ERIC Number: EJ1491309
Record Type: Journal
Publication Date: 2025
Pages: 6
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-2473-3792
EISSN: EISSN-2473-3806
Available Date: 0000-00-00
Leveling up the A&P Classroom: Gamification Strategies for Increasing Engagement and Belonging in Anatomy and Physiology
Shannon Kispert
HAPS Educator, v29 n3 p45-50 2025
This paper explores the implementation of gamification in higher education, specifically within the anatomy and physiology classroom. By leveraging desirable game elements, such as rapid feedback, a low-stakes environment, and collaborative learning, educators may enhance student engagement, persistence, and overall learning experiences. I will discuss key components for successful gamification, including clarity, accessibility, and atmosphere creation, while also addressing potential barriers such as student preferences and perceptions of acceptable methods. Five innovative gamification strategies--Jenga, Headbands, Acid-Base Race, Team (Bone) Building, and a Physiology Space Race--are presented as practical applications to build an interactive and enjoyable learning environment. Additionally, we emphasize the need for further research to evaluate the effectiveness of gamification in promoting student retention and a sense of belonging in STEM fields. Ultimately, gamification can serve as a valuable instructional strategy in anatomy and physiology, transforming the classroom into a more dynamic, positive and inclusive space.
Descriptors: Gamification, Higher Education, Anatomy, Physiology, Game Based Learning, Affordances, Barriers, Technology Uses in Education
Human Anatomy and Physiology Society. PO Box 2945, LeGrange, GA 30421. e-mail: editor@hapsconnect.org; Web site: https://www.hapsweb.org/page/hapsed_home
Publication Type: Journal Articles; Reports - Descriptive
Education Level: Higher Education; Postsecondary Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A
Author Affiliations: N/A

Peer reviewed
