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Shuhan Zhang; Gary K. W. Wong – Journal of Computer Assisted Learning, 2024
Background: Computational thinking (CT) has emerged as a critical component of 21st-century skills, and increasing effort was seen in exploring the development of CT skills in K-12 students. Despite cumulative research on exploring students' CT acquisition and its influencing factors, learners' development of the skill over time and the underlying…
Descriptors: Individual Differences, Computation, Thinking Skills, Elementary School Students
Zhenhua Wu; Linting Zheng; Li'an Huang – Education and Information Technologies, 2024
Programming has been considered a crucial "object to think with", which can integrate with various disciplines and facilitate learning in other areas. However, existing research primarily focuses on how children learn to code rather than how coding helps them to learn. To address this gap, a quasi-experimental case study was conducted…
Descriptors: Coding, Robotics, Programming, Kindergarten
Kyle Robinson – ProQuest LLC, 2024
The COVID-19 pandemic was an unprecedented event in modern educational history that resulted in a dramatic upheaval of the traditional school system. The shift from brick-and-mortar to virtual instruction resulted in profound anxiety and demand (Kush et al., 2021). As the quarantine ended, the return to the physical classroom brought with it new,…
Descriptors: Teacher Persistence, COVID-19, Pandemics, Faculty Mobility
Matthew S. Taylor; Eileen M. Glavey – Journal of Special Education Technology, 2024
Science, technology, engineering, and mathematics (STEM) curriculum and learning activities may help students learn social-emotional learning (SEL) competencies needed to support independence and community living, as well as 21st-century career development skills. Including robotics and coding curriculum in elementary classrooms can offer all…
Descriptors: Robotics, Coding, Social Emotional Learning, Autism Spectrum Disorders
Skulmowski, Alexander – Education and Information Technologies, 2022
Digital learning increasingly makes use of realistic visualizations, although realism can be demanding for learners. Color coding is a popular way of helping learners understand visualizations and has been found to aid in learning with detailed visualizations. However, previous research has shown that color coding must not always be an effective…
Descriptors: Color, Coding, Visualization, Electronic Learning
McLoughlin, Shane; Tyndall, Ian; Pereira, Antonina – Journal of Behavioral Education, 2022
In recent years, small-scale studies have suggested that we may be able to substantially strengthen children's general cognitive abilities and intelligence quotient (IQ) scores using a relational operant skills training program (SMART). Only one of these studies to date has included an active Control Condition, and that study reported the smallest…
Descriptors: Cognitive Ability, Intelligence Quotient, Early Adolescents, Programming
Jahnke, Maximilian; Höppner, Frank – International Educational Data Mining Society, 2022
The value of an instructor is that she exactly recognizes what the learner is struggling with and provides constructive feedback straight to the point. This work aims at a step towards this type of feedback in the context of an introductory programming course, where students perform program execution tracing to align their understanding of Java…
Descriptors: Programming, Coding, Computer Science Education, Error Patterns
Poole, Frederick J.; Clarke-Midura, Jody; Rasmussen, Melissa; Shehzad, Umar; Lee, Victor R. – Computer Science Education, 2022
There is a growing perception that computational thinking can be developed in unplugged environments. A recent trend among these unplugged approaches is the use of tabletop games. While there are many commercial tabletop games on the market that are promoted as teaching computer science and/or computational skills, little is known about how these…
Descriptors: Teaching Methods, Games, Computation, Thinking Skills
Marwan, Samiha; Akram, Bita; Barnes, Tiffany; Price, Thomas W. – IEEE Transactions on Learning Technologies, 2022
Theories on learning show that formative feedback that is immediate, specific, corrective, and positive is essential to improve novice students' motivation and learning. However, most prior work on programming feedback focuses on highlighting student's mistakes, or detecting failed test cases after they submit a solution. In this article, we…
Descriptors: Feedback (Response), Formative Evaluation, Programming, Coding
Larsen, Tori M.; Endo, Bianca H.; Yee, Alexander T.; Do, Tony; Lo, Stanley M. – CBE - Life Sciences Education, 2022
Bloom's taxonomy is a classification of learning objectives originally developed for general educational purposes. The taxonomy was revised to expand beyond cognitive processes and to include knowledge types as an orthogonal dimension. As Bloom's taxonomy is a tool widely used in biology education by researchers and instructors, it is important to…
Descriptors: Taxonomy, Educational Objectives, Cognitive Processes, Verbs
Silvis, Deborah; Lee, Victor R.; Clarke-Midura, Jody; Shumway, Jessica F. – Information and Learning Sciences, 2022
Purpose: Much remains unknown about how young children orient to computational objects and how we as learning scientists can orient to young children as computational thinkers. While some research exists on how children learn programming, very little has been written about how they learn the technical skills needed to operate technologies or to…
Descriptors: Programming, Coding, Kindergarten, Robotics
Joseph S. Kozlowski – ProQuest LLC, 2022
Tangible coding toys have been promulgated as useful learning tools for young children to learn computer science and mathematics concepts and skills. Although research shows coding toys can support mathematics for early childhood aged children, little is known about the specific design features of coding toys that afford mathematical thinking…
Descriptors: Kindergarten, Young Children, Coding, Toys
Conatser, Trey – ProQuest LLC, 2022
What is the value of code in the humanities class, and what does it do for a humanities education? To what degree does code help us think about and compose texts, and to what degree can we engage with it as a text itself? Guided by these framing questions, this dissertation lies at the nexus of digital humanities; rhetoric, writing, and…
Descriptors: Coding, Humanities, Technology Uses in Education, Teaching Methods
Brandon Sepulvado; Jennifer Hamilton – Society for Research on Educational Effectiveness, 2022
Background/Context: Application Programming Interfaces (APIs) are becoming a core means to collect and disseminate data for education research and policy. Surveys can be costly, slow, and burden respondents, and manually downloading data files is slow and cumbersome when many files are needed. APIs provide a programmatic way to collect data or…
Descriptors: Data Collection, Computer Software, Educational Research, Access to Information
Incorporating Coding into the Classroom: An Important Component of Modern Bioinformatics Instruction
Nichole Orench-Rivera; April Bednarski; Paul Craig; Austin Talbot – Journal of College Science Teaching, 2025
Advancements in computation and machine learning have revolutionized science, enabling researchers to address once insurmountable challenges. Bioinformatics, a field that heavily relies on computer-driven analysis of biological data, has greatly benefited from these developments. However, traditional bioinformatics instruction frequently lacks the…
Descriptors: Coding, Computer Science Education, Integrated Curriculum, Programming

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