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Torrence, Bruce – College Mathematics Journal, 2011
The game "Lights Out" and its mathematical predecessor, the sigma-plus game, has inspired an extensive mathematical literature. In this paper, the original game and a borderless version played on a torus are considered. We define an easy game to be one in which pushing the buttons that are originally lit solves the game. Easy games are classified…
Descriptors: Geometric Concepts, Mathematics Instruction, Teaching Methods, Educational Games
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Pavlova, Iglika V.; Lewis, Kayla C. – American Biology Teacher, 2013
Science is a complex process, and we must not teach our students overly simplified versions of "the" scientific method. We propose that students can uncover the complex realities of scientific thinking by exploring the similarities and differences between solving the familiar crossword puzzles and scientific "puzzles."…
Descriptors: Science Instruction, Biology, Teaching Methods, Puzzles
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Jourdain, Laura; Sharma, Sashi – Waikato Journal of Education, 2016
Traditionally, the difficulties associated with mathematics were largely seen as coming from the cognitive demands of mathematics itself. It is now accepted that language and mathematics are connected in mathematics learning and teaching, and, the potential challenges of language in mathematics have been investigated by a number of researchers.…
Descriptors: Mathematics Instruction, Language of Instruction, Teaching Methods, Barriers
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Melero, Javier; Hernandez-Leo, Davinia – Educational Technology & Society, 2014
Multiple evidences in the Technology-Enhanced Learning domain indicate that Game-Based Learning can lead to positive effects in students' performance and motivation. Educational games can be completely virtual or can combine the use of physical objects or spaces in the real world. However, the potential effectiveness of these approaches…
Descriptors: Educational Technology, Educational Games, Puzzles, Teaching Methods
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Joag, Sushama D. – Journal of Chemical Education, 2014
A simple method to introduce the modern periodic table of elements at the high school level as a game of solving a crossword puzzle is presented here. A survey to test the effectiveness of this new method relative to the conventional method, involving use of a wall-mounted chart of the periodic table, was conducted on a convenience sample. This…
Descriptors: Puzzles, Secondary School Science, Chemistry, Teaching Methods
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Brophy, Caroline; Hahn, Lukas – Journal of Statistics Education, 2014
In this paper, we describe an in-class experiment that is easy to implement with large groups of students. The experiment takes approximately 15-20 minutes to run and involves each student completing one of four types of Sudoku puzzles and recording the time it takes to completion. The resulting data set can be used as a teaching tool at an…
Descriptors: Large Group Instruction, Lecture Method, Educational Experiments, Puzzles
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Elson, Raymond J.; Ostapski, S. Andrew; O'Callaghan, Susanne; Walker, John P. – Journal of Instructional Pedagogies, 2012
Nontraditional teaching aids such as crossword puzzles have been successfully used in the classroom to enhance student learning. Government and nonprofit accounting is a confusing course for students since it has strange terminologies and contradicts the accounting concepts learned in other courses. As such, it is an ideal course for a…
Descriptors: Accounting, Puzzles, Educational Games, Pilot Projects
Williams, Doug – Mathematics Teaching, 2012
Doug Williams presented the opening address at Conference 2012 on the theme of "Enigmas". Here he continues storytelling about the learning and teaching of mathematics at its best. The descriptions are of real classrooms with real teachers, and real learners. As with many good stories this is the narrative of a journey. A journey that…
Descriptors: Foreign Countries, Puzzles, Mathematics Education, Mathematics Instruction
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Meacock, Susan; Meacock, Geoff – Teaching Statistics: An International Journal for Teachers, 2012
In recent years English newspapers have started featuring a number of puzzles other than the ubiquitous crossword. Many of the puzzles are of Japanese origin such as Sudoku, Kakuro or Hidato. However, one recent one is very English and is called variously Cross-code, Alphapuzzle or some other name. In this article, it will be known as Codeword.…
Descriptors: Racial Differences, Statistical Analysis, Spelling Instruction, Word Lists
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Evans, Ryan; Lindner, Brett; Shi, Yixun – International Journal of Mathematical Education in Science and Technology, 2011
This article presents a few methods for generating Sudoku puzzles. These methods are developed based on the concepts of matrix, permutation, and modular functions, and therefore can be used to form application examples or student projects when teaching various mathematics courses. Mathematical properties of these methods are studied, connections…
Descriptors: Student Projects, Student Interests, Puzzles, Mathematics Instruction
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Weiss, Lawrence G.; Keith, Timothy Z.; Zhu, Jianjun; Chen, Hsinyi – Journal of Psychoeducational Assessment, 2013
The fourth edition of the Wechsler Adult Intelligence Scale (WAIS-IV) is a revised and substantially updated version of its predecessor. The purposes of this research were to determine the constructs measured by the test and the consistency of measurement across large normative and clinical samples. Competing higher order WAIS-IV four- and…
Descriptors: Intelligence Tests, Measures (Individuals), Adults, Factor Analysis
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Adedoja, Gloria; Abidoye, James A.; Afolabi, A. K. – African Educational Research Journal, 2013
The persistent poor achievement being recorded in Social Studies at the primary school level in Nigeria has been attributed to inadequate instructional resources and the use of lecture methods which do not promote active participation of pupils in the teaching-learning process. Most previous studies have not explored the use of Three Dimensional…
Descriptors: Foreign Countries, Teaching Methods, Puzzles, Elementary School Students
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Mandara, Jelani; Murray, Carolyn B.; Telesford, James M.; Varner, Fatima A.; Richman, Scott B. – Family Relations, 2012
African American mother-child dyads (N = 99) were observed interacting on a collaborative puzzle exercise. Raters blind to the purpose of the study rated the dyads on several mother and child behaviors. Mothers of daughters were rated as more empathetic, encouraging, warm, and accepting and less negative than mothers of sons. Male children were…
Descriptors: Mothers, Daughters, Child Behavior, Parent Child Relationship
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Ng, Josephine – International Research in Early Childhood Education, 2014
We often hear that the most important role of education is to teach children to think creatively and effectively. Singapore Ministry of Education (MOE) has recognised the importance of nurturing children from young and aimed to shift from "academic rote learning" to more experiential learning. Since 2003, mandated nationwide skill…
Descriptors: Foreign Countries, Curriculum Development, Qualitative Research, Semi Structured Interviews
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Taalman, Laura; Arnold, Elizabeth; Lucas, Stephen – College Mathematics Journal, 2010
This paper uses Grobner bases to explore the inherent structure of Sudoku puzzles and boards. In particular, we develop three different ways of representing the constraints of Sudoku puzzles with a system of polynomial equations. In one case, we explicitly show how a Grobner basis can be used to obtain a more meaningful representation of the…
Descriptors: Puzzles, Racial Differences, Mathematics Instruction, College Mathematics
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