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Walker, Zachary; McMahon, Don D.; Rosenblatt, Kara; Arner, Tracy – SAGE Open, 2017
The success of Pokémon Go is demonstrating that augmented reality (AR) is reaching the masses quickly and can be a robust tool to enhance student engagement and learning. Leveraging AR for instructional purposes has the potential to become a powerful medium for Universal Design for Learning (UDL) by providing new tools for multiple means of…
Descriptors: Physical Environment, Simulated Environment, Computer Simulation, Learner Engagement
Önal, Nezih; Ibili, Emin; Çaliskan, Erkan – Online Submission, 2017
The purpose of this research is to determine the impact of augmented reality technology and geometry teaching on elementary school mathematics teacher candidates' technology acceptance and to examine participants' views on augmented reality. The sample of the research was composed of 40 elementary school mathematics teacher candidates who were…
Descriptors: Geometry, Teaching Methods, Technology Uses in Education, Preservice Teacher Education
Foltz-Ramos, Kelly – ProQuest LLC, 2017
Background and Objectives: Graduates from undergraduate nursing programs report inadequate death education. Most death education is focused on end-of-life care and taught by lecture. Students are not provided opportunities to reflect on their own feelings about death. Due to lack of clinical nursing faculty and shortage of clinical sites, students…
Descriptors: College Graduates, Undergraduate Study, Nursing Education, Death
Vega-Carrero, Sandra; Alejandro-Pulido, Manuel; Ruiz, Nancy Esther – Online Submission, 2017
This article presents the results of a research study conducted with college students at a University in Colombia that offers an online program of English as a Foreign Language. The goal of this study was to understand the students' perceptions. It mainly responded to the following research questions: Why do these students participate in an EFL…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Simulation
Stanley, Leanne M.; Edwards, Michael C. – Educational and Psychological Measurement, 2016
The purpose of this article is to highlight the distinction between the reliability of test scores and the fit of psychometric measurement models, reminding readers why it is important to consider both when evaluating whether test scores are valid for a proposed interpretation and/or use. It is often the case that an investigator judges both the…
Descriptors: Test Reliability, Goodness of Fit, Scores, Patients
Chao, Jie; Chiu, Jennifer L.; DeJaegher, Crystal J.; Pan, Edward A. – Journal of Science Education and Technology, 2016
Deep learning of science involves integration of existing knowledge and normative science concepts. Past research demonstrates that combining physical and virtual labs sequentially or side by side can take advantage of the unique affordances each provides for helping students learn science concepts. However, providing simultaneously connected…
Descriptors: High School Students, Secondary School Science, Science Laboratories, Computer Simulation
Hopwood, Nick; Rooney, Donna; Boud, David; Kelly, Michelle – Educational Philosophy and Theory, 2016
This article presents a sociomaterial account of simulation in higher education. Sociomaterial approaches change the ontological and epistemological bases for understanding learning and offer valuable tools for addressing important questions about relationships between university education and professional practices. Simulation has grown in many…
Descriptors: Simulation, Higher Education, Epistemology, Teaching Methods
Adamo-Villani, Nicoletta; Dib, Hazar Nicholas – International Journal of Information and Communication Technology Education, 2016
The paper reports a research study aimed at investigating the appeal and pedagogical efficacy of animated teaching avatars. Specifically, the goal of the study was to determine whether animated characters could be effective and engaging teachers in the context of undergraduate surveying mathematics. The study included two forms of evaluation:…
Descriptors: Mathematics Instruction, Undergraduate Students, Computer Simulation, Animation
Sponsiello, Marta; Gallego-Arrufat, María-Jesús – Ethnography and Education, 2016
This paper moves from the data collected during an ethnographic research conducted in Second Life, which focuses on the observation of different technological difficulties in educational experiences. The main research interests focused on the social dynamics of educational experiences in Second Life and the opportunity to develop a proper research…
Descriptors: Ethnography, Computer Simulation, Computer Graphics, Educational Experience
Lo, Chi-Hung – EURASIA Journal of Mathematics, Science & Technology Education, 2016
Based on the characteristic feature parameterization and the superiority evaluation method (SEM) in extension engineering, a product-shape design method was proposed in this study. The first step of this method is to decompose the basic feature components of a product. After that, the morphological chart method is used to segregate the ideas so as…
Descriptors: Vocabulary, Computer Simulation, Engineering, Morphology (Languages)
Damewood, Andrea M. – TechTrends: Linking Research and Practice to Improve Learning, 2016
This paper is focused on how technology in use changes over time, and the current trend of simulation technology as a supported classroom technology. Simulation-based training as a learning tool is discussed within the context of adult learning theories, as is the technology used and how today's higher education technology administrators support…
Descriptors: Higher Education, Trend Analysis, Educational Technology, Adult Learning
Schoeneberger, Jason A. – Journal of Experimental Education, 2016
The design of research studies utilizing binary multilevel models must necessarily incorporate knowledge of multiple factors, including estimation method, variance component size, or number of predictors, in addition to sample sizes. This Monte Carlo study examined the performance of random effect binary outcome multilevel models under varying…
Descriptors: Sample Size, Models, Computation, Predictor Variables
Ulukök, Seyma; Sari, Ugur – Universal Journal of Educational Research, 2016
In this study, the effects of computer-assisted laboratory applications on pre-service science teachers' attitudes towards science teaching were investigated and the opinions of the pre-service teachers about the application were also determined. The study sample consisted of 46 students studying science teaching Faculty of Education. The study…
Descriptors: Laboratory Procedures, Laboratory Experiments, Computer Simulation, Preservice Teachers
Zhang, Jingjing; Skryabin, Maxim; Song, Xiongwei – Distance Education, 2016
This study attempts to make inferences about the mechanisms that drive network change over time. It adopts simulation investigation for empirical network analysis to examine the patterns and evolution of relationships formed in the context of a massive open online course (MOOC) discussion forum. Four network effects--"homophily,"…
Descriptors: Online Courses, Investigations, Network Analysis, Computer Simulation
Tretter, Thomas R.; Thornburgh, William R.; Duckwall, Mark – Science and Children, 2016
Supporting elementary student understandings of ideas related to Earth's Place in the Universe (ESS1) can be challenging, especially given the large time and distance scales involved with many of the concepts. However, with effective use of crosscutting concepts and science and engineering practices, important concepts within this content domain…
Descriptors: Astronomy, Space Sciences, Elementary School Students, Scientific Concepts

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