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Kor, Liew-Kee; Teoh, Sian-Hoon; Mohamed, Siti Syardia Erdina Binti; Singh, Parmjit – International Electronic Journal of Mathematics Education, 2019
The teaching and learning fractions is one of the most problematic areas in primary school mathematics. A large number of studies have engaged paper-and-pencil test to measure students' instrumental understanding about fractions but few have sought to learn about children's fraction sense. This paper reports a study that investigated fraction…
Descriptors: Fractions, Elementary School Students, Student Attitudes, Elementary School Mathematics
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Shin, Donghee; Park, Seyoung – Journal of Computing in Higher Education, 2019
As an instructional material, 3D instructions afford people to learn procedural-manipulative tasks. Observing and emulating motions presented in 3D animations is important in learning contexts. This study examined the effects of visual cueing in an effort to identify the optimal way to present information in a 3D virtual environment. While…
Descriptors: Teaching Methods, Creativity, Computer Software, Animation
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Henderson, Christie – Mathematics Teacher, 2019
Embedding mathematics in a relatable context has changed the way Christie Henderson's elementary students view the subject. In this article, Henderson discusses how presenting mathematics through a relatable context enables students to visualize the math and make a pictorial representation to aid them in solving it. When relevant and relatable…
Descriptors: Mathematics Instruction, Elementary School Students, Elementary School Mathematics, Mathematics Teachers
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Kok, Petrus Jacobus; Bayaga, Anass – African Journal of Research in Mathematics, Science and Technology Education, 2019
Graphic Communication and Design (GCD) students often struggle to understand and convert multi-faceted objects from orthographic (2D) into isometric (3D). Research established a strong link between spatial visualisation and the field of Graphics Communication. Conventional teaching and learning practice using textbooks, physical models and pencil…
Descriptors: Spatial Ability, Graphic Arts, Visualization, College Students
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Thacker, Ian; Sinatra, Gale M. – Education Sciences, 2019
The purpose of this design based research study was to better understand and build from students' perceptual experiences of visual representations of the greenhouse effect. Twenty undergraduate students were interviewed as they engaged with an online visualization for the learning of the greenhouse effect. We found that, even though all students…
Descriptors: Visualization, Climate, Computer Simulation, Environmental Education
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Ponners, Pamela Jones; Piller, Yulia – TechTrends: Linking Research and Practice to Improve Learning, 2019
Research shows that well before children can verbalize their thoughts, they often create internal visual models of what scientists are and what they do (Farland-Smith 2012). Therefore, discovering, understanding and recording a student's own stereotypical perceptions are crucial to science instructors, as it is believed that perceptions may affect…
Descriptors: Educational Technology, Technology Uses in Education, Science Instruction, Cognitive Structures
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Çiftçi, Cansu; Memnun, Dilek Sezgin; Aydin, Bünyamin – Universal Journal of Educational Research, 2019
In this study, it was aimed to reveal the ideas of the secondary sixth and eighth grade students about the concept of decimal via mental images. Moreover, within the scope of this study, the differences between the mental images of the sixth and eighth grade students about the concept of decimal number will be investigated according to their class…
Descriptors: Imagery, Middle School Students, Grade 6, Grade 8
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Rekik, Ghazi; Khacharem, Aïmen; Belkhir, Yosra; Bali, Naila; Jarraya, Mohamed – Journal of Computer Assisted Learning, 2019
Recent studies exploring the effects of dynamic visualizations on learning compared with static visualizations have yielded mixed results. Procedural motor learning is one of the few fields in which dynamic representations have shown to be effective. Many of the studies have suggested that this advantage is mainly due to the activation of the…
Descriptors: Visualization, Physical Education, Video Technology, Photography
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Chongo, Samri; Osman, Kamisah; Nayan, Nazrul Anuar – EURASIA Journal of Mathematics, Science and Technology Education, 2021
Computational thinking (CT) is one of the systematic tools in problem solving and widely accepted as an important skill in the 21st century. This study aimed to identify the effectiveness of the Chemistry Computational Thinking (CT-CHEM) Module on achievement in chemistry. This study also employed a quasi-experimental design with the participation…
Descriptors: Chemistry, Science Instruction, Thinking Skills, Achievement Tests
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Busch, Brigitta – International Journal of Multilingualism, 2021
In the current revival of Gumperz' notion of the "verbal repertoire," which today is rather termed as communicative or semiotic repertoire, some scholars tend to locate repertoires with individual speakers whereas others see them primarily as emerging from particular spatial arrangements. What is often underestimated in both approaches…
Descriptors: Human Body, Self Concept, Semiotics, Interpersonal Communication
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Jorion, Natalie; Roberts, Jessica; Bowers, Alex; Tissenbaum, Mike; Lyons, Leilah; Kumar, Vishesh; Berland, Matthew – Frontline Learning Research, 2020
A driving factor in designing interactive museum exhibits to support simultaneous users is that visitors learn from one another via observation and conversation. Researchers typically analyze such collaborative interactions among museumgoers through manual coding of live- or video-recorded exhibit use. We sought to determine how log data from an…
Descriptors: Museums, Exhibits, Data Analysis, Cooperation
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Sevim-Cirak, Nese; Yildirim, Zahide – European Journal of Engineering Education, 2020
This phenomenological study investigates mining engineering students' game playing experiences for educational purposes and seeks to understand the essence of their experiences. In this study, three non-gamer and three-gamer mining engineering students were selected through a criterion sampling method, and then data were collected through in-depth…
Descriptors: Computer Simulation, Computer Games, Educational Games, Mining
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Ernst, Jeremy V.; Willams, Thomas O.; Clark, Aaron C.; Kelly, Daniel P. – Engineering Design Graphics Journal, 2017
The Purdue Spatial Visualization Test: Visualization of Rotations (PVST:R) is among the most commonly used measurement instruments to assess spatial ability among engineering students. Previous analysis that explores the factor structure of the PSVT:R indicates a single-factor measure of the instrument. With this as a basis, this research seeks to…
Descriptors: Spatial Ability, Visualization, Engineering Education, Undergraduate Students
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Wiener, Gergried J.; Schmeling, Sascha M.; Hopf, Martin – Physics Teacher, 2017
We have developed a learning unit based on the Standard Model of particle physics, featuring novel typographic illustrations of elementary particles and particle systems. Since the unit includes antiparticles and systems of antiparticles, a visualization of anticolor charge was required. We propose an alternative to the commonly used…
Descriptors: Science Instruction, Physics, Color, Visualization
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Haruna, Abubakar Sadiq – Journal of Education and Practice, 2016
Cognitive Processing weakness (CPW) is a psychological problem that impedes students' ability to learn effectively in a normal school setting. Such weakness may include; auditory, visual, conceptual, sequential, speed and attention processing. This paper therefore examines the basic assessment or diagnostic approaches such as Diagnosis by…
Descriptors: Cognitive Processes, Counseling, Counseling Techniques, Attention
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