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Neumann, David L.; Neumann, Michelle M.; Hood, Michelle – Australasian Journal of Educational Technology, 2011
The discipline of statistics seems well suited to the integration of technology in a lecture as a means to enhance student learning and engagement. Technology can be used to simulate statistical concepts, create interactive learning exercises, and illustrate real world applications of statistics. The present study aimed to better understand the…
Descriptors: Blended Learning, Negative Attitudes, Computers, Educational Technology
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Choy, Marisa S.; Johnson, Stephen A.; Ortolano, Leonard – Applied Environmental Education and Communication, 2011
This article describes a simulation-based teaching approach that helps university students learn about negotiation in the context of environmental regulatory enforcement. The approach centers on negotiation of a penalty between government agencies and a fictitious corporation that has violated provisions of the U.S. Clean Water Act. The exercise…
Descriptors: Water Quality, Water, Experiential Learning, Public Agencies
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Radoyska, P.; Ivanova, T.; Spasova, N. – Journal of Educational Technology Systems, 2011
In this article we present a partially realized project for building a distributed learning environment for studying digital circuits Test and Diagnostics at TU-Sofia. We describe the main requirements for this environment, substantiate the developer platform choice, and present our simulation and circuit parameter calculation tools.…
Descriptors: Foreign Countries, Electronic Learning, Virtual Classrooms, Internet
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Li, Jessica; D'Souza, Derrick; Du, Yunfei – Human Resource Development Review, 2011
Despite the growing interest of business executives, there is limited academic research on the contributions of virtual worlds to learning in organizations. We address this limitation by using a recently developed typology of virtual world capabilities to investigate the potential contributions of virtual worlds to learning in organizations.…
Descriptors: Organizational Development, Learning Processes, Workplace Learning, Virtual Classrooms
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Mayrath, M. C.; Traphagan, T.; Heikes, E. J.; Trivedi, A. – Interactive Learning Environments, 2011
Interest in the instructional application of virtual worlds, such as "Second Life" (SL), has grown substantially. However, little information is available about effective instructional activities using virtual worlds. This case study illustrates lessons learned from a pilot integrating SL into a two-semester English course at a large…
Descriptors: Instructional Design, Educational Technology, Computer Simulation, Simulated Environment
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Lin, Hao-Chiang Koong; Hsieh, Min-Chai; Wang, Cheng-Hung; Sie, Zong-Yuan; Chang, Shei-Hsi – Turkish Online Journal of Educational Technology - TOJET, 2011
In this study, we develop an interactive AR Learning System based on Augmented Reality and interactive touch-screen. The learning content knowledge is about conservation of fish in Taiwan. The system combines the game by the concept of AR book which allows children to learn about the importance of conservation of fish. A mechanism is designed to…
Descriptors: Animals, Conservation (Concept), Foreign Countries, Usability
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Zionch, Allenda – Intervention in School and Clinic, 2011
Today's students are digital natives. From computers to MP3 players, the everyday use of technology in society underscores the necessity of using technology in education. The use of digital simulations especially has had positive outcomes for students with disabilities in generalizing various life skills necessary for transition beyond high…
Descriptors: Computer Simulation, Disabilities, Educational Technology, Transitional Programs
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Harrington, M. C. R. – IEEE Transactions on Learning Technologies, 2011
Over the past 20 years, there has been a debate on the effectiveness of virtual reality used for learning with young children, producing many ideas but little empirical proof. This empirical study compared learning activity in situ of a real environment (Real) and a desktop virtual reality (Virtual) environment, built with video game technology,…
Descriptors: Computer Uses in Education, Environmental Education, Elementary School Students, Computer Simulation
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Sugimoto, Masanori – IEEE Transactions on Learning Technologies, 2011
This paper describes a system called GENTORO that uses a robot and a handheld projector for supporting children's storytelling activities. GENTORO differs from many existing systems in that children can make a robot play their own story in a physical space augmented by mixed-reality technologies. Pilot studies have been conducted to clarify the…
Descriptors: Design Requirements, Robotics, Projection Equipment, Story Telling
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Negrotti, Massimo – Bulletin of Science, Technology & Society, 2008
Technological imagination and actual technological achievements have always been two very different things. Sudden and unpredictable events always seem to intervene between our visions regarding possible futures and the subsequent concrete realizations. Thus, our ideas and projects are continually being redirected. In the field of…
Descriptors: Technology, Simulation, Models, Observation
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Pommerich, Mary; Segall, Daniel O. – Journal of Educational Measurement, 2008
The accuracy of CAT scores can be negatively affected by local dependence if the CAT utilizes parameters that are misspecified due to the presence of local dependence and/or fails to control for local dependence in responses during the administration stage. This article evaluates the existence and effect of local dependence in a test of…
Descriptors: Simulation, Computer Assisted Testing, Mathematics Tests, Scores
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Ulrich, Rolf; Miller, Jeff – Cognitive Psychology, 2008
Response grouping is a ubiquitous phenomenon in psychological refractory period (PRP) tasks, yet it hampers the analysis of dual-task performance. To account for response grouping, we developed several extended versions of the standard bottleneck model, each of which incorporates a possible grouping mechanism into this model. Computer simulations…
Descriptors: Reaction Time, Psychology, Computer Simulation, Prediction
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Zullo, Holly – Teaching Statistics: An International Journal for Teachers, 2008
This article points out an unexpected but common misconception by students dealing with the exponential distribution.
Descriptors: Statistical Distributions, Misconceptions, Mathematics Instruction, Simulation
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Kuhn, Gustav; Dienes, Zoltan – Cognition, 2008
This paper addresses the nature of the temporary storage buffer used in implicit or statistical learning. Kuhn and Dienes [Kuhn, G., & Dienes, Z. (2005). Implicit learning of nonlocal musical rules: implicitly learning more than chunks. "Journal of Experimental Psychology-Learning Memory and Cognition," 31(6) 1417-1432] showed that people could…
Descriptors: Memory, Learning Processes, Models, Simulation
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Lewandowsky, Stephan; Farrell, Simon – Journal of Memory and Language, 2008
In short-term serial recall, similar-sounding items are remembered more poorly than items that do not sound alike. When lists mix similar and dissimilar items, performance on the dissimilar items is of considerable theoretical interest. Farrell and Lewandowsky [Farrell, S., & Lewandowsky, S. (2003). Dissimilar items benefit from phonological…
Descriptors: Recall (Psychology), Experimental Psychology, Phonology, Simulation
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