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Cabellos, Beatriz; Sánchez, Daniel L.; Pozo, Juan-Ignacio – Technology, Knowledge and Learning, 2023
One of the factors associated with the educational use of video games is the conception that teachers and students have about their educative usefulness. However, there are no studies that identify what aspects are considered more effective to learn with video games and what kind of learning is more accessible using them. This study aims at…
Descriptors: Preservice Teachers, Video Games, Educational Games, Instructional Effectiveness
Jiang, Shiyan; Wang, Changzhao – Learning, Media and Technology, 2023
As multimodal composition is gradually integrated into STEM learning, research is needed to examine how to fully connect multimodal composing practices and STEM practices to support students' STEM identity exploration. To fill in this gap, we conducted a design-based research project to investigate how students explored STEM identities in a…
Descriptors: STEM Education, Self Concept, Intermode Differences, Learning Modalities
Hyoju Ahn – ProQuest LLC, 2023
As literacy and reading evolve, it is important to identify and describe the strategies and skills used in constructing meaning. This study examines online multimodal reading (OMR) strategies: those used in constructing meaning from multimodal information sources (e.g., images, audio, written words) on the Internet. Participants read online…
Descriptors: Learning Modalities, Reading Strategies, Electronic Learning, Reading Comprehension
Gil Schwarts; Patricio Herbst; Soobin Jeon; Amanda Brown – North American Chapter of the International Group for the Psychology of Mathematics Education, 2023
A central goal of lesson-centered professional development programs (PD) for mathematics teachers is to learn by constructing an artifact, for example, by designing and improving a lesson plan together. That leads to the questions, what does it mean, for mathematics teachers, to improve a lesson? And how can improvements be accounted for in the…
Descriptors: Secondary School Teachers, Secondary School Mathematics, Mathematics Instruction, Geometry
Williams, Wendy R. – Journal of Adolescent & Adult Literacy, 2020
Being literate in today's world involves more than reading and writing traditional works in print. Students need experiences with a range of multimodal narratives, including animation. Multimodal narratives offer many entry points for engagement, and design plays an important role as readers/viewers navigate their way through these works and make…
Descriptors: Animation, Literacy, College Students, Films
Bessie G. Stonea; Kathy A. Millsb; Beth Saggersc; Chris Blundelld; Lesley Friende – Journal of Research in Special Educational Needs, 2025
The popularity of online multiplayer gaming among primary-school students, including autistic students, has rapidly increased over the past decade. Social characteristics and interactions of autistic students have been a focus of research, but less attention has been given to the relationship between online multiplayer gaming and social…
Descriptors: Foreign Countries, Elementary School Students, Autism Spectrum Disorders, Students with Disabilities
Praharaj, Sambit; Scheffel, Maren; Drachsler, Hendrik; Specht, Marcus – IEEE Transactions on Learning Technologies, 2021
Collaboration is one of the important 21st-century skills. It can take place in remote or co-located settings. Co-located collaboration (CC) is a very complex process that involves subtle human interactions that can be described with indicators like eye gaze, speaking time, pitch, and social skills from different modalities. With the advent of…
Descriptors: Learning Analytics, 21st Century Skills, Learning Modalities, Task Analysis
Kopcha, Theodore J.; Ocak, Ceren; Qian, Yingxiao – Educational Technology Research and Development, 2021
The purpose of this paper is twofold. We first present a methodological framework for the analysis of embodied interaction with technology captured through video recording. The framework brings together a social semiotic approach to multimodality with the philosophical and theoretical roots of embodied cognition. We then demonstrate the…
Descriptors: Children, Grade 5, Thinking Skills, Robotics
Reza Pishghadam; Shaghayegh Shayesteh; Farveh Daneshvarfard; Nasim Boustani; Zahra Seyednozadi; Mohammad Zabetipour; Morteza Pishghadam – Journal of Psycholinguistic Research, 2024
This study mainly examined the role of the combination of three senses (i.e., auditory, visual, and tactile) and five senses (i.e., auditory, visual, tactile, olfactory, and gustatory) in the correlation between electrophysiological and electrodermal responses underlying second language (L2) sentence comprehension. Forty subjects did two…
Descriptors: Second Language Learning, Multisensory Learning, Auditory Perception, Visual Learning
Leah P. Mata; Arlyne C. Marasigan – Journal of Interdisciplinary Studies in Education, 2024
SDG 2030 Goal No. 3 highlights the importance of good health and well-being. The promotion of this goal cannot be fully realized in basic education without paying attention to physical education. The purpose of this study is to explore the implementation of the physical education curriculum using the hyflex learning modality. This study utilized a…
Descriptors: Physical Education, Blended Learning, Curriculum Implementation, Learning Modalities
Undarmaa Maamuujav; Soobin Yum; Viet Vu – CATESOL Journal, 2024
Engaging second language (L2) students in multimodal academic writing that leverages multiple semiotic resources has the potential to foster their awareness of audience, purpose, and other rhetorical features. This case study explores L2 students' engagement in a multimodal digital storytelling (DST) project. The study reports on how DST was…
Descriptors: Asians, Second Language Learning, Academic Language, Writing Processes
Cynthia Morawski; Jessica Sokolowski – International Journal for Talent Development and Creativity, 2024
The body biography, a visual and written life-size composition to study characterization, makes use of a variety of materials such as markers, crayons, and found material from wrapping paper to remnants of string and yarn. In this study, three teachers were invited to implement the body biography practice as part of their delivery of the English…
Descriptors: Human Body, Biographies, Art Activities, Art Products
Visualizing a Framework in Teaching Literacy to Filipino Deaf Students in Multimodal Learning Spaces
Marian Patricia Bea U. Francisco; Leonides D. Sulse; Ye Wang – American Annals of the Deaf, 2024
In this article, we visualize a framework of the intersectionality of literacy, spatial justice, and multimodality in teaching literacy to Filipino Deaf students. We propose a metaphor-based framework and discuss how it can be used in teaching literacy to Filipino Deaf students through classroom examples as well as suggestions and recommendations…
Descriptors: Deafness, Foreign Countries, Sign Language, Intersectionality
Federico De Lorenzis; Alessandro Visconti; Simone Restivo; Francesca Mazzini; Serena Esposito; Silvia Fraterrigo Garofalo; Luca Marmo; Debora Fino; Fabrizio Lamberti – Smart Learning Environments, 2024
The use of Virtual Reality (VR) in education is getting more and more common, especially when hands-on learning experiences have to be delivered. With VR it becomes possible, e.g., to simulate dangerous or costly procedures that could hardly be implemented in real settings. However, engaging large classes in immersive laboratory activities may be…
Descriptors: Computer Simulation, Cooperative Learning, Chemistry, Science Education
Diane P. Montgomery; Kathy Snow – Journal of Teaching and Learning, 2024
During the COVID-19 pandemic, online learning became the predominant mode of learning for 33 to 54% of students in Canada's three largest school boards. As inclusive practices continue to grow and online learning is now part of the Ontario curriculum, educators need guidance on how to support K-12 students with diverse learning needs in online and…
Descriptors: Student Needs, Usability, Electronic Learning, Student Attitudes

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