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Li, Zhao; Corti, David S. – Journal of Chemical Education, 2018
The application of the Reaction Monte Carlo (RxMC) algorithm to standard textbook problems in chemical reaction equilibria is discussed. The RxMC method is a molecular simulation algorithm for studying the equilibrium properties of reactive systems, and therefore provides the opportunity to develop computer-based "experiments" for the…
Descriptors: College Students, Science Instruction, Chemistry, Computer Assisted Instruction
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Dyer, Jamie O.; Elsenpeter, Ryan L. – Bioscene: Journal of College Biology Teaching, 2018
Numerous studies have examined the use of active learning methods in undergraduate courses, suggesting that these methods increase learning and retention as well as student engagement. In order to investigate the benefits of particular active learning assignments involving presentations of 3-dimensional simulations in an introductory biology…
Descriptors: Data Analysis, Active Learning, Assignments, Student Evaluation
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Davis, Anna A.; Joswick, Candace – Mathematics Teacher, 2018
The correct use of visual perspective is one of the main reasons that virtual reality environments and realistic works of art look lifelike. Geometric construction techniques used by artists to achieve an accurate perspective effect were developed during the Renaissance. With the rise of computer graphics, translating the geometric ideas of 600…
Descriptors: Mathematics Instruction, Computer Graphics, Computer Simulation, Teaching Methods
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Bumbacher, Engin; Salehi, Shima; Wieman, Carl; Blikstein, Paulo – Journal of Science Education and Technology, 2018
Manipulative environments play a fundamental role in inquiry-based science learning, yet how they impact learning is not fully understood. In a series of two studies, we develop the argument that manipulative environments (MEs) influence the kind of inquiry behaviors students engage in, and that this influence realizes through the affordances of…
Descriptors: Manipulative Materials, Active Learning, Inquiry, Science Education
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Xu, Xiaoqian; Allen, William; Miao, Ziwei; Yao, Jiang; Sha, Lei; Chen, Yuhua – Biochemistry and Molecular Biology Education, 2018
Biochemistry and molecular techniques are used for the development of the scientific practice of students. To improve both the teaching and learning quality and promote the students' motivation, this article outlines an interactive "Virtual Simulation and Actual Operation Combined" approach by using a tailored virtual practice-learning…
Descriptors: Biochemistry, Molecular Biology, Science Process Skills, Science Instruction
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Peterson-Ahmad, Maria B.; Pemberton, Jane; Hovey, Katrina A. – Kappa Delta Pi Record, 2018
The authors provide information and research on virtual learning environments and how they can support teacher preparation programs.
Descriptors: Educational Technology, Technology Uses in Education, Teacher Education Programs, Computer Simulation
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Barrett, Rainier; Gandhi, Heta A.; Naganathan, Anusha; Daniels, Danielle; Zhang, Yang; Onwunaka, Chibueze; Luehmann, April; White, Andrew D. – Journal of Chemical Education, 2018
Undergraduate lab sessions play a crucial role in building and reinforcing conceptual understanding in STEM education. In third and fourth year higher education, lab sessions can be challenging to incorporate into the curriculum due to cost, safety, or difficulty in realizing abstract concepts. Mixed reality (MR) systems provide a novel solution…
Descriptors: Undergraduate Study, College Science, Science Laboratories, Chemistry
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Justice, Nicola; Zieffler, Andrew; Huberty, Michael D.; delMas, Robert – ZDM: The International Journal on Mathematics Education, 2018
Statistical modeling is a core component of statistical thinking and has been identified by several countries as a curricular goal for secondary education. However, many secondary teachers have minimal preparation for teaching this topic. The goal of this research study is to learn about teachers' perceptions of the role statistical models play in…
Descriptors: Statistics, Secondary School Teachers, Teacher Attitudes, Teacher Role
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Sural, Irfan – International Journal of Instruction, 2018
The main goal of this paper is to unveil the results of survey study that intends to explore the candidate teachers' opinions about using augmented reality (AR) in classrooms. For this purpose, marker-based mobile augmented reality application has been developed and computer hardware devices are used as a teaching material. In addition, candidate…
Descriptors: Simulated Environment, Computer Simulation, Teaching Methods, Educational Technology
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Knight, Janine; Barbera, Elena – Electronic Journal of e-Learning, 2018
Fostering learner agency is a primary goal of Integrative Computer Assisted Language Learning, a type of CALL (Warschauer, 1996) that encompasses networked learning and multimedia, including hypermedia. Although navigation has been a focus of attention in some more established CALL scenarios such as Intelligent Computer Assisted Language learning…
Descriptors: Second Language Instruction, Educational Technology, Computer Mediated Communication, English (Second Language)
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Yang, Xiaozhe; Lin, Lin; Cheng, Pei-Yu; Yang, Xue; Ren, Youqun; Huang, Yueh-Min – Educational Technology Research and Development, 2018
This study explores the effects of immersive VR on an individual's creativity and factors related to creativity including flow, attention and meditation (i.e., mental relaxation or stress). Sixty undergraduate students were invited to participate in an open-ended challenge to design a wearable technology functioning as a smart phone individually,…
Descriptors: Creativity, Computer Simulation, Stress Variables, Undergraduate Students
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Langbeheim, Elon; Levy, Sharona T. – International Journal of Science Education, 2018
We developed a computerised simulation that utilises embodied modelling by letting students play the role of particles in a liquid. We compared the learning of two eight-grade classrooms that used the embodied modelling simulation during a weeklong learning module on phase change, with a comparison group that used an ordinary simulation with no…
Descriptors: Chemistry, Science Instruction, Comparative Analysis, Grade 8
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Nakagawa, Yoshifumi – Journal of Environmental Education, 2018
Environmental education as a theory and practice of ecopedagogical simulation positively acknowledges various accidental happenings in the learner's experience. By working with and on the accidents, the learner is encouraged to imagine the real object that escapes his/her experience and thus cannot be and should not be reduced into human…
Descriptors: Tourism, Environmental Education, Ecology, Teaching Methods
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Jackson, Luke Conrad; O'Mara, Joanne; Moss, Julianne; Jackson, Alun C. – International Journal of Game-Based Learning, 2018
Digital games are currently viewed, by many within the field of education, as a way to engage and motivate students, and to assist them in acquiring content knowledge and skills. Despite the growing interest in using digital games, including serious games, this is the first critical review of the literature on the effectiveness of digital…
Descriptors: Computer Games, Teaching Methods, Instructional Effectiveness, Attitude Change
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Navarro, Danielle J.; Perfors, Amy; Kary, Arthur; Brown, Scott D.; Donkin, Chris – Cognitive Science, 2018
How does the process of information transmission affect the cultural or linguistic products that emerge? This question is often studied experimentally and computationally via iterated learning, a procedure in which participants learn from previous participants in a chain. Iterated learning is a powerful tool because, when all participants share…
Descriptors: Cognitive Processes, Learning Processes, Beliefs, Computer Simulation
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