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Peer reviewedPetraglia, Joseph – Educational Technology Research and Development, 1998
Argues that consideration of constructivism's epistemological implications suggests that educational technologists need to convince learners of a problem's authenticity rather than to promote environments that deliver "preauthenticated" problems. Proposes guidelines to assist developers of educational technologies in accommodating the essentially…
Descriptors: Computer Assisted Instruction, Computer Software Development, Constructivism (Learning), Courseware
Peer reviewedClark, Caleb John – TechTrends, 2000
Defines a "geek" as a person in love with technology, computers, and the Internet, and suggests ways that technology-training professionals can discover their "inner geek" to improve their ability to design appropriate learning and performance systems. Presents actions to take and examples for game playing; exploring; embracing technology;…
Descriptors: Computer Attitudes, Computer Literacy, Computer Oriented Programs, Computer Software
Peer reviewedLightfoot, Jay M. – Journal of Educational Technology Systems, 2002
In an attempt to provide students with the benefit of the latest technology, some instructors include multimedia content on their class Web sites. This article introduces the basic terms and concepts needed to understand the multimedia domain. Provides a brief tutorial designed to help instructors create good, consistent audio-visual content. (AEF)
Descriptors: Audiovisual Aids, Computer Uses in Education, Course Content, Courses
Reed, Yvonne – Open Learning, 2005
The extensive literature, situated mainly in "first world" contexts, on design and evaluation of distance learning materials, emphasises the importance of student feedback. This paper begins with an account of how two groups of students responded to questions on a text they had used in an inservice professional development programme for teachers…
Descriptors: Feedback, Distance Education, Instructional Materials, Material Development
Danielsson, Karin; Wiberg, Charlotte – Interactive Technology and Smart Education, 2006
This paper reports on how prospective users may be involved in the design of entertaining educational computer games. The paper illustrates an approach, which combines traditional Participatory Design methods in an applicable way for this type of design. Results illuminate the users' important contribution during game development, especially when…
Descriptors: Games, Motivation, Educational Games, Computers
Godwin-Jones, Robert – Language Learning & Technology, 2004
In the communities dealing with the design and implementation of on-line teaching and training (higher education, government, industry), SCORM is a hot topic these days. The "Sharable Content Object Reference Model" is a standard for the packaging and deployment of Web-based "learning objects," defined by Bob Banks as "a relatively small, reusable…
Descriptors: Material Development, Web Based Instruction, Standards, Electronic Learning
Stoller, Fredricka L.; Horn, Bradley; Grabe, William; Robinson, Marin S. – Journal of English for Academic Purposes, 2006
English for Academic Purposes (EAP) professionals know that initial efforts to produce or adapt materials generally require evaluative review and revision. A review process that solicits feedback from teacher and student users is critical because materials writers often find it difficult to envision the problems others may have with their…
Descriptors: Feedback (Response), Textbook Preparation, Instructional Material Evaluation, Second Language Instruction
Science Scope, 2002
For NSTA, 2001-2002 was a productive year as they worked to fulfill their mission and meet the presidential goals of "Learning Science and the Science of Learning." They enhanced many of their traditional offerings while bringing several new popular programs and initiatives to fruition. As always, they aimed to give teachers a variety of rich…
Descriptors: Annual Reports, Professional Development, Material Development, Educational Resources
Rilling, Sarah, Ed.; Dantas-Whitney, Maria, Ed. – Teachers of English to Speakers of Other Languages, Inc. (TESOL), 2009
Adult language learners have specific learning goals that reflect their lives within a global society, and adults negotiate multiple and changing identities throughout their personal, academic, and professional lives. Chapters in "Authenticity in the Language Classroom and Beyond: Adult Learners" highlight how teachers have the ability…
Descriptors: Video Technology, Web Sites, Photography, Student Projects
Turlington, Anita J. – 1994
This handbook, which is one in a series of handbooks designed to help tech prep practitioners replicate successful materials/projects/programs developed by Partnership for Academic and Career Education (PACE) consortium members, explains how to develop a guide to area business speakers. Background information on the PACE consortium is presented.…
Descriptors: Guides, Intermediate Grades, Material Development, Middle Schools
Human Resources Corp., San Francisco, CA. – 1984
This report describes a project undertaken with the San Francisco Unified School District (California) to develop a process and approach to the development of instructional materials for limited-English-speaking students and training and support materials for their teachers. The report outlines the following aspects of the project: the role of the…
Descriptors: Bilingual Education, Bilingual Instructional Materials, Elementary Secondary Education, Limited English Speaking
Hammontree, Suzanne L. – 1996
A learning module was designed to provide orientation information to new inmate workers employed in one of the nonprofit prison industries that are part of Florida's PRIDE program. The orientation was intended to inform inmate workers about PRIDE program industries' mission and inmate job benefits. The module was developed on the basis of…
Descriptors: Adult Education, Correctional Education, Fringe Benefits, Job Training
Bateman, William E. – 1996
This paper describes the Perseus Project, an undertaking begun in the Classics Department of Harvard University devoted to the creation of a massive interactive hypermedia product on ancient Greek culture. The project is discussed in terms of its importance; contents; funding; development; delivery systems; future releases; costs; user acceptance…
Descriptors: Computer Assisted Instruction, Computer Interfaces, Computer Software Evaluation, Costs
Mercer, Bonnie – 1995
In 1995, this project was undertaken at Rochester Community College (RCC), in Minnesota, to develop a guide to services for students with disabilities to improve the provision of legally-required services and information. To determine both the special services needed by students with disabilities for college success and the topics that should be…
Descriptors: Community Colleges, Learning Disabilities, Material Development, Orientation Materials
Tri-County Opportunities Industrialization Center, Inc., Harrisburg, PA. – 1995
This report describes a project to develop instructional materials for the Harrisburg Housing Authority that would enable tenants to understand more clearly the terms of their lease agreements. Project products were designed for tenants, many of whom were students in adult basic education classes, and for housing authority personnel who…
Descriptors: Adult Basic Education, Curriculum Development, Home Management, Instructional Materials

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