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Smartphone Use in the GED Classroom: A Qualitative Case Study of Learner and Instructor Perspectives
Héctor Elías Zapata-David – ProQuest LLC, 2024
This non-experimental qualitative bounded case study (Yin, 2014) examined how secondary school instructors and learners perceive smartphones' impact on learning in the GED classroom in an urban school in New York City (NYC). The study assessed how GED learners and instructors in an urban NYC government-funded high school equivalency program…
Descriptors: High School Equivalency Programs, Secondary Education, Teacher Attitudes, Student Attitudes
Hyeon Jo – International Journal of Educational Technology in Higher Education, 2024
Artificial Intelligence (AI) chatbots are increasingly becoming integral components of the digital learning ecosystem. As AI technologies continue to evolve, it is crucial to understand the factors influencing their adoption and use among students in higher education. This study is undertaken against this backdrop to explore the behavioral…
Descriptors: Artificial Intelligence, Computer Software, Educational Technology, Technology Uses in Education
Maria Meehan; Emma Howard – Mathematics Education Research Journal, 2024
While recordings of lectures proved invaluable for students' learning during the pandemic, as our university transitioned back to in-person teaching there was a call from many lecturers to remove the requirement to provide lecture recordings due to the perceived negative impact on attendance. To examine in detail the relationship between…
Descriptors: Lecture Method, Video Technology, Undergraduate Study, College Mathematics
J. T. McKeever; L. E. Runceanu – Physical Education and Sport Pedagogy, 2024
Background: Combining Game-Based Approaches, video feedback, and debate of ideas "(débat d'idées)" constitutes an emerging field within pedagogical literature in Physical and Health Education. Nevertheless, more work is needed to understand how this digital tool can be effectively integrated into the teaching and learning process.…
Descriptors: Educational Games, Video Technology, Visual Aids, Student Centered Learning
Lucas Vasconcelos; Cory Gleasman; Duygu Umutlu; ChanMin Kim – Journal of Science Education and Technology, 2024
Science teachers have been urged to use emerging technologies, such as robots, in ways that empower K-12 students as active participants responsible for their learning and knowledge development within the scientific domain. And yet, little is known about whether the use of robots effectively supports students' epistemic agency in science learning.…
Descriptors: Robotics, Science Instruction, Teaching Methods, Video Technology
Huriye Yavuzkan; Tugba Yelken; Figen Kilic – Journal on School Educational Technology, 2024
This study aimed to investigate the effect of instruction designed according to the ARCS model enriched with Web 2.0 tools on the mathematics achievement and motivation of secondary school students and to examine student opinions regarding the applied instruction process. A mixed-methods approach was employed in the study since both quantitative…
Descriptors: Student Motivation, Mathematics Achievement, Web 2.0 Technologies, Instructional Design
María Nieves Sánchez-Díaz; Beatriz Morgado; Jane Seale – Australasian Journal of Educational Technology, 2024
Spanish face-to-face universities experience constant challenges that threaten the inclusion of students with disabilities. Adopting inclusive pedagogies can support universities to develop a more inclusive approach. This paper explores the extent to which the use of technology influences the inclusive pedagogies of Spanish university lecturers.…
Descriptors: Foreign Countries, College Faculty, Educational Technology, Technology Uses in Education
Ian Phil Canlas; Mae V. Ceblano; Vilma P. Gayrama; Naneta M. Panit – Pedagogies: An International Journal, 2024
The onset of the COVID-19 pandemic has forced the education sector worldwide, including higher education institutions, to adopt relevant measures for the continuity of teaching and learning while ensuring health safety. Using Self-determination Theory as a lens, this paper presents one of the findings of a developmental study on students'…
Descriptors: Influence of Technology, Self Determination, Independent Study, Student Attitudes
Kevin Ackermans; Marjoke Bakker; Pierre Gorissen; Anne-Marieke Loon; Marijke Kral; Gino Camp – Journal of Computer Assisted Learning, 2024
Background: A practical test that measures the information and communication technology (ICT) skills students need for effectively using ICT in primary education has yet to be developed (Oh et al., 2021). This paper reports on the development, validation, and reliability of a test measuring primary school students' ICT skills required for…
Descriptors: Test Construction, Test Validity, Measures (Individuals), Elementary School Students
Pei-Yu Chen; Yuan-Chen Liu – Journal of Baltic Science Education, 2024
This study explored the integration of neural networks and artificial intelligence in image recognition for object identification. The aim was to enhance students' learning experiences through a "Learning by Teaching" approach, in which students act as instructors to train AI robots in recognizing objects. This research specifically…
Descriptors: Artificial Intelligence, Robotics, Educational Technology, Technology Uses in Education
Bo Pei; Ying Cheng; Alex Ambrose; Eva Dziadula; Wanli Xing; Jie Lu – Smart Learning Environments, 2024
The availability of large-scale learning data presents unprecedented opportunities for investigating student learning processes. However, it is challenging for instructors to fully make sense of this data and effectively support their teaching practices. This study introduces LearningViz, an interactive learning analytics dashboard to help…
Descriptors: Learning Analytics, Learning Management Systems, Computer Uses in Education, Educational Technology
Chuang Chen; Nurullizam Jamiat; Siti Nazleen Abdul Rabu; Yongchun Mao – Education and Information Technologies, 2024
Gamified interactive e-books can make the learning process more interactive, enjoyable, and personalized by incorporating game elements into the educational content, thus increasing student engagement and retention in the flipped classroom. However, scholars have pointed out that learning with game elements that may lead to poor learning outcomes.…
Descriptors: Grade 6, Mathematics Education, Flipped Classroom, Teaching Methods
Alberto Grájeda; Pamela Córdova; Juan Pablo Córdova; Andrés Laguna-Tapia; Johnny Burgos; Luis Rodríguez; Martín Arandia; Alberto Sanjinés – Cogent Education, 2024
This study investigates the integration of Artificial Intelligence (AI) tools within the School of Arts at a private university in Latin America, focusing on student perceptions and emotional reactions. The research addresses two primary questions: how students perceive the integration of AI tools in their educational experience, and how…
Descriptors: Art Education, Artificial Intelligence, Computer Software, Technology Uses in Education
Dongpeng Huang; Yixuan Huang; James J. Cummings – Australasian Journal of Educational Technology, 2024
The integration of generative artificial intelligence (GenAI) into web-based individual formative e-assessments in higher education is a nascent field that warrants further exploration. This study investigated the use of GenAI within an 8-week undergraduate-level research methods course at a university in the United States of America, aiming to…
Descriptors: Artificial Intelligence, Technology Integration, Technology Uses in Education, Formative Evaluation
Effects of GeoGebra-Assisted Instructional Methods on Students' Conceptual Understanding of Geometry
Fikru Gurmu; Chernet Tuge; Adula Bekele Hunde – Cogent Education, 2024
Learning geometry with conceptual understanding requires the implementation of appropriate methods that actively engage students and support them in becoming autonomous, critical thinkers, and self-directed learners. The purpose of the study was to investigate the effect of GeoGebra-supported learning on grade ten students' conceptual…
Descriptors: Geometry, Mathematics Instruction, Geometric Concepts, Concept Formation

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