions, and characteristics of interactive videodisc…
Descriptors: Adult Learning, Andragogy, Computer Software, Computer Software Reviews
Smye, Randy – 1987
Computer software style and usage checkers can encourage students' recursive revision strategies. For example, HOMER is based on the revision pedagogy presented in Richard Lanham's "Revising Prose," while Grammatik II focuses on readability, passive voice, and possibly misused words or phrases. Writer's Workbench "Style" (a UNIX program) provides…
Descriptors: Computer Assisted Instruction, Computer Software, Computer Software Reviews, Feedback
Osterag, Bruce A.; Graves, Anne – 1988
Microcomputer software can provide excellent drill and practice, simulations, and problem-solving. Yet, software developers often have designed elaborate graphics and unique characters in lieu of sound instructional programming. Many instructional programs for learning-disabled students do not provide appropriate reading levels, the opportunity to…
Descriptors: Computer Assisted Instruction, Computer Software, Computer Software Reviews, Elementary Secondary Education
Miller, Larry – Highway One, 1986
Argues that if computers are to play a role in language arts instruction, teachers need to reflect on their programs, selecting software congruent with children's interests as well as their teaching thrusts. Suggests using shell and database programs because they allow students to work with original ideas. (SRT)
Descriptors: Computer Software, Computer Software Reviews, Computer Uses in Education, Creative Thinking
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What Works Clearinghouse, 2006
"DaisyQuest" is a software bundle that offers computer-assisted instruction in phonological awareness, targeting children aged three to seven years. The instructional activities, framed in a fairy tale involving a search for a friendly dragon named Daisy, teach children how to recognize words that rhyme; words that have the same…
Descriptors: Computer Assisted Instruction, Computer Software, Computer Software Evaluation, Instructional Effectiveness
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Proszeky, Gabor – 1995
Humor, a reversible, string-based unification approach for lemmatizing and disambiguating language data, has been used for both language corpus analysis and creation of a variety of linguistic software applications such as spell-checking. The system is language-independent, allowing multilingual applications for a variety of language types. Its…
Descriptors: Computational Linguistics, Computer Software, Computer Software Development, Discourse Analysis
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