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Hyett, Nerida; Lee, Ka Man; Knevel, Ron; Fortune, Tracy; Yau, Matthew K.; Borkovic, Shinead – Journal of Studies in International Education, 2019
Cultural competency, in increasingly globalized and cosmopolitan societies, is key to allied health graduate employability. Internationalization at Home initiatives that use virtual technologies have potential to facilitate transformative intercultural learning experiences and build cultural competency. The purpose of this study was to trial a…
Descriptors: Cultural Awareness, Global Approach, Allied Health Occupations, Allied Health Occupations Education
Cerchiara, Jack A.; Kim, Kerry J.; Meir, Eli; Wenderoth, Mary Pat; Doherty, Jennifer H. – Advances in Physiology Education, 2019
The basis for understanding neurophysiology is understanding ion movement across cell membranes. Students in introductory courses recognize ion concentration gradients as a driving force for ion movement but struggle to simultaneously account for electrical charge gradients. We developed a 17-multiple-choice item assessment of students'…
Descriptors: Introductory Courses, Neurology, Physiology, Cytology
Holmes, Shawn Y.; Annetta, Leonard; Crumb, Loni – Journal of Education in Science, Environment and Health, 2019
A computer-based simulation, Hazelton High at REST (HHR), with embedded performance-based assessments and Likert-type survey questions was created to assess preservice teacher recognition of racial and gender intolerant behaviors. The simulation was modeled after the Racial Ethical Sensitivity Test (REST), a reliable video-based assessment,…
Descriptors: Preservice Teachers, Science Teachers, Ethics, Gender Differences
Sengupta, Pratim, Ed.; Shanahan, Marie-Claire, Ed.; Kim, Beaumie, Ed. – Advances in STEM Education, 2019
Over the past decade, integrated STEM education research has emerged as an international concern, creating around it an imperative for technological and disciplinary innovation and a global resurgence of interest in teaching and learning to code at the K-16 levels. At the same time, issues of democratization, equity, power and access, including…
Descriptors: STEM Education, Interdisciplinary Approach, Teaching Methods, Epistemology
Mitchell, Rebecca; DeBay, Dennis – Learning & Leading with Technology, 2012
Kids love augmented reality (AR) simulations because they are like real-life video games. AR simulations allow students to learn content while collaborating face to face and interacting with a multimedia-enhanced version of the world around them. Although the technology may seem advanced, AR software makes it easy to develop content-based…
Descriptors: Educational Technology, Video Games, Simulation, Computer Software
Shahnia, Farhad; Moghbel, Moayed; Yengejeh, Hadi Hosseinian – IEEE Transactions on Education, 2016
This paper presents several methods for motivating students taking a power system protection (PSP) course. The paper reviews the laboratory activities developed for the PSP course at Curtin University, Australia; these methods are applicable and can be used for PSP course instruction at any institution. These activities were developed to improve…
Descriptors: Student Motivation, Engineering Education, Power Technology, Undergraduate Students
Uto, Masaki; Ueno, Maomi – IEEE Transactions on Learning Technologies, 2016
As an assessment method based on a constructivist approach, peer assessment has become popular in recent years. However, in peer assessment, a problem remains that reliability depends on the rater characteristics. For this reason, some item response models that incorporate rater parameters have been proposed. Those models are expected to improve…
Descriptors: Item Response Theory, Peer Evaluation, Bayesian Statistics, Simulation
Coughlin, April B.; Dotger, Benjamin H. – Teacher Education Quarterly, 2016
Teachers face numerous challenges in daily practice, including situations that involve the health, safety, and well-being of students and families. When harassment and physical abuse impact K-12 students, these situations pose unexpected challenges to novice teachers working to support their students. In this article, the authors report on a study…
Descriptors: Family Violence, Preservice Teachers, Secondary School Teachers, Beginning Teachers
Bassford, Marie L.; Crisp, Annette; O'Sullivan, Angela; Bacon, Joanne; Fowler, Mark – Research in Learning Technology, 2016
Interactive experiences are rapidly becoming popular via the surge of "escape rooms"; part game and part theatre, the "escape" experience is exploding globally, having gone from zero offered at the outset of 2010 to at least 2800 different experiences available worldwide today. CrashEd is an interactive learning experience that…
Descriptors: Learning Experience, STEM Education, Crime, Interaction
Spitznagel, Benjamin; Pritchett, Paige R.; Messina, Troy C.; Goadrich, Mark; Rodriguez, Juan – Biochemistry and Molecular Biology Education, 2016
Vision and Change [AAAS, 2011] outlines a blueprint for modernizing biology education by addressing conceptual understanding of key concepts, such as the relationship between structure and function. The document also highlights skills necessary for student success in 21st century Biology, such as the use of modeling and simulation. Here we…
Descriptors: Science Instruction, Biology, Undergraduate Study, Science Laboratories
Strycker, Jesse – Online Learning, 2016
Online courses and programs have grown to become and continue to be a popular option for students. As part of an online Master's of Education in Instructional Technology program, students must complete a school technology leadership course. Leadership decision making, policy making, and how to have innovations take hold in a school settings are…
Descriptors: Computer Simulation, Educational Technology, Online Courses, Leadership Training
Cheng, Xusen; Wang, Xueyin; Huang, Jianqing; Zarifis, Alex – International Review of Research in Open and Distributed Learning, 2016
On the one hand, a growing amount of research discusses support for improving online collaborative learning quality, and many indicators are focused to assess its success. On the other hand, thinkLets for designing reputable and valuable collaborative processes have been developed for more than ten years. However, few studies try to apply…
Descriptors: Satisfaction, Electronic Learning, Cooperative Learning, Program Effectiveness
Chung, Chih-Hung; Angnakoon, Putthachat; Li, Jessica; Allen, Jeff – European Journal of Training and Development, 2016
Purpose: The purpose of this study is to provide researchers with a better understanding of the cultural impact on information processing in virtual learning environment. Design/methodology/approach: This study uses a causal loop diagram to depict the cultural impact on information processing in the virtual human resource development (VHRD)…
Descriptors: Human Resources, Labor Force Development, Cognitive Processes, Correlation
Huang, Hsiu-Mei; Liaw, Shu-Sheng; Lai, Chung-Min – Interactive Learning Environments, 2016
Advanced technologies have been widely applied in medical education, including human-patient simulators, immersive virtual reality Cave Automatic Virtual Environment systems, and video conferencing. Evaluating learner acceptance of such virtual reality (VR) learning environments is a critical issue for ensuring that such technologies are used to…
Descriptors: Educational Technology, Technology Uses in Education, Computer Simulation, Simulated Environment
Kazemi, Elham; Ghousseini, Hala; Cunard, Adrian; Turrou, Angela Chan – Journal of Teacher Education, 2016
In recent years, work in practice-based teacher education has focused on identifying and elaborating how teacher educators (TEs) use pedagogies of enactment to learn in and from practice. However, research on these pedagogies is still in its early development. Building on prior analyses, this article elaborates a particular pedagogy of enactment,…
Descriptors: Teacher Educators, Elementary Education, Mathematics Education, Learning Processes

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