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Jonas Tillmann; Claas Wegner – International Journal of Research in Education and Science, 2024
Satellite laboratories, designed to ignite interest in technical and computer science topics, employ cross-age peer tutoring and physical computing platforms. Catering to students from 5th grade onwards, these laboratories are led by tutors from 9th grade onwards. Employing a design-based research approach, the project aims to comprehensively…
Descriptors: Computer Science Education, Tutoring, STEM Education, Secondary School Students
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Cassie F. Quigley; Danielle Herro; Holly Plank; Aileen Owens; Oluwadara Abimbade – Computer Science Education, 2024
Background and context: Historically underrepresented youth in computer science persistently experience barriers making it difficult to see themselves in the computer science field including computer science programs and curricula with consistent stereotypical references focused on competition, individualism, and male-associated topics…
Descriptors: Computer Science Education, Minority Group Students, Student Interests, Self Concept
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Weipeng Yang – Journal of Educational Computing Research, 2024
Computational Thinking (CT) is essential for developing creativity, problem-solving, and digital competence in the 21st century. Coding tools like robotic toys and tablet apps have become popular in early childhood education to support CT development, but there is a debate on which tool is more effective. Little evidence exists on the effect of…
Descriptors: Coding, Preschool Children, Computation, Thinking Skills
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I-Fan Liu; Hui-Chun Hung; Che-Tien Liang – Interactive Learning Environments, 2024
With the rise of big data, artificial intelligence, and other emerging information technologies, an increasing number of students without computer science (CS) backgrounds have begun to learn programming. Programming is considered a complex task for beginners, and instructors find it difficult to quickly address all the problems that students…
Descriptors: Programming, Student Attitudes, Blended Learning, Video Technology
Constance Barnes-Watson – ProQuest LLC, 2024
There is a purported shortage of employable labor in the tech workforce, yet Black, Indigenous, Women of Color (BIWOC) in urban centers struggle to find and sustain roles in "high-tech." The tech ecosystem is a CIS-gendered, white male heterosexual space that perpetuates and "ideal worker norm" (Kachchaf et al., 2015), which…
Descriptors: Computer Science Education, Intervention, Females, Urban Areas
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Lily R. Liang; Rui Kang – International Journal for the Scholarship of Teaching and Learning, 2024
This study examines the impact of a situated learning class framework on student learning and sense of belonging in a first-year introductory computer programming course offered at an urban commuter campus. The framework provided students opportunities to engage in hands-on activities embedded in authentic contexts facilitated or led by students…
Descriptors: Undergraduate Students, Computer Science Education, Commuting Students, Sense of Community
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Anette Bentz; Bernhard Standl – ACM Transactions on Computing Education, 2024
Digital literacy is considered to be crucial for social and professional participation. Hence, several projects have been launched in school, as well as extracurricular activities to promote digital literacy in middle school. They aim, among other things, to increase interest in the so-called STEM subjects (science, technology, engineering, and…
Descriptors: Digital Literacy, Computer Science Education, Extracurricular Activities, Middle School Students
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Kwame Ibwe; Fatuma Ikuja – International Journal of Education and Development using Information and Communication Technology, 2024
This paper explores the benefits and barriers of open platforms in promoting university teaching and learning in Tanzania. Despite the potentials open platforms have in supporting teaching and learning processes in higher learning institutions, there is a continuing debate on their benefits and barriers. This study, therefore, examined staff and…
Descriptors: Foreign Countries, Colleges, Open Education, Barriers
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Juho Kahila; Henriikka Vartiainen; Matti Tedre; Eetu Arkko; Anssi Lin; Nicolas Pope; Ilkka Jormanainen; Teemu Valtonen – Informatics in Education, 2024
The integration of artificial intelligence (AI) topics into K-12 school curricula is a relatively new but crucial challenge faced by education systems worldwide. Attempts to address this challenge are hindered by a serious lack of curriculum materials and tools to aid teachers in teaching AI. This article introduces the theoretical foundations and…
Descriptors: Personal Autonomy, Data, Children, Creativity
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Tureniyazova, Asiya Ibragimovna – Research in Social Sciences and Technology, 2019
To date, hundreds of advanced teaching methods, such as game methods, have been developed, and these problem-based learning methods are widely used in education. Most of these technologies are based on the principles of student-centered and participatory learning. These interactive methods allow the learner to master the necessary professional…
Descriptors: Teaching Methods, Visual Aids, Information Technology, Computer Science Education
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Burrows, Andrea C.; Borowczak, Mike – Educational Action Research, 2019
This article explores one group's use of action research (AR) and lesson study in three US university-level computer science courses affecting 85 undergraduate computer science and engineering students. It offers an overview of three areas including AR, lesson study, and engineering soft skills. The research group identified a problem:…
Descriptors: Computer Science Education, Engineering Education, Action Research, Conflict Resolution
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Candela, Anthony R. – Journal of Visual Impairment & Blindness, 2019
Computer programming (also known as coding) is a career path that many individuals choose to pursue. The occupation of computer programmer has in the past and will continue in the future to afford people who are visually impaired (i.e., those who are blind or have low vision) a wide variety of job possibilities. Because students with visual…
Descriptors: Access to Computers, Accessibility (for Disabled), Blindness, Visual Impairments
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Taipalus, Toni – Journal of Information Systems Education, 2019
Structured Query Language (SQL) is still the de facto database query language widely used in industry and taught in almost all university level database courses. The role of SQL is further strengthened by the emergence of NewSQL systems which use SQL as their query language as well as some NoSQL systems, e.g., Cassandra and DynamoDB, which base…
Descriptors: Programming Languages, Programming, Computer Science Education, Databases
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Alfayez, Abdulaziz A.; Lambert, Judy – Computers in the Schools, 2019
The Ministry of Education in Saudi Arabia implemented a new computer science curriculum in 2008. There was speculation that many computer science teachers did not possess sufficient knowledge of computational thinking needed to teach this subject. To investigate this topic, a quantitative research study was conducted with 55 male computer science…
Descriptors: Foreign Countries, Computer Science Education, Males, Secondary School Teachers
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Aljumaily, Harith; Cuadra, Dolores; Laefer, Debra F. – Computer Science Education, 2019
Background: Conceptual models are an essential phase in software design, but they can create confusion and reduced performance for students in Database Design courses. Objective: A novel Relational Data Model Validation Tool (MVTool) was developed and tested to determine (1) if students who use MVTool perform better than those who do not, and (2)…
Descriptors: Models, Databases, Computer Science Education, Skills
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