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Alaswad, Zina – Design and Technology Education, 2019
The purpose of this paper is to understand perceptions of interior design students after using game-based learning (GBL) as an approach to address workload distribution, lack of clear assessment criteria, and deficiencies of the master-apprentice model during the process of solving several small-scale design problems along the course of a…
Descriptors: Game Based Learning, Interior Design, Studio Art, Student Attitudes
Brown, Ryan A.; Antink-Meyer, Allison – Educational Technology, 2017
The maker movement, with its focus on-hands on learning through creating with familiar materials, has seen growth in both formal and informal learning spaces. This article examines three informal learning spaces that have redesigned their space (or a portion of it) to accommodate several tenets of the maker movement and in various ways have become…
Descriptors: Informal Education, Design Preferences, Educational Environment, Museums
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Sünger, Ibrahim; Çankaya, Serkan – Journal of Educational Technology and Online Learning, 2019
Technological developments bring along lots of innovations. One of the innovations that have become widespread in recent years is the concept of augmented reality. In current scientific literature there are a lot of studies in literature about augmented reality which can be defined as the combination of real and virtual worlds, experienced by…
Descriptors: Computer Simulation, Technological Advancement, Databases, Research Reports
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Amy M. Huber; Lisa K. Waxman; Stephanie Clemons – International Journal of Designs for Learning, 2017
Students in undergraduate design programs often lack opportunity to conduct original research and apply their findings to project solutions. Consequently, they struggle with identifying and framing a design problem, understanding the importance of research-based design, and how to appropriately apply research findings to the needs and desires of…
Descriptors: Undergraduate Students, Student Research, Interior Design, Research Methodology
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Lindsay Tan; Anna Ruth Gatlin – International Journal of Designs for Learning, 2020
This design case describes the process by which a private office was renovated using the Working Labs model, which engages students, faculty, and staff in hands-on engagement from project conception through completion and beyond into ongoing evaluation of everyday use. The spaces that follow the Working Labs model are intended to provide students…
Descriptors: Universities, College Faculty, Program Descriptions, Models
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Felek, Seval Özgel; Gül, Özge – Design and Technology Education, 2019
The aim of this research is to search and find strategies of creativity in teaching in the interior architecture design studio. There are lots of ways for training architects all over the world, instructors find their own way and style. Most design education, also architectural design, occurs through the studio system. Design studios embed…
Descriptors: Creativity, Design, Teaching Methods, Learning Strategies
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Beamish, Julia O.; Hwang, Eunju; Parrott, Kathleen; Carneal, Margaret – Journal of Family and Consumer Sciences, 2017
Universal design is a concept in design that addresses the usability of products and spaces that meet the needs of the most people possible. Principles guide the design process for various spaces and products. The Center for Real Life Design at Virginia Tech renovated two kitchens that incorporated many universal design features. The Universal…
Descriptors: Access to Education, Case Studies, Usability, Interior Space
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Asojo, Abimbola O.; Kartoshkina, Yuliya; Amole, Dolapo; Jaiyeoba, Babatunde – Journal of Teaching and Learning with Technology, 2019
One of the requirements for interior design students by the Council for Interior Design Accreditation is to be "prepared to work in a variety of contexts as well as across geographic, political, social, environmental, cultural, and economic conditions." To help with this preparation, faculty partners from two institutions--the University…
Descriptors: Interior Design, Online Courses, Educational Technology, Electronic Learning
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Thamrin, Diana; Wardani, Laksmi Kusuma; Sitindjak, Ronald Hasudungan Irianto; Natadjaja, Listia – International Journal of Art & Design Education, 2019
The profit-driven tendency of interior design trends and styles today has developed in line with the decrease of social awareness in design. The majority of interior design students also decide to pursue interior design education for its marketable and profitable purposes rather than seeing interior design as a field of opportunity to contribute…
Descriptors: Experiential Learning, Interior Design, Teaching Methods, Design
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Fugate, James – Journal of Problem Based Learning in Higher Education, 2018
A project-based course is where students engage in a series of projects, which help lead students to a defined level of skill as specified in the course goals. Unlike a traditional lecture course where students are given examinations to assess the level of student knowledge and understanding, a project-based course may not include any formal…
Descriptors: Student Projects, Active Learning, Teaching Methods, Student Evaluation
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Hokanson, Brad; Hendrickson, Meghan – Quarterly Review of Distance Education, 2020
In response to the COVID-19 pandemic, the University of Minnesota shifted all instruction to remote learning in mid-March 2020, including all classes in the College of Design. This case focuses on a studio course in interior design with 16 students. The classes used a range of different computer technologies. These technologies include Zoom,…
Descriptors: College Students, Studio Art, Interior Design, Distance Education
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Liu, Kuang Sheng; Hsueh, Sung-Lin – EURASIA Journal of Mathematics, Science & Technology Education, 2016
Along with the constant advance of information technology and the rapid development of the Internet, the diverse functions and characteristics of e-learning break through lots of limitations in traditional instruction. Properly integrating e-learning design with Internet activities could enhance students' learning effect, and applying digital…
Descriptors: Cognitive Style, Transfer of Training, Interior Design, Foreign Countries
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van Merriënboer, Jeroen J. G.; McKenney, Susan; Cullinan, Dominic; Heuer, Jos – European Journal of Education, 2017
The quality of education suffers when pedagogies are not aligned with physical learning spaces. For example, the architecture of the triple-decker Victorian schools across England fits the information transmission model that was dominant in the industrial age, but makes it more difficult to implement student-centred pedagogies that better fit a…
Descriptors: Teaching Methods, Physical Environment, Educational Quality, School Buildings
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Altay, Burçak – Educational Gerontology, 2017
In design disciplines, an affective understanding of users' everyday lives can increase designer sensitivity and awareness, leading to higher-quality design outcomes. Developing students' empathic understanding within design education is required to accomplish this goal. This article discusses learning strategies that enhance students' empathic…
Descriptors: Empathy, Older Adults, Design, Foreign Countries
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Casanova, Diogo; Di Napoli, Roberto; Leijon, Marie – Teaching in Higher Education, 2018
To date, learning spaces in higher education have been designed with little engagement on the part of their most important users: students and teachers. In this paper, we present the results of research carried out in a UK university. The research aimed to understand how students and teachers conceptualise learning spaces when they are given the…
Descriptors: Space Utilization, Higher Education, Educational Environment, Classroom Design
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