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Murray-Johnson, Kayon; Munro, Andrea; Popoola, Racheal – New Directions for Adult and Continuing Education, 2021
This article defines deep learning and describes how four technology-based activities can be used to promote deep learning in the online environment. The rationale for their use along with benefits, limitations, and alternatives are explored.
Descriptors: Educational Technology, Technology Uses in Education, Online Courses, Learning Activities
Fulton, Beverley – Industry and Higher Education, 2021
A comparison of the skills and qualities required in entrepreneurship and those expected in event management suggests similarities between the two disciplines and similar challenges for educators. While there has been increased interest in the education of entrepreneurs, discussion of events management education remains scarce. This account of…
Descriptors: Extracurricular Activities, Experiential Learning, Learning Activities, Hospitality Occupations
Arif, Suchinta – Journal of College Science Teaching, 2021
Student-centered learning broadly encompasses teaching approaches that shift the focus of instruction from teacher to student by placing an emphasis on what as well as how students want to learn. This approach allows students to become active participants in their own learning and has been shown to increase learning, autonomy, and…
Descriptors: Student Centered Learning, Ecology, Undergraduate Students, Teaching Methods
Ruder, Phil; Maier, Mark H.; Simkins, Scott P. – Journal of Economic Education, 2021
Instructors of active-learning classes in economics face the challenges of motivating students to prepare before class and engaging fully in class activities. Team-based learning (TBL) pedagogy meets these challenges by (1) placing students in fixed, instructor-created teams that develop the ability to work productively together, (2) holding…
Descriptors: Cooperative Learning, Active Learning, Student Motivation, Learner Engagement
Bergstrom, Kelly – Communication Teacher, 2021
Courses: Introductory Research Methods, Digital Cultures. Objectives: This activity introduces students to participant observation as a method for data collection. Through this activity, students will gain experience taking observational field notes. The debriefing discussion will allow students to practice using their observational notes as…
Descriptors: Handheld Devices, Video Games, Participant Observation, Learning Activities
Can You Spot a Troll? Teaching Information Literacy through Conversations about Social Media Attacks
Lawless, Brandi – Communication Teacher, 2021
With increasing social media attacks on scholarship and individual academics, educators must be prepared to talk to their students openly about skewed threats from the ideological right. This assignment opens up dialogue against such attacks by introducing core tenets of information literacy in conversation with an instructor's academic work. The…
Descriptors: Information Literacy, Social Media, Credibility, Computer Mediated Communication
Zhao, Xin – Communication Teacher, 2021
Courses: Public Relations, Business and Professional Communication, Training and Development, Digital Media Strategies, Digital Communications. Objectives: By the end of the activity, students will be able to synthesize the key attributes of the notion of personal branding and to apply them in their future professional communications on social…
Descriptors: Marketing, Social Media, College Students, Experiential Learning
Casper, A. M. Aramati; Atadero, Rebecca A.; Hedayati-Mehdiabadi, Amir; Baker, Daniel W. – Journal of Civil Engineering Education, 2021
Despite growing efforts, diversity, equity, and inclusion initiatives have yet to address long-standing engineering participation disparities. Often, diversity and inclusion issues, along with other societal challenges, are perceived as unrelated to engineering. Conversely, engineering as currently practiced and taught is embedded in dominant…
Descriptors: Students, Engineering Education, Professional Identity, Technical Education
Hashmatullah Tareen; BaoHui Zhang; Mohammad Tahir Haand – Asian-Pacific Journal of Second and Foreign Language Education, 2024
Autonomous learning is extensively acknowledged as a desirable goal in undergraduate education as it is found to comply with learner-centered approaches and enable learners to pursue life-long learning. However, very few empirical researchers have closely examined the actual practices of autonomous learning in the Afghan context. Therefore, the…
Descriptors: Foreign Countries, Personal Autonomy, Undergraduate Students, English (Second Language)
Ulrika Sultan; Cecilia Axell; Jonas Hallström – International Journal of Technology and Design Education, 2024
Bringing more girls and women into science, technology, engineering and mathematics, STEM, is often highlighted as an aim in education and industry. A constantly growing body of research on engagement is driven by equity concerns caused by the unbalanced gender distribution in STEM. In this study, Swedish teenage girls on a three-day technology…
Descriptors: Foreign Countries, Adolescents, Females, Camps
Sally Laurie; Kathleen Mortimer; Matthew Holtz; Billy Little – Journal of Marketing Education, 2024
The rapid growth of social media popularity and consequently social media marketing is creating a challenge in terms of the appropriate teaching strategy. Advances in technology are racing ahead of clear terminology. The definitions of Public Relations (PR) and Advertising are being widened to encompass more digital activities and this turf war is…
Descriptors: Business Administration Education, Social Media, Marketing, Public Relations
Alice Srugies; Vedran Maslic; Benjamin Grumley – Communication Teacher, 2024
Courses Leadership, Strategic Communication, and courses within communication that include a complex group assignment. Objectives The Zombie Apocalypse (ZA) learning activity is part of a second-year course in an international master's program. The course introduces students to key concepts in strategic communication and leadership and encourages…
Descriptors: Popular Culture, Teamwork, Cooperative Learning, Barriers
M. P. R. I. R. Silva; R. A. H. M. Rupasingha; B. T. G. S. Kumara – Technology, Pedagogy and Education, 2024
Today, in every academic institution as well as the university system assessing students' performance, identifying the uniqueness of each student and finding solutions to performance problems have become challenging issues. The main purpose of the study is to predict how student performance changes as a result of their behaviours, hobbies,…
Descriptors: Artificial Intelligence, Student Evaluation, Prediction, Recreational Activities
Hyacinth Balediata Bangero – Communication Teacher, 2024
ePUZSOLVED is designed to help students understand the general communication models and experience the advantages and disadvantages of each. It will highlight how various modes of communication, when used appropriately, may lead people to solve problems, as exemplified by the online puzzle. Courses: Introduction of Communication Models, Review of…
Descriptors: Puzzles, Interactive Video, Communication Strategies, Problem Solving
Ajay Shankar Tiwari; Kaushal Kumar Bhagat; Georgios Lampropoulos – Smart Learning Environments, 2024
Currently, augmented reality (AR) is one of the emerging technologies which is being widely used in the education sector. In engineering drawing, AR has been implemented to enhance learners' spatial ability but not their conceptual knowledge yet. Therefore, this study aims to evaluate the effect of AR on engineering drawing students' learning…
Descriptors: College Freshmen, Engineering Education, Physical Environment, Simulated Environment

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