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Bañeres, David; Clarisó, Robert; Jorba, Josep; Serra, Montse – IEEE Transactions on Learning Technologies, 2014
The synthesis of digital circuits is a basic skill in all the bachelor programmes around the ICT area of knowledge, such as Computer Science, Telecommunication Engineering or Electrical Engineering. An important hindrance in the learning process of this skill is that the existing educational tools for the design of circuits do not allow the…
Descriptors: Electronics, Design, Program Validation, Electronic Learning
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Reaburn, Robyn – Statistics Education Research Journal, 2014
This study aimed to gain knowledge of students' beliefs and difficulties in understanding p-values, and to use this knowledge to develop improved teaching programs. This study took place over four consecutive teaching semesters of a one-semester tertiary statistics unit. The study was cyclical, in that the results of each semester were used to…
Descriptors: Introductory Courses, Statistics, Postsecondary Education, Beliefs
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Tapola, Anna; Jaakkola, Tomi; Niemivirta, Markku – Journal of Experimental Education, 2014
This study investigated changes in elementary school students' (n = 140) situational interest as a function of achievement goal orientation profiles and task characteristics. The authors repeatedly measured situational interest during a simulated science learning task in 2 task conditions that differed in the concreteness of the task elements. The…
Descriptors: Elementary School Students, Goal Orientation, Computer Simulation, Science Instruction
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Han, Xue; Becker, Suzanna – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2014
We investigated how humans encode large-scale spatial environments using a virtual taxi game. We hypothesized that if 2 connected neighborhoods are explored jointly, people will form a single integrated spatial representation of the town. However, if the neighborhoods are first learned separately and later observed to be connected, people will…
Descriptors: Cognitive Processes, Spatial Ability, Simulated Environment, Video Games
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Altay, Burçak; Demirkan, Halime – International Journal of Inclusive Education, 2014
To enhance the function and quality of built environments, designers should consider all possible users in their design projects. Therefore, it is essential to incorporate inclusive design in the education of the design student. This study focuses on the educational objectives of and related learning activities in a course where inclusive design…
Descriptors: Empathy, Modeling (Psychology), Access to Education, Disabilities
Acheson, Lingma Lu – International Association for Development of the Information Society, 2014
Learning is most effective when accompanied by doing. If someone desires to become a baseball player, being told how to play the game, watching others play and even understanding the rules of the game are mostly ineffective if the individual never "swings the bat". This paper outlines the implementation of this method (swinging the bat)…
Descriptors: Active Learning, Experiential Learning, Computer Science Education, Industry
Dede, Chris – Jobs For the Future, 2014
To compete in today's global, knowledge-based, innovation-centered economy, young people must go beyond a high school diploma and acquire not just academic knowledge, but interpersonal and interpersonal capacities. That is, they must engage in deeper learning. As schools shift away from traditional education models in favor or providing deeper…
Descriptors: Educational Technology, Technology Uses in Education, Technological Advancement, Teaching Methods
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Moore, Emily B.; Herzog, Timothy A.; Perkins, Katherine K. – Chemistry Education Research and Practice, 2013
We present the results of a study designed to provide insight into interactive simulation use during guided-inquiry activities in chemistry classes. The PhET Interactive Simulations project at the University of Colorado develops interactive simulations that utilize implicit--rather than explicit--scaffolding to support student learning through…
Descriptors: Inquiry, Science Activities, Chemistry, Computer Simulation
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Sinn, Robb; Phipps, Marnie – International Journal for the Scholarship of Teaching and Learning, 2013
A simulated academic career was combined with inquiry-based learning in an upper-division undergraduate mathematics course. Concepts such as tenure, professional conferences and journals were simulated. Simulation procedures were combined with student-led, inquiry-based classroom formats. A qualitative analysis (ethnography) describes the culture…
Descriptors: Undergraduate Students, Mathematics Education, Career Education, Simulation
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Kynigos, Chronis; Psycharis, Giorgos – International Journal for Technology in Mathematics Education, 2013
In this paper we aim to contribute to the process of networking between theoretical frames in mathematics education by means of forging connections between Constructionism and Instrumental Theory to discuss a design for instrumentalisation. We specifically focus on instrumentalisation, i.e. the ways in which students make changes to digital…
Descriptors: Mathematics Education, Educational Technology, Computer Software, Teaching Methods
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Chen, Chwen Jen; Teh, Chee Siong – Australasian Journal of Educational Technology, 2013
In order to effectively utilize the capabilities of virtual reality (VR) in supporting the desired learning outcomes, careful consideration in the design of instruction for VR learning is crucial. In line with this concern, previous work proposed an instructional design model that prescribes instructional methods to guide the design of VR-based…
Descriptors: Foreign Countries, Undergraduate Students, Instructional Design, Models
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Zhuang, Jie; Chen, Peijie; Wang, Chao; Jin, Jing; Zhu, Zheng; Zhang, Wenjie – Research Quarterly for Exercise and Sport, 2013
Purpose: The purpose of this study was to determine which method, individual information-centered (IIC) or group information-centered (GIC), is more efficient in recovering missing physical activity (PA) data. Method: A total of 2,758 Chinese children and youth aged 9 to 17 years old (1,438 boys and 1,320 girls) wore ActiGraph GT3X/GT3X+…
Descriptors: Foreign Countries, Physical Activities, Measurement Equipment, Data Analysis
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Strayer, Jeremy F. – Mathematics Teacher, 2013
Statistical studies are referenced in the news every day, so frequently that people are sometimes skeptical of reported results. Often, no matter how large a sample size researchers use in their studies, people believe that the sample size is too small to make broad generalizations. The tasks presented in this article use simulations of repeated…
Descriptors: Sampling, Sample Size, Research Methodology, Statistical Analysis
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Chen, Yu-Lung; Pan, Pei-Rong; Sung, Yao-Ting; Chang, Kuo-En – Educational Technology & Society, 2013
Computer simulation has significant potential as a supplementary tool for effective conceptual-change learning based on the integration of technology and appropriate instructional strategies. This study elucidates misconceptions in learning on diodes and constructs a conceptual-change learning system that incorporates…
Descriptors: Computer Simulation, Concept Formation, Misconceptions, Electronics
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Davies, Randall S.; Dean, Douglas L.; Ball, Nick – Educational Technology Research and Development, 2013
The purpose of this research was to explore how technology can be used to teach technological skills and to determine what benefit "flipping" the classroom might have for students taking an introductory-level college course on spreadsheets in terms of student achievement and satisfaction with the class. A pretest posttest…
Descriptors: Educational Technology, Introductory Courses, Spreadsheets, Teaching Methods
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