Publication Date
| In 2026 | 2 |
| Since 2025 | 864 |
| Since 2022 (last 5 years) | 4073 |
| Since 2017 (last 10 years) | 7989 |
| Since 2007 (last 20 years) | 13866 |
Descriptor
Source
Author
| Wang, Wen-Chung | 29 |
| de Jong, Ton | 28 |
| Chang, Hua-Hua | 24 |
| Meijer, Rob R. | 24 |
| Cohen, Allan S. | 23 |
| Nandakumar, Ratna | 23 |
| Mislevy, Robert J. | 22 |
| Sinharay, Sandip | 21 |
| Gwo-Jen Hwang | 20 |
| Reckase, Mark D. | 20 |
| Cai, Li | 18 |
| More ▼ | |
Publication Type
Education Level
Audience
| Practitioners | 1775 |
| Teachers | 1340 |
| Researchers | 451 |
| Students | 203 |
| Administrators | 123 |
| Policymakers | 73 |
| Community | 15 |
| Counselors | 14 |
| Media Staff | 14 |
| Parents | 10 |
| Support Staff | 6 |
| More ▼ | |
Location
| Australia | 377 |
| Turkey | 314 |
| United Kingdom | 271 |
| China | 269 |
| Canada | 256 |
| Taiwan | 233 |
| United States | 204 |
| Germany | 190 |
| Spain | 186 |
| California | 157 |
| Indonesia | 149 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 4 |
| Meets WWC Standards with or without Reservations | 5 |
| Does not meet standards | 3 |
Sanders, Janet H.; Udoka, Silvanus J. – Simulation & Gaming, 2010
Fundamental concepts and definitions of electronic learning (eLearning) continue to emerge, and theories of eLearning that have been advanced thus far cover an array of academic perspectives including training and education, learning and knowledge, and technology and applications to specific market segments. Any study of the effectiveness and…
Descriptors: Electronic Learning, Program Effectiveness, Manufacturing, Virtual Classrooms
Dalgarno, Barney; Lee, Mark J. W. – British Journal of Educational Technology, 2010
This article explores the potential learning benefits of three-dimensional (3-D) virtual learning environments (VLEs). Drawing on published research spanning two decades, it identifies a set of unique characteristics of 3-D VLEs, which includes aspects of their representational fidelity and aspects of the learner-computer interactivity they…
Descriptors: Experiential Learning, Knowledge Representation, Virtual Classrooms, Educational Research
Reese, Curt – Journal of Educational Technology, 2008
Educational computer games provide an environment in which interactions among students, teachers, and texts differ non-trivially from those of the traditional classroom. In order to build and research computer games effectively, it is important to provide a theoretical background that adequately describes and explains learning and interactions in…
Descriptors: Communities of Practice, Educational Games, Computer Games, Learning Processes
Smith-Daniels, Dwight E.; Smith-Daniels, Vicki L. – Decision Sciences Journal of Innovative Education, 2008
The ability to plan and execute projects is a fundamental skill required among managers and business school graduates. In the opening phase of a project, the project team makes decisions about the relative priority of project time, cost, and performance objectives, oftentimes without complete information about customer and stakeholder…
Descriptors: Program Development, Problem Based Learning, Simulation, Business Administration Education
DeCarlo, Lawrence T.; Kim, YoungKoung – College Board, 2008
[Slides] presented at the American Educational Research Association (AERA) Conference in New York in March 2008. This presentation explores what cues are used as a deciding factor in essay scoring by the essay grader.
Descriptors: Essays, Grading, Evaluation Criteria, Scoring Rubrics
Holroyd, Clay B.; Baker, Travis E.; Kerns, Kimberly A.; Muller, Ulrich – Neuropsychologia, 2008
Behavioral and neurophysiological evidence suggest that attention-deficit hyperactivity disorder (ADHD) is characterized by the impact of abnormal reward prediction error signals carried by the midbrain dopamine system on frontal brain areas that implement cognitive control. To investigate this issue, we recorded the event-related brain potential…
Descriptors: Attention Deficit Hyperactivity Disorder, Brain Hemisphere Functions, Rewards, Prediction
Logiurato, F.; Gratton, L. M.; Oss, S. – Physics Teacher, 2008
In this paper we describe and discuss simple, inexpensive optical experiments used to simulate x-ray and electron diffraction according to the Debye-Scherrer theory. The experiment can be used to address, at the high school level, important subjects related to fundamental quantum and solid-state physics.
Descriptors: Science Instruction, High Schools, Secondary School Science, Optics
Rieber, Lloyd P.; Noah, David – Educational Media International, 2008
The purpose of this study was to investigate the influence of game-like activities on adult learning during a computer-based simulation. This research also studied the use of visual metaphors as graphic organizers to help make the underlying science principles explicit without interfering with the interactive nature of the simulation. A total of…
Descriptors: Computer Simulation, Figurative Language, Adult Learning, Computers
Anderson, Richard B.; Doherty, Michael E.; Friedrich, Jeff C. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2008
In 4 studies, the authors examined the hypothesis that the structure of the informational environment makes small samples more informative than large ones for drawing inferences about population correlations. The specific purpose of the studies was to test predictions arising from the signal detection simulations of R. B. Anderson, M. E. Doherty,…
Descriptors: Simulation, Statistical Analysis, Inferences, Population Trends
Kachra, Ariff; Schnietz, Karen – Journal of Management Education, 2008
The traditional master of business administration (MBA) capstone strategy course is intended to integrate the prior course work of the MBA program but is doing this less and less well in today's high-velocity and complex business environment. The traditional strategy course structures, emphasizing formulation-implementation and the…
Descriptors: Business Administration Education, Curriculum, Graduate Study, Skill Development
Hanson, Mark D.; Johnson, Samantha; Niec, Anne; Pietrantonio, Anna Marie; High, Bradley; MacMillan, Harriet; Eva, Kevin W. – Academic Psychiatry, 2008
Objective: Adolescent mental illness stigma-related factors may contribute to adolescent standardized patients' (ASP) discomfort with simulations of psychiatric conditions/adverse psychosocial experiences. Paradoxically, however, ASP involvement may provide a stigma-reduction strategy. This article reports an investigation of this hypothetical…
Descriptors: Mental Disorders, Patients, Work Experience, Psychiatry
Sandhofer, Catherine M.; Doumas, Leonidas A. A. – Journal of Cognition and Development, 2008
Two studies, an experimental category learning task and a computational simulation, examined how sequencing training instances to maximize comparison and memory affects category learning. In Study 1, 2-year-old children learned color categories with three training conditions that varied in how categories were distributed throughout training and…
Descriptors: Children, Memory, Task Analysis, Computer Simulation
Gilpin, Andrew R. – Educational and Psychological Measurement, 2008
Rosenthal and Rubin introduced a general effect size index, r[subscript equivalent], for use in meta-analyses of two-group experiments; it employs p values from reports of the original studies to determine an equivalent t test and the corresponding point-biserial correlation coefficient. The present investigation used Monte Carlo-simulated…
Descriptors: Effect Size, Correlation, Meta Analysis, Monte Carlo Methods
O'Toole, John; Dunn, Julie – Journal of Aesthetic Education, 2008
This article reports the findings of a research project that saw researchers from interaction design and drama education come together with a group of eleven and twelve year olds to investigate the current and future complementarity of computers and live classroom drama. The project was part of a pilot feasibility study commissioned by the…
Descriptors: Dramatics, Computer Uses in Education, Elementary School Students, Student Attitudes
Mazur, Zygmunt; Grech, Dariusz – European Journal of Physics, 2008
A simple model of the random Brownian walk of a spherical mesoscopic particle in viscous liquids is proposed. The model can be solved analytically and simulated numerically. The analytic solution gives the known Einstein-Smoluchowski diffusion law r[superscript 2] = 2Dt, where the diffusion constant D is expressed by the mass and geometry of a…
Descriptors: Science Instruction, Science Laboratories, Physics, College Science

Peer reviewed
Direct link
