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Van Laarhoven, Toni; Van Laarhoven-Myers, Traci – Education and Training in Developmental Disabilities, 2006
This study compared the effectiveness of three different video-based instructional sequences, all used in conjunction with the system of least prompts, for teaching three different daily living skills to three young adults with developmental disabilities. The video-based instructional sequences (i.e., video rehearsal, video rehearsal plus photos,…
Descriptors: Developmental Disabilities, Comparative Analysis, Pretests Posttests, Daily Living Skills
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Ranker, Jason – Language Arts, 2006
An eight-year-old boy, Adrian, draws subject matter and formats for his writing from a new, digital medium: the video game. (Contains 2 tables and 5 figures.)
Descriptors: Video Games, Writing (Composition), Correlation, Story Telling
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Tüzün, Hakan; Arkun, Selay; Bayirtepe-Yagiz, Ezgi; Kurt, Funda; Yermeydan-Ugur, Benlihan – Journal of Educational Technology, 2008
In this study, researchers evaluated the usability of game environments for teaching and learning about mathematical functions. A 3-Dimensional multi-user computer game called as "Quest Atlantis" has been used, and an educational game about mathematical functions has been developed in parallel to the Quest Atlantis' technical and…
Descriptors: Computer Games, Educational Games, Program Evaluation, Instructional Effectiveness
Keppell, Michael, Ed. – Information Science Publishing, 2007
"Instructional Design: Case Studies in Communities of Practice" documents real-world experiences of instructional designers and staff developers who work in communities of practice. "Instructional Design: Case Studies in Communities of Practice" explains the strategies and heuristics used by instructional designers when working…
Descriptors: Instructional Design, Communities of Practice, Case Studies, Electronic Learning
Panettieri, Joseph C. – Campus Technology, 2007
Across the globe, progressive universities are embracing any number of MUVEs (multi-user virtual environments), 3D environments, and "immersive" virtual reality tools. And within the next few months, several universities are expected to test so-called "telepresence" videoconferencing systems from Cisco Systems and other leading…
Descriptors: Distance Education, Computer Simulation, Educational Change, Virtual Classrooms
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Brown, James G. – Social Education, 2007
The "Darfur is Dying" website was the winning entry of a contest called Darfur Digital Activist, launched by MTV's 24-hour college network (mtvU). The site describes the winning game as "a narrative-based simulation where the user negotiates forces that threaten the survival of his or her refugee camp. It offers a faint glimpse of what it is like…
Descriptors: Death, Primary Sources, Technology Uses in Education, Computer Simulation
Nejad, Mahmoud Arshadi – 1995
With the advent of the microcomputer has come an increase in the use of educational simulations. Distinct from software used for drill and practice, tutorials, or problem-solving, simulation software recreates events, devices, or phenomena and can provide the student with a scientific experience which might otherwise be too expensive, dangerous,…
Descriptors: Age, Computer Assisted Instruction, Computer Simulation, Computer Software
Dana, Nancy Fichtman; Westcott, Laurie – 1995
Strategies for promoting reflection in prospective early childhood teachers are summarized. Each strategy was field tested and documented in the course "The Development and Administration of Child Service Programs," which was team taught during the summers of 1994 and 1995 at The Pennsylvania State University. About 30 students enrolled…
Descriptors: Case Studies, Child Development Centers, Child Development Specialists, Early Childhood Education
Enright, Mary K.; Gitomer, Drew – 1989
A broad understanding of the skills and characteristics associated with successful performance in graduate school was developed through discussions with two groups of distinguished graduate faculty members, 15 in all. The first group consisted of psychologists with expertise in cognition and assessment. The second group was composed of faculty…
Descriptors: Academic Achievement, Cognitive Processes, College Faculty, Communication Skills
Hidaka, Kazuyoshi – 1994
A software tool called 3D-LAB has been developed for learning and teaching three-dimensional geometry. With this microworld, educators and students can display three dimensional solid objects, rotate them, modify them, open them up, draw points and segments, and measure lengths, areas, volumes, and angles. The major characteristics of this tool…
Descriptors: Computer Simulation, Computer Software Development, Computer Uses in Education, Courseware
Ryan, Christopher; Koschmann, Timothy – 1994
The Collaborative Learning Laboratory (CCL) is a technology-enriched environment for the support of collaborative learning activities. Networking, multimedia, and other computer facilities combine to augment Problem-Based Learning, a collective and student-centered method of instruction that has been used in professional education and is being…
Descriptors: Computer Assisted Instruction, Computer Mediated Communication, Computer Networks, Computer Simulation
Williams, Mary Louise; Mowry, George – 1995
This interdisciplinary five-day unit provides students with an understanding of the issues in the debate on global climate change. Introductory lessons enhance understanding of the "greenhouse gases" and their sources with possible global effects of climate change. Students then roleplay negotiators from 10 nations in a simulation of the…
Descriptors: Environmental Education, Futures (of Society), Global Education, Interdisciplinary Approach
Roberts, Nancy; And Others – 1994
Researchers from BBN Laboratories and Lesley College (Massachusetts) have begun exploratory studies to build an understanding of the learning that occurs when middle school students interact with science-based simulations. Sixty hours of discussion among eight middle school students were videotaped as they used the simulations from the…
Descriptors: Cognitive Development, Computer Assisted Instruction, Concept Formation, Grade 7
Hambleton, Ronald K. – 1995
Performance assessments in education and credentialing are becoming popular. At the same time, there do not exist any well established and validated methods for setting standards on performance assessments. This paper describes several of the new standard-setting methods that are emerging for use with performance assessments and considers their…
Descriptors: Achievement Tests, Cutting Scores, Holistic Evaluation, Licensing Examinations (Professions)
Shannon, David M. – 1994
This paper provides an overview of a teacher evaluation system designed to improve the education of preservice teachers at Auburn University (Alabama) by promoting self-assessment, reflection, and professional growth. The system uses a portfolio approach which includes a simulation exercise in pedagogical decision making. The portfolio contains…
Descriptors: Decision Making, Elementary Secondary Education, Evaluation Methods, Higher Education
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