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Amanda S. Hinojosa – International Journal for Business Education, 2025
Following the frameworks for research and inquiry-based learning, this paper describes a series of activities that can be used in undergraduate management classrooms to expose students to management research. The focus of these activities on finding reputable article summaries allows instructors to introduce management research, explain how to…
Descriptors: Business Education, Undergraduate Students, Undergraduate Study, Student Research
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Iftita Rahmi; Tetty Rimenda; Tika Dwi Ariyanti – Journal of Education and Learning (EduLearn), 2025
Gamification is the process of adding game-like features and mechanics in nongame contexts, such as learning, training, or marketing, to make them more engaging, enjoyable, and effective. This scoping review aims to investigate the impact of gamification on student motivation and identify the most frequently used and effective elements of…
Descriptors: Gamification, Student Motivation, Nontraditional Education, Learner Engagement
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Claudia A. Evans-Zepeda; Sonya M. Alema´n; Mari Castan~eda – Communication Teacher, 2025
In this activity, we present Latina/x critical communication theory, a model of theorizing that argues for centralizing Latina/xs into communication studies in an empowering, liberatory approach that promotes awareness of social justice and critical thinking. We then feature a pedagogical activity that allows students a foundation for…
Descriptors: Critical Theory, Communication (Thought Transfer), Hispanic Americans, Learning Activities
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William P. Bintz – Current Issues in Middle Level Education, 2025
This article describes an unexpected playground experience that occurred between the author, a reading educator and former middle grades teacher, and his six-year-old granddaughter. The experience became the inspiration and impetus to provide an introduction to, and a rationale for, the concept of text clusters to middle grades teachers. The…
Descriptors: Cluster Grouping, Books, Reading Materials, Reading Instruction
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Artola, Veronica; Sanz, Cecilia; Baldassarri, Sandra – IEEE Transactions on Learning Technologies, 2023
The creation of applications based on tangible interaction (TI) applications, particularly on tabletops, is a developing area that requires the collaboration of professionals with expert knowledge in specific domains. Having an authoring tool that facilitates interdisciplinary intervention in the design and implementation of such applications is a…
Descriptors: Learning Activities, Design, Educational Technology, Teacher Attitudes
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Bailey, Maia; Sherman, Natasha – American Biology Teacher, 2023
Genotyping real alleles in real people is an excellent way to connect abstract genetics concepts to human variation in the classroom; however, these activities can inadvertently promote misconceptions of the power of genetics to determine individual and group traits. By analyzing our own and others' experiences of genotyping activities in the…
Descriptors: Genetics, Misconceptions, Science Education, Learning Activities
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Athanasia Chatzipanteli – Journal of Physical Education, Recreation & Dance, 2025
Picture book stories are an important tool for teaching creative dance to children. This article presents a dance activity using a picture book story that educators can use to promote movement exploration and creativity.
Descriptors: Dance Education, Creativity, Early Childhood Education, Picture Books
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Wenhui Zhou; Weipeng Yang – International Journal of Technology and Design Education, 2025
The Maker Movement has emerged as a significant cultural phenomenon in the twenty-first century. Stemming from the Maker Movement, the STEM design challenge aims to foster children's utilization of interdisciplinary knowledge and creative skills to address real-world problems. This study devised the Story-based STEM Design Challenge (SSDC) by…
Descriptors: Early Childhood Education, Curriculum Design, STEM Education, Learning Activities
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Hsiu-Lien Lu; Hsiao-Fang Lin – Technology, Pedagogy and Education, 2025
This study explored a conceptual model of competency tasks using the Competency-Based Education (CBE) Scale, grounded in the OECD's competency framework, which includes knowledge, skills, values and attitudes. The survey incorporates six OECD-defined skill types essential for human learning: cognitive, metacognitive, physical, practical, emotional…
Descriptors: Competency Based Education, Models, Learning Activities, Skills
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Joshua M. Parcha – Communication Teacher, 2024
Public speaking creates discomfort for many students. Instead of seeking to avoid this inevitable discomfort, six speech-variation activities explained in this paper are intentionally designed for, a little bit at a time, embracing momentary discomfort in public speaking. By embracing the inevitable discomfort of public speaking head-on in a fun…
Descriptors: Public Speaking, Learning Activities, Anxiety, Self Esteem
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Matthew Schatt – Music Educators Journal, 2024
With many activities vying for students' time and attention, helping young musicians achieve their potential while inspiring them to continue engaging with music throughout their lifetime is a vital part of the music educator's role. To accomplish this important function, the teacher may strive to fulfill students' psychological needs, leading to…
Descriptors: Music Education, Persistence, Learner Engagement, Learning Activities
2023 ALA Emerging Leaders-Team A – American Association of School Librarians, 2024
This activity guide provides scenarios, questions for further discussion, and sample activities for each of the American Association of School Librarians (AASL) Standards Frameworks--Learner, School Librarian, and School Library--across the four Domains--Think, Create, Share, and Grow. These engaging activities will support school librarians in…
Descriptors: Guides, Inquiry, Learning Activities, School Libraries
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Emine Cabi – Education and Information Technologies, 2025
Learning Management System (LMS) can track student interactions with digital learning resources during an online learning activity. Learners with different goals, motivations and preferences may exhibit different behaviours when accessing these materials. These different behaviours may further affect their learning performance. The purpose of this…
Descriptors: Academic Achievement, Electronic Learning, Learning Management Systems, Student Behavior
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Jan Kalenda; Ellen Boeren – International Journal of Lifelong Education, 2025
International organisations have measured adult learning participation since the 1990s, using surveys like the Adult Education Survey (AES) and the Programme for the International Assessment of Adult Competencies (PIAAC). These surveys employ a 'triadic' classification of learning activities -- formal (FAE), non-formal (NFE) and informal learning…
Descriptors: Classification, Adult Education, Adult Students, Participation
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Mikkel Godsk; Karen Louise Møller – Education and Information Technologies, 2025
There is a widespread agenda of improving teaching and learning in higher education by engaging students with educational technology. Based on a large-scale literature review, the article presents 61 specific, research-based recommendations for realising the engagement potential of eight types of educational technologies in higher education. These…
Descriptors: College Students, Learner Engagement, Technology Uses in Education, Educational Technology
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