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da Silva, Karina T. F. – ProQuest LLC, 2012
In spite of the increased use of virtual worlds for language teaching and learning, few empirical studies have addressed the teachers' perspectives regarding teaching in these 3D virtual environments. An understanding of how virtual worlds such as Second Life may be beneficial for the design of enriching language learning experiences helps…
Descriptors: Language Teachers, Second Language Learning, Second Language Instruction, Case Studies
Mulkerrin, Elizabeth A. – ProQuest LLC, 2012
The purpose of this study was to determine the effect of an 11th-grade and 12th-grade zoo-based academic high school experiential science program compared to a same school-district school-based academic high school experiential science program on students' pretest and posttest science, math, and reading achievement, and student perceptions of…
Descriptors: Science Instruction, High School Students, Grade 11, Grade 12
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Fominykh, Mikhail; Prasolova-Forland, Ekaterina – Interactive Technology and Smart Education, 2012
Purpose: Collaborative virtual environments (CVEs) have become increasingly popular in educational settings and the role of 3D content is becoming more and more important. Still, there are many challenges in this area, such as lack of empirical studies that provide design for educational activities in 3D CVEs and lack of norms of how to support…
Descriptors: Foreign Countries, Constructivism (Learning), Educational Technology, Group Activities
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Chang, Shu-Hsuan; Wu, Tsung-Chih; Kuo, Yen-Kuang; You, Li-Chih – Turkish Online Journal of Educational Technology - TOJET, 2012
This study proposed a novel instructional approach, a two-stage LED simulation of Project-based learning (PBL) course with online peer assessment (OPA), and explored how to apply OPA to the different structured problems in a PBL course to enhance students' professional skills in LED design as well as meta-cognitive thinking. The participants of…
Descriptors: Foreign Countries, College Students, Student Projects, Active Learning
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Vivanco, Veronica – Turkish Online Journal of Distance Education, 2012
This paper reports on an experience carried out with second course students of the School of Aeronautical Engineers at the Polytechnic University of Madrid in the subject class Modern Technical Language. In the previous years the problem in that class had been the scarce participation of the students in the oral practices. They seemed to be lead…
Descriptors: Reading Instruction, Critical Reading, English (Second Language), Educational Practices
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Wee, Loo Kang – Physics Education, 2012
We develop an Easy Java Simulation (EJS) model for students to experience the physics of idealized one-dimensional collision carts. The physics model is described and simulated by both continuous dynamics and discrete transition during collision. In designing the simulations, we discuss briefly three pedagogical considerations namely (1) a…
Descriptors: Physics, College Science, Experiential Learning, Feedback (Response)
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DiCamillo, Lorrei; Gradwell, Jill M. – RMLE Online: Research in Middle Level Education, 2012
In this year-long qualitative study we explore the case of two eighth grade U.S. History teachers who use simulations on a regular basis to teach heterogeneously-grouped students in a high-stakes testing environment. We describe the purposes the teachers espoused for implementing simulations and provide detailed portraits of three types of…
Descriptors: High Stakes Tests, Grade 8, Accountability, Simulation
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Barclay, Elizabeth J.; Renshaw, Carl E.; Taylor, Holly A.; Bilge, A. Reyan – Journal of Geoscience Education, 2011
Creating effective computer-based learning exercises requires an understanding of optimal user interface designs for improving higher order cognitive skills. Using an online volcanic crisis simulation previously shown to improve decision making skill, we find that a user interface using a graphical presentation of the volcano monitoring data…
Descriptors: Decision Making Skills, Skill Development, Computer Simulation, Geology
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Cobo, Adolfo; Conde, Olga Ma.; Quintela, Ma. Ángeles; Mirapéix, Jesús Ma.; López-Higuera, José Miguel – Journal of Technology and Science Education, 2011
In this paper we propose adapting role-play teaching methodology to engineering studies. The role of a maintenance technician, a relevant job profile for engineering graduates is has chosen. The interaction is based on email exchange, with the instructor included in the simulation to help guide the activity and achieve learning objectives. In this…
Descriptors: Role Playing, Educational Technology, Technology Uses in Education, Engineering Education
Yunus, Faizal Amin Nur; Baser, Jamil Abd; Masran, Saiful Hadi; Razali, Nizamuddin; Rahim, Bekri – Online Submission, 2011
The purpose of this study was to identify the suitability of VR welding simulator application towards CBT in developing welding skills upon new trainees at the Centre of Instructor and Advanced Skills Training (CIAST) Shah Alam Selangor and National Youth Skills Institute (IKBN) Pagoh Johor. The significance of the study was to create a…
Descriptors: Foreign Countries, Manufacturing Industry, Computer Simulation, Virtual Classrooms
Quellmalz, Edys S.; Timms, Michael J.; Silberglitt, Matt D. – Society for Research on Educational Effectiveness, 2011
The Multilevel Assessment of Science Standards (MASS) project is creating a new generation of technology-enhanced formative assessments that bring the best formative assessment practices into classrooms to transform what, how, when, and where science learning is assessed. The project is investigating the feasibility, utility, technical quality,…
Descriptors: Middle School Students, Management Systems, Rhetoric, Student Evaluation
Wright, Keith D. – ProQuest LLC, 2011
Standardized testing has been part of the American educational system for decades. Controversy from the beginning has plagued standardized testing, is plaguing testing today, and will continue to be controversial. Given the current federal educational policies supporting increased standardized testing, psychometricians, educators and policy makers…
Descriptors: Test Bias, Test Items, Simulation, Testing
Granshaw, Frank Douglas – ProQuest LLC, 2011
Virtual reality (VR) is increasingly used to acquaint geoscience novices with some of the observation, data gathering, and problem solving done in actual field situations by geoscientists. VR environments in a variety of forms are used to prepare students for doing geologic fieldwork, as well as to provide proxies for such experience when…
Descriptors: Expertise, Field Instruction, Field Trips, Middle Schools
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Connelly, Jan – English in Australia, 2011
As the tectonic plates of technology shift across human networks, dedicated and determined educators understand that the integration of digital mediated texts and the new literacies competencies they engender, amount to little without pedagogical ingenuity, innovative adaptation, and creative application. This article is a response to the rapidly…
Descriptors: Schools, Educational Technology, Computer Simulation, Females
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Lee, Tien Tien; Osman, Kamisah – Asia-Pacific Forum on Science Learning and Teaching, 2011
Electrochemistry is found to be a difficult topic to learn due to its abstract concepts that involve the macroscopic, microscopic and symbolic representation levels. Research showed that animation and simulation using Information and Communication Technology (ICT) can help students to visualize and hence enhance students' understanding in learning…
Descriptors: Chemistry, Science Instruction, Instructional Effectiveness, Multimedia Instruction
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