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Onguko, Brown Bully – Electronic Journal of e-Learning, 2014
JiFUNzeni blended learning approach is a sustainable approach to provision of professional development (PD) for those in challenging educational contexts. JiFUNzeni approach emphasizes training regional experts to create blended learning content, working with appropriate technology while building content repositories. JiFUNzeni approach was…
Descriptors: Blended Learning, Faculty Development, Sustainability, Educational Technology
Kreck, Carol – Education Commission of the States, 2014
Education Commission of the States (ECS) reviewed legislation in the 50 states to see how state leaders are responding to concerns about concussions in youth sports. This report reviews state responses to concussion concerns, and provides examples of provisions put in place by California, Connecticut, and Texas. Three emerging innovations are…
Descriptors: State Legislation, Team Sports, Athletics, Head Injuries
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Summers, Derek; Douglas, Gillian – Practitioner Research in Higher Education, 2011
The use of a range of technologies is a feature of pedagogies used across higher education provision in the UK. The University of the Highlands and Islands (UHI) provides higher education in the most rural and remote region of the UK, so the use of technologies is at the forefront of approaches to learning and teaching. This reflective article…
Descriptors: Foreign Countries, Learner Engagement, Educational Technology, Technology Uses in Education
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Dehinbo, Johnson – Information Systems Education Journal, 2011
The widespread use of the Internet and the World Wide Web led to the availability of many platforms for developing dynamic Web application and the problem of choosing the most appropriate platform that will be easy to use for undergraduate students of web applications development in tertiary institutions. Students beginning to learn web…
Descriptors: Internet, Educational Technology, Technology Uses in Education, Higher Education
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Garrett, Jennifer Tumlin; Heller, Kathryn Wolff; Fowler, Linda P.; Alberto, Paul A.; Fredrick, Laura D.; O'Rourke, Colleen M. – Journal of Special Education Technology, 2011
Students with physical disabilities often have difficulty with writing fluency, despite the use of various strategies, adaptations, and assistive technology (AT). One possible intervention is the use of speech recognition software, although there is little research on its impact on students with physical disabilities. This study used an…
Descriptors: High School Students, Physical Disabilities, Computational Linguistics, Computer Software
Trehearne, Miriam P. – Corwin, 2011
"Learning to Write and Loving It!" equips teachers of young children with practical strategies, assessment tools, and motivating writing activities that are based on current research and proven practice and are easily applicable to all kinds of learning environments. Included are many authentic writing samples and photos to illustrate effective,…
Descriptors: Play, Young Children, Educational Technology, Literacy
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Drummond, Kathryn; Chinen, Marjorie; Duncan, Teresa Garcia; Miller, H. Ray; Fryer, Lindsay; Zmach, Courtney; Culp, Katherine – National Center for Education Evaluation and Regional Assistance, 2011
"Thinking Reader" is a software program for students in Grades 5-8 that incorporates elements commonly identified in policy reports as being key components of effective adolescent literacy instruction. This evaluation of the impact of "Thinking Reader" use by Grade 6 students focused on two confirmatory research questions about…
Descriptors: Reading Programs, Computer Software, Program Evaluation, Program Effectiveness
Boyer, David Matthew – ProQuest LLC, 2011
This study examines player activity in a game-based virtual learning environment as a means toward evaluating instructional and game design. By determining the goals embedded in project development and the availability and structure of in-game activities, the first part of this research highlights opportunities for players to engage with learning…
Descriptors: Formative Evaluation, Educational Environment, Internet, Learner Engagement
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Hegedus, Stephen; Güçler, Beste; Robidoux, Ryan; Burke, James – North American Chapter of the International Group for the Psychology of Mathematics Education, 2011
We investigate the impact of integrating dynamic geometry environments with haptic devices, which allow users to not only see and manipulate geometric figures on a screen but also feel, through force-feedback, the result of interacting with such objects. The feedback loop can be assigned to varying attributes of objects, for example, the changing…
Descriptors: Mathematics Instruction, Computer Software, Educational Technology, Technology Uses in Education
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Pernaa, Johannes; Aksela, Maija – Journal of Chemical Education, 2011
The topics of nature, for example semiochemicals, are motivating topics, which can be used to teach organic chemistry at high school level. The history, classifications, a few important applications of semiochemicals, and an semiochemical that can be synthesized in the laboratory are presented. The laboratory synthesis is carried out through the…
Descriptors: Organic Chemistry, Laboratories, High Schools, Secondary School Science
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Rolfe, Vivien E.; Gray, Douglas – Bioscience Education, 2011
Multimedia learning is widely used in life science education where the use of pictures and text can bring complex structures and processes to life. However the impact on academic performance and deeper understanding is not well documented. We therefore carried out a systematic review to evaluate the effectiveness of multimedia resources in…
Descriptors: Academic Achievement, Science Education, Educational Methods, Biological Sciences
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Wildy, Helen; Styles, Irene – Australasian Journal of Early Childhood, 2011
Anecdotal evidence from teachers in Western Australia suggested that increasing numbers of on-entry students have been performing at high levels over recent years on the Performance Indicators in Primary Schools Baseline Assessment (PIPS-BLA). This paper reports the results of an investigation into the performance of high-scoring students. Data…
Descriptors: Evidence, Academic Achievement, Foreign Countries, High Achievement
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Fehn, Bruce R.; Schul, James E. – History Teacher, 2011
Today's students grow up in a technological milieu of hand-held computers with high storage capacities, internet access, and the ability to shoot high definition photographs and video. As such, they are empowered to construct representations of the past virtually "on the run." In this article, the authors investigated the historical "and"…
Descriptors: History Instruction, Documentaries, Film Production, Secondary Education
Bush, Michael D.; Walker, Edward C. T.; Sorensen, Alexander N. – Educational Technology, 2011
E-Learning standards began to come on the scene in the late 1990s. SCORM is the most widely known and practiced example, but some would say that it has failed to yield the hoped-for results. The authors have been engaged in projects to determine the impact that SCORM has had, and this article presents the results of interviews with individuals who…
Descriptors: Electronic Learning, Educational Change, Interviews, Program Attitudes
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Arroyo, Ivon; Royer, James M.; Woolf, Beverly P. – International Journal of Artificial Intelligence in Education, 2011
This article integrates research in intelligent tutors with psychology studies of memory and math fluency (the speed to retrieve or calculate answers to basic math operations). It describes the impact of computer software designed to improve either strategic behavior or math fluency. Both competencies are key to improved performance and both…
Descriptors: Computer Software, Short Term Memory, Tutors, Mathematics Instruction
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