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Hsu, Wei-Che; Tseng, Ching-Mei; Kang, Shih-Chung – Educational Technology & Society, 2018
Taiwan has long been categorized as a country suffering from water shortages. The acquisition of knowledge and development of the concept of water conservation, and the development water conservation habits, are considered a civic responsibility of the citizens. The purpose of the present study was to utilize an immersive virtual environment…
Descriptors: Foreign Countries, Water, Conservation (Environment), Educational Technology
Samsonau, Sergey V. – Physics Education, 2018
This paper presents a set of laboratory classes to be taught as a part of a 1 year calculus-based physics class. It is composed of 7 modules designed to bring together experiments and computer simulations. Each module uses both simulations and experiments to address a phenomenon under study, and lasts for 3 weeks (21 weeks total for the whole…
Descriptors: Physics, Science Instruction, Science Laboratories, Learning Modules
Barr, Matthew; Jackson, Louise H. – Journal of Political Science Education, 2018
Understanding student transition into higher education is an important aspect of module design, linking content, delivery, and assessment with a student's prior educational experience and knowledge bases. However, reflections on how modules designed choices are, generally, not widely disseminated. Here, we document the reflections of a junior…
Descriptors: Student Adjustment, Political Science, College Freshmen, Case Studies
DeJong, David; Grundmeyer, Trent – International Journal of Educational Leadership Preparation, 2018
Simulations have long been used for military and medical training. More recently educational simulations have evolved for training teachers and for gaming used as a tool to engage students in learning. Only recently have educational simulations been available to train school leaders who have increased demands on them to lead schools and to improve…
Descriptors: Instructional Leadership, Simulation, Graduate Students, Course Objectives
Wheeler, Stephanie K. – Business and Professional Communication Quarterly, 2018
Despite the excellent work by scholars who invite us to consider disability, social justice, and business and professional communication pedagogy, little attention has been given to what a disability- and social-justice-centered business and professional communication course might look like in design and implementation. This case study offers an…
Descriptors: Simulation, Social Justice, Business Communication, Business Administration Education
Hally, Edmond; Randolph, Zachary – Journal on Excellence in College Teaching, 2018
With the success of simulations like "Reacting to the Past," role-playing games have seen increased usage in educational settings. This study examined the use of an original role-playing game in four political theory classes. It measured outcomes of student perception and success in regard to learning objectives asking students to…
Descriptors: Role Playing, Political Science, Simulation, Teaching Methods
Alberth; Mursalim; Siam; Suardika, I. Ketut; Ino, La – TEFLIN Journal: A publication on the teaching and learning of English, 2018
It is generally accepted that effective teacher professional development is critical to effective educational improvements and reforms of any educational institution. However, a conventional form of teacher professional development is constrained by time and space and, more often than not, there is a lack of perpetual support to teachers in the…
Descriptors: Social Media, Faculty Development, Educational Improvement, Educational Change
Worthington, Tracy Anne – Social Studies, 2018
The purpose of this article is to synthesize research on the benefits and use of games, role-plays, and simulations, whilst providing examples practicing teachers may wish to use in their classroom. Therefore, the article presents a discussion of key previous research on the use of games, role-plays, and simulations in secondary history…
Descriptors: Middle School Students, Student Centered Learning, Educational Games, Role Playing
Phillips, Paul; Moutinho, Luiz; Godinho, Pedro – Higher Education Quarterly, 2018
This paper aims to extend understanding of the business and societal impact of academic research. From a business school perspective, it has taken stock of the role of academic research and relevance in business and society. The proposed conceptual framework highlights the forces influencing the pursuit of academic rigour and relevance in…
Descriptors: Outcome Measures, Outcomes of Education, Educational Research, Relevance (Education)
Johnson, Christopher D. L. – Teaching Theology & Religion, 2018
The advent of relatively inexpensive 360-degree cameras and virtual reality (VR) headsets brings new possibilities to the study of religion by allowing students to become virtually immersed in distant religious environments at very little cost. These tools can serve as the basis for assignments that help to engage students and meet core learning…
Descriptors: Religious Education, Computer Simulation, Video Technology, Assignments
Tirado-Morueta, Ramón; Sánchez-Herrera, Reyes; Márquez-Sánchez, Marco A.; Mejías-Borrero, Andrés; Andujar-Márquez, José Manuel – European Journal of Engineering Education, 2018
Remote lab experiences are proliferating in higher education, although there are still few studies that manage to build a theoretical framework for educational assessment and design of this technology. In order to explore to what extent the use of facilitators of proximity to the laboratory and the autonomy of the experiment makes remote…
Descriptors: Laboratories, Engineering Education, Energy, Undergraduate Students
Stathakarou, Natalia; Scully, Marcel Leon; Kononowicz, Andrzej A.; Henningsohn, Lars; Zary, Nabil; McGrath, Cormac – Education Sciences, 2018
Introduction: Massive Open Online Courses (MOOCs) are an increasingly popular form of education in health professional education. VPs have been introduced in MOOCs to increase interactivity. There is a lack of research in understanding the reasons behind high dropout rates in MOOCs. We explored how learners interact with VPs and compared the…
Descriptors: Online Courses, Medical Education, Medical Students, Computer Uses in Education
Strygacz, Ivan; Sthub, Avraham – Higher Education Studies, 2018
Every year, countless projects are finished late, go over budget or end up being cancelled, often because their project managers and project teams lack the necessary tools and techniques to support their decision-making. Students of project management courses around the world have difficulty integrating the different knowledge areas of project…
Descriptors: Blended Learning, Simulation, Teaching Methods, Decision Making
Chang, Rong-Chi; Yu, Zeng-Shiang – International Journal of Distance Education Technologies, 2018
This article aims to explore the impact of AR on the learning outcomes of college freshmen and their knowledge about the biology lab course. In a study, a basic biology lab course app was developed using AR technology. The students used this app to prepare for a basic biology lab course, and carry on self-learning without the help of instructors.…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Biology
Kunnath, Bobby; Kriek, Jeanne – African Journal of Research in Mathematics, Science and Technology Education, 2018
The study aimed to determine the most effective of three pedagogies to improve Grade 12 learners' understanding of the photoelectric effect when the teaching was done using chalk and talk, guided learning with computer simulations (CS) as a demonstration tool and semi-autonomous learning where the learners used the CS individually with limited…
Descriptors: Grade 12, Secondary School Science, Computer Simulation, Science Instruction

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