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2000
This packet contains three papers from a symposium on organizational change. The first paper, "Kaizen Blitz: Rapid Learning to Facilitate Immediate Organizational Improvements" (Robert B. Gudgel, Fred C. Feitler), describes rapid and dramatic improvement in the organizational performance of a manufacturing firm after use of a series of…
Descriptors: Adults, Business Administration, Change Strategies, Educational Needs
Ediger, Marlow – 1999
This report provides important criteria for the effective teaching of community college English. The following suggestions are presented to instructors in order to facilitate optimal student learning in college English courses: (1) present content in a meaningful manner, with emphasis on clarifying relevant facts, concepts, and generalizations;…
Descriptors: Communication Skills, Community Colleges, Curriculum Development, Developmental Studies Programs
Howley-Rowe, Caitlin – 1998
As part of its contract to develop a framework for continuous school improvement in its four-state region (Kentucky, Tennessee, Virginia, and West Virginia), Appalachia Educational Laboratory staff designed the Quest project. Based upon principles of inquiry, collaboration, and action research, Quest supports and investigates ongoing school…
Descriptors: Change Agents, Change Strategies, Collegiality, Educational Change
Howley-Rowe, Caitlin – 1999
As part of its contract to develop a framework for continuous school improvement in its four-state region (Kentucky, Tennessee, Virginia, and West Virginia), Appalachia Educational Laboratory staff designed the Quest project. Based upon principles of inquiry, collaboration, and action research, Quest supports and investigates ongoing school…
Descriptors: Change Agents, Change Strategies, Collegiality, Educational Change
Howley-Rowe, Caitlin – 1999
As part of its contract to develop a framework for continuous school improvement in its four-state region (Kentucky, Tennessee, Virginia, and West Virginia), Appalachia Educational Laboratory staff designed the Quest project. Based upon principles of inquiry, collaboration, and action research, Quest supports and investigates ongoing school…
Descriptors: Change Agents, Change Strategies, Collegiality, Educational Change
Draze, Dianne – 1997
This guide to a unit on a simulation game about the stock market contains an instructional text and two separate simulations. Through directed lessons and reproducible worksheets, the unit teaches students about business ownership, stock exchanges, benchmarks, commissions, why prices change, the logistics of buying and selling stocks, and how to…
Descriptors: Basic Business Education, Class Activities, Classroom Techniques, Consumer Education
Rodgers, Theodore S. – 2001
This paper gives an overview of 10 directions language teachers might take in the future. After providing background on the history of language teaching, language teaching methodology is defined and a distinction is made between methodologies and approaches. Next, the 10 scenarios are briefly described. They include the following: teacher/learner…
Descriptors: Classroom Techniques, Cognitive Style, Curriculum Development, Learning Strategies
Dodrill, Earl R. – 1999
The 1990s saw a significant increase in the amount of technology used in the classroom and an increased need for individuals with high-tech skills. However, while this mass technology was being integrated, the human skills of instruction and advisement were being lost. Technology seemed to be negatively influencing the learning process. As a…
Descriptors: Community Colleges, Educational Technology, Interpersonal Communication, Interpersonal Competence
Plowman, Lydia; Leakey, Alison; Harlen, Wynne – 2000
This document evaluates the second phase of the Science Online Support Network (SOLSN) Project. The SOLSN Project supports primary teachers in professional development, improving standards of science teaching and learning, and improving continuity for students across the elementary and early secondary grades. This report evaluates the project,…
Descriptors: Curriculum, Educational Technology, Elementary Education, Elementary School Teachers
Lynxwiler, John – 1999
One of the most popular innovations in learning community programs involves paired or clustered courses. The demonstrated ability of paired courses to enhance student retention and performance levels has contributed to their growth on campuses across the country. However the development of paired courses presents instructors with unique obstacles…
Descriptors: Cooperative Planning, Course Organization, Curriculum Development, Educational Research
Kincannon, Joyce; Gleber, Conrad; Kim, Jaehyun – 1999
This research examined the effects of teaching metacognitive strategies on performance in a self-directed learning situation. All participants, 60 university students enrolled in a beginning photography course for non-art majors, were subject to the same conditions. The treatment was embedded instruction and practice in reflection, planning, and…
Descriptors: Art Education, Higher Education, Independent Study, Instructional Effectiveness
Berg, Craig A. – 1999
This paper focuses on using the Internet for instruction in terms of World Wide Web-based software that project organizers or participants can use to facilitate a richer collaboration when using the Internet for inquiry lessons and that facilitates the process of developing on-line communities of learners. Knowing the potential use and strengths…
Descriptors: Computer Assisted Instruction, Computer Mediated Communication, Computer Software, Cooperative Learning
Cross, K. Patricia – 1999
This paper discusses what is known about learning to date by emphasizing "connections" as necessary for learning. Knowledge about these connections can be placed into four categories: (1) neurological connections; (2) cognitive connections; (3) social connections; and (4) experiential connections. In terms of neurological connections, sensory…
Descriptors: Cognitive Development, Cognitive Processes, Community Colleges, Comprehension
Hitchcock, A. Allen – 2000
The problem that this practicum attempted to solve was that students in a vocational-technical college tended to underachieve in courses that were mainly cognitive in nature, as evidenced by low overall grade-point course averages and other measures. The researcher designed computer-based simulation/gaming instruction that aimed to increase…
Descriptors: Academic Achievement, Educational Technology, Learning Strategies, Outcomes of Education
Fischer, Frank; Grasel, Cornelia; Mandl, Heinz – 2000
Self-regulated learning with authentic and complex problems requires that learners observe their own learning and use additional information when appropriate (e.g., hypertextual information in computer-supported learning environments). Research indicates that learners in problem-based environments often have difficulties using additional…
Descriptors: College Students, Computer Graphics, Computer Uses in Education, Foreign Countries
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