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Straumanis, Joan – 1977
A major problem in teaching symbolic logic is that of providing individualized and early feedback to students who are learning to do proofs. To overcome this difficulty, a computer program was developed which functions as a line-by-line proof checker in Sentential Calculus. The program, DEMON, first evaluates any statement supplied by the student…
Descriptors: Artificial Intelligence, College Students, Computer Assisted Instruction, Computer Programs
Kearsley, G. P.; And Others – 1977
This article discusses some current developments in Computer Based Guidance (CBG). CBG includes two major domains: educational/vocational information systems and counselor training programs. Educational/vocational information systems provide comprehensive and up-to-date data bases of information on educational requirements or programs and…
Descriptors: Career Counseling, Computer Assisted Instruction, Computer Oriented Programs, Counselor Training
Matheny, W. G.; And Others – 1975
The document presents a summary description of the Air Force Human Resource Laboratory's Flying Training Division (AFHRL/FT) research capabilities for undergraduate pilot training. One of the research devices investigated is the Advanced Simulator for Undergraduate Pilot Training (ASUPT). The equipment includes the ASUPT, the instrumented T-37…
Descriptors: Educational Programs, Flight Training, Operations Research, Planning
Kletsky, E. J. – 1975
This paper describes a student project in digital simulation techniques that is part of a graduate systems analysis course entitled Biosimulation. The students chose different simulation techniques to solve a problem related to the neuron model. (MLH)
Descriptors: Algorithms, Biophysics, Computers, Engineering
Waag, Wayne L.; And Others – 1975
To realize its full research potential, a need exists for the development of an automated objective pilot performance evaluation system for use in the Advanced Simulation in Undergraduate Pilot Training (ASUPT) facility. The present report documents the approach taken for the development of performance measures and also presents data collected…
Descriptors: Aircraft Pilots, Criterion Referenced Tests, Flight Training, Measurement Techniques
Lebkisher, Helen E., Comp. – 1975
The annotated bibliography presents technical reports and other publications on research conducted by the Advanced Systems Division. The materials cover the period March 1973-December 1974. Also included are reports published prior to March 1973 which were approved for public release during this period. The bibliography supplements the Annotated…
Descriptors: Annotated Bibliographies, Human Resources, Military Training, Professional Training
Park, Rosemarie J. – 1976
To acquaint teachers of adult literacy with the special needs of adult learners, a series of computerized case studies was developed as part of three teacher training courses. The first course sensitized teachers to the learning problems of certain target populations; the second introduced diagnostic and prescriptive teaching techniques; and the…
Descriptors: Adult Basic Education, Adult Literacy, Case Studies, Computer Assisted Instruction
Cissna, Kenneth Norman; Hall, Mary Elizabeth – 1975
Videotape simulation, at the basic level, is any simulation experience in which videotape is used to provide feedback to the participants. This is an especially effective method of conducting leadership training because it allows each individual to integrate the cognitive, behavioral, and effective levels of learning within any of a variety of…
Descriptors: Affective Objectives, Behavioral Objectives, Cognitive Objectives, Feedback
Mrayati, M.; Carre, R. – 1975
The characteristics of French nasal vowels in the case of various CVCV combinations are studied. A set of CVCV utterances was read by speakers (5 males and 5 females) and analyzed using predictive coding techniques. The consonant consisted of voiced stops, unvoiced stops, nasal consonants... while the vowel V was one of 4 nasal French vowels.…
Descriptors: Acoustic Phonetics, Articulation (Speech), Consonants, Descriptive Linguistics
Koeninger, Jimmy G.
The decision-making game is built on a model which adheres to the economic principles of supply and demand. Game participants are faced with the task of generating profit in a simulated competitive situation. The game provides the opportunity for participants to gain a greater understanding of: (1) the relationship between income and costs and…
Descriptors: Decision Making, Economics, Economics Education, Educational Games
McClain, Donald H.; And Others – 1975
A set of computer programs and data files have been designed to provide a simulated experience with patient-diagnosis problems for medical students. The programs, called CAPS (Computer Assisted Patient Simulation), aims to provide opportunities for making diagnoses and decisions; develop problem-solving skills; expand knowledge of specific disease…
Descriptors: Computer Programs, Decision Making, Higher Education, Information Processing
Richards, James M., Jr. – 1974
Artificial data were used to assess the correlation between several estimates of average student change in various schools and the "true" impact of those schools. Results indicate that all estimates involving pretest-posttest differences measure school impact with reasonable accuracy. It is important to measure change over the entire…
Descriptors: Academic Achievement, Achievement Rating, Behavior Change, Computers
Egan, Dennis Edmund – 1973
In this study three issues related to "expert" problem solving were studied; the problems considered were based on Tower of Hanoi puzzles. A computer simulation was proposed and tested, effects of cues on subjects' performance were studied, and inter-problem transfer was analyzed. Four predictions were posed for the simulation study. Two of these…
Descriptors: Computers, Doctoral Dissertations, Experience, Learning
Kidder, Steven J.; Aubertine, Horace E. – 1972
An experimental study was conducted in order to determine the effect of number of plays of the social simulation game "Ghetto" on attitudes toward people in general and ghetto people. It was expected that attitude change would increase with an increase in the number of plays of the game. This effect was not obtained. The game effect was…
Descriptors: Attitude Change, Attitudes, Ethnic Groups, Games
Brown, John Seely; And Others – 1974
A programing approach was used to implement a simulated laboratory training situation in which a student is allowed to troubleshoot a defective regulated power supply. The ways in which students can use natural language to ask questions about and manipulate the simulated device are described. The techniques developed to recognize English, to…
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Electronic Equipment, Electronic Technicians
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