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Massey, M. Ryan – ProQuest LLC, 2017
Prior to instruction, students often possess a common-sense view of motion, which is inconsistent with Newtonian physics. Effective physics lessons therefore involve conceptual change. To provide a theoretical explanation for concepts and how they change, the triangulation model brings together key attributes of prototypes, exemplars, theories,…
Descriptors: Science Instruction, Scientific Concepts, Motion, Physics
Lisichenko, Richard – Geography Teacher, 2015
As with all classroom innovations intended to improve geographic education, the adoption of virtual reality (VR) poses issues for consideration prior to endorsing its use. Of these, effectiveness, implementation, and safe use need to be addressed. Traditionally, sense of place, geographic knowledge, and firsthand experiences provided by field…
Descriptors: Geography Instruction, Computer Simulation, Computer Uses in Education, Field Trips
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Mayer, Robert V. – European Journal of Contemporary Education, 2015
In this article we analyse: 1) one-component models of training; 2) the multi-component models considering transition of weak knowledge in strong and vice versa; and 3) the models considering change of working efficiency of the pupil during the day. The results of imitating modeling are presented, graphs of dependences of the pupil's knowledge on…
Descriptors: Models, Graphs, Learning Processes, Computer Simulation
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Reichle, Erik D.; Drieghe, Denis – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2015
There is an ongoing debate about whether fixation durations during reading are only influenced by the processing difficulty of the words being fixated (i.e., the serial-attention hypothesis) or whether they are also influenced by the processing difficulty of the previous and/or upcoming words (i.e., the attention-gradient hypothesis). This article…
Descriptors: Reading, Eye Movements, Error of Measurement, Difficulty Level
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Inouye, Joshua M.; Perry, Jamie L.; Lin, Kant Y.; Blemker, Silvia S. – Journal of Speech, Language, and Hearing Research, 2015
Purpose: This study predicted the effects of velopharyngeal (VP) anatomical parameters on VP function to provide a greater understanding of speech mechanics and aid in the treatment of speech disorders. Method: We created a computational model of the VP mechanism using dimensions obtained from magnetic resonance imaging measurements of 10 healthy…
Descriptors: Speech Impairments, Diagnostic Tests, Measurement, Human Body
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Levy, Roy; Xu, Yuning; Yel, Nedim; Svetina, Dubravka – Journal of Educational Measurement, 2015
The standardized generalized dimensionality discrepancy measure and the standardized model-based covariance are introduced as tools to critique dimensionality assumptions in multidimensional item response models. These tools are grounded in a covariance theory perspective and associated connections between dimensionality and local independence.…
Descriptors: Item Response Theory, Models, Measurement Techniques, Correlation
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Delgado, Cesar – Journal of Science Education and Technology, 2015
Science education involves learning about phenomena at three levels: concrete (facts and generalizations), conceptual (concepts and theories), and metaconceptual (epistemology) (Snir et al. in "J Sci Educ Technol" 2(2):373-388, 1993). Models are key components in science, can help build conceptual understanding, and may also build…
Descriptors: Models, Science Education, Scientific Concepts, Simulation
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Culha, Ilkay – Journal of Pedagogical Research, 2019
In recent years; expectations, personality traits and learning styles vary between generations as a result of the changes in traditional lifestyle and the development of technology. In particular the members of generation Z, who start to use internet from an early age, are recommended to be educated with rather innovative teaching styles different…
Descriptors: Active Learning, Teaching Methods, Nursing Education, Cooperative Learning
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Michelson, Kristen – Foreign Language Annals, 2019
This article reports on a multiliteracies-based experiential learning curriculum designed for intermediate French built upon the framework of a global simulation pedagogy. Students adopted the roles of fictitious characters living together in an apartment building in Paris and carried out written and spoken tasks through the voice of their…
Descriptors: Multiple Literacies, Experiential Learning, Curriculum Design, French
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Pombo, Lúcia; Marques, Margarida Morais; Afonso, Luís; Dias, Paulo; Madeira, Joaquim – International Journal of Mobile and Blended Learning, 2019
There is a discussion on the potential of augmented reality (AR), mobile technologies to enhance learning. This article presents: 1) the EduPARK project's first cycle of design-based research for the development of a mobile AR game-like app that aims to promote learning in an urban park, and 2) an experience of students using it in loco. The focus…
Descriptors: Handheld Devices, Computer Simulation, Computer Software, Outdoor Education
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Acosta, Jorge Luis Bacca; Navarro, Silvia Margarita Baldiris; Gesa, Ramon Fabregat; Kinshuk, Kinshuk – Australasian Journal of Educational Technology, 2019
One of the greatest advantages of augmented reality (AR) in education is that AR increases student motivation. Nevertheless, there is a gap between the research on student motivation in AR and the definition of frameworks to inform and guide the design and development of AR applications that effectively support student motivation. In this paper,…
Descriptors: Computer Software, Design, Computer Simulation, Vocational Education
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Horowitz, Kenneth S. – American Journal of Play, 2019
The informal setting of online multiplayer video games may offer safe spots for speakers of other languages learning English to practice their communication skills and reduce their anxiety about using a second language. In this study, the author examined the relationship between both these concerns and the time spent playing such games by basic…
Descriptors: Video Games, Educational Technology, Technology Uses in Education, Teaching Methods
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Lowell, Victoria L.; Alshammari, Ali – Educational Technology Research and Development, 2019
Role-playing simulations can provide students with experiential learning opportunities to develop strong interviewing and diagnosis skills, and practice skills they are learning in their classes. In this study, students completed role-playing activities in an online 3D virtual counselor training facility, and interviewed "patient"…
Descriptors: Educational Technology, Technology Uses in Education, Role Playing, Computer Simulation
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Bús, Imre – Acta Educationis Generalis, 2019
Introduction: Computers and the applications of today's high technology can simulate reality so realistically that virtuality has become part of both children's and adults' lifestyles (Nagy & Kölcsey, 2017; Szécsi, 2012). However, it did not emerge with the computer applications, but with human thinking and part of that, the virtual conception…
Descriptors: Aesthetics, Social Change, Computer Simulation, Teaching Methods
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Cheng, Ka Wai Eric; Chan, Chung Lun – Education Sciences, 2019
A remote-controlled experiment for power electronics was developed for a virtual laboratory. Power converter experiments were set up, allowing students to conduct a remote-controlled experiment with special hardware and electric power. Students can activate parameter controls, connect wires, and tune electric load conditions with preset electronic…
Descriptors: Electronics, Engineering Education, Virtual Classrooms, Undergraduate Students
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