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Varma, Virajanand – Management Teaching Review, 2020
Organizational change remains one of the challenging concepts for students in leadership and organizational behavior classes to internalize if they have not experienced it directly. This exercise serves as a means for simulating the change process through a firsthand experience of change at a personal level. The assignment involves students…
Descriptors: Resistance to Change, Organizational Change, Business Administration Education, Learning Activities
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Walkoe, Janet; Levin, Mariana – For the Learning of Mathematics, 2020
We hypothesize that one thing that has been holding the field back from recognizing the algebraic potential of young children's early experiences is an emphasis on specific definitions of what counts as algebra-relevant knowledge. In this article, we seek to develop a perspective on algebraic thinking that foregrounds the algebraic potential of…
Descriptors: Algebra, Thinking Skills, Mathematics Education, Definitions
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Saritepeci, Mustafa – Asia-Pacific Education Researcher, 2020
This paper is to investigate into the effect of design-based learning (DBL) activities and programing training on computational thinking (CT) skills. In total, 119 from the ninth grade students were recruited for this study conducted within the scope of Computer Science course. A semi-experimental research design was adopted, and DBL activities…
Descriptors: Computation, Thinking Skills, Skill Development, High School Students
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Sharp, Laurie A.; Rodriguez, Regina Chanel – Journal of Educators Online, 2020
Peer review learning activities have been deemed an effective way to improve writing quality among graduate students. However, there was a paucity of extant literature that examined technology-based peer review learning activities. To address this gap, the present study investigated how technology tool usage affected the instructional design of…
Descriptors: Educational Technology, Technology Uses in Education, Peer Evaluation, Graduate Students
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Abassian, Aline; Safi, Farshid; Bush, Sarah; Bostic, Jonathan – Investigations in Mathematics Learning, 2020
This article presents a review of literature exploring five different perspectives on mathematical modeling in mathematics education. Because there is not a single agreed-on definition of what mathematical modeling is or how it should be done, a focused and extensive review of mathematical modeling is essential. The five broad classifications…
Descriptors: Mathematics Instruction, Mathematical Models, Teaching Methods, Social Influences
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Criscione-Naylor, Noel – Management Teaching Review, 2020
Responding to change is a critical workforce competency and an essential skill for effective leadership and management along with abilities to work in a group, problem solve, and demonstrate critical thinking capabilities. In this experiential exercise, students collaborate in groups, think critically, and respond to customer demands in a…
Descriptors: Experiential Learning, Teamwork, Critical Thinking, Cooperative Learning
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Hilliard, Amanda – Language Awareness, 2020
Research shows that gestures help L2 learners compensate for shortcomings in their second language, aid in the language learning process, and facilitate successful classroom communication between teachers and students . Despite this, there has been little research into whether L2 learners can benefit from classroom activities to raise their…
Descriptors: Nonverbal Communication, English (Second Language), Second Language Instruction, Learning Activities
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Kenyon, Elizabeth; Lampe, Jennifer – Social Studies and the Young Learner, 2020
The article highlights how a class of toddlers spread their message about composting and repacking food. This curriculum emerged out of the students' interests, and it connected students' classroom experiences to their homes and communities, fostering a sense of power and agency in some of our youngest neighbors.
Descriptors: Toddlers, College Students, Early Childhood Education, Active Learning
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Yusuf, Mardiana; Rahim, Suzieleez Syrene Abdul; Eu, Leong Kwan – Malaysian Online Journal of Educational Sciences, 2020
Various solving strategies in probability of events could complicate the students in choosing the best strategy in problem solutions. This research was carried out to identify the favourite solving strategies used by college students to solve probability and event problems. As a preliminary of a case study, only three students were selected as…
Descriptors: College Students, College Mathematics, Problem Solving, Word Problems (Mathematics)
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Bonnet, Jennifer L.; Rosenbaum, Judith E. – Communication Teacher, 2020
In an era where claims of "fake news" abound and more people turn to social media for their daily updates, knowing how to find and critically appraise information is more important than ever. The workshop discussed in this article aims to provide college students with the news literacy needed to make educated decisions about the…
Descriptors: Misconceptions, Bias, Literacy Education, Critical Thinking
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Coetzer, Alan; Susomrith, Pattanee; Ampofo, Emmanuel Twumasi – Journal of Vocational Education and Training, 2020
Small businesses are characterised by resources constraints; therefore, their managers need to know the exact nature of additional benefits, beyond knowledge and skill acquisition, that might accrue from employee participation in different types of learning activities. However, research that simultaneously examines the attitudinal and behavioural…
Descriptors: Foreign Countries, Vocational Education, Informal Education, Workplace Learning
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Fishovitz, Jennifer; Crawford, Garland L.; Kloepper, Kathryn D. – Journal of Chemical Education, 2020
Games are a way to engage students with course material in a low-stakes environment. In the popular game app "Heads Up!", participants give clues to a guesser who is holding a word on their forehead. Here, we present a modified version of this game where students are required to give clues in a specific order that emphasizes higher-order…
Descriptors: Metacognition, Computer Software, Computer Games, Cues
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Celis Rangel, Jakeline G.; King, Melissa; Muldner, Kasia – ACM Transactions on Computing Education, 2020
Learning to program requires perseverance, practice, and the mindset that programming skills are improved through these activities (i.e., that everyone has the potential to become good at programming). In contrast to an entity mindset, individuals with an incremental mindset believe that ability is malleable and can be improved with effort. Prior…
Descriptors: Intervention, Cognitive Structures, Programming, Learning Activities
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DiGiacomo, Daniela K.; Van Horne, Katie; Penuel, William R. – Information and Learning Sciences, 2020
Purpose: Empirical investigation into the e-learning innovation, FUSE Studios, is both timely and relevant because FUSE is rapidly expanding domestically and abroad and there is continued interest in the interdisciplinary fields of information and learning sciences in the constructs of choice and interest as they relate to the provision and design…
Descriptors: Educational Environment, Electronic Learning, Educational Innovation, STEM Education
Browning, Andrea – WestEd, 2020
Mindfulness is the practice of cultivating attention to foster greater self-awareness and self-knowledge about thoughts, feelings, and sensations, and how they can affect one's actions. It is complementary to other Social and Emotional Learning (SEL) approaches related to positive learning outcomes for pre-K-12 students and educators. This Center…
Descriptors: Metacognition, Self Concept, Elementary Secondary Education, Educational Environment
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