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Ai-Chu Elisha Ding; Kuo-Ting Tim Huang; Jessica DuBois; Huali Fu – Educational Technology Research and Development, 2024
Secondary science students still struggle to master scientific concepts and apply content-based knowledge. The instructional design behind the incorporation of innovative technology and the use of game-based learning (GBL) could be a key to increasing student acquisition of science knowledge. Using a mixed methods design, this study examined the…
Descriptors: Game Based Learning, Computer Simulation, Scaffolding (Teaching Technique), Student Motivation
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Joe Ramstad; R. G. Easterly III; Jamie Loizzo; J. C. Bunch – Journal of Agricultural Education, 2024
The purpose of this study was to examine the extent to which school-based agricultural education (SBAE) teachers implement competition within their programs. A quantitative instrument was designed to carry out the four research objectives of the study. The instrument was distributed to a non-probability convenience sample of 72 SBAE instructors…
Descriptors: Agricultural Education, Agriculture Teachers, Competition, Class Activities
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Soomin Jwa – Journal of Language, Identity, and Education, 2024
Students' engagement in writing mediates their academic literacy development as they become initiated and socialized into disciplinary communities. With a focus on the mediating role of writing, the present study investigates the ways in which two L2 students forge an early understanding of academic discourse when they carry out writing tasks…
Descriptors: Second Language Learning, Second Language Instruction, Academic Language, Intellectual Disciplines
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John H. Lowry; Cadey Korson – Journal of Geography in Higher Education, 2024
This article presents a study evaluating student perceptions of learning experiences creating ArcGIS StoryMaps. The Taxonomy of Educational Objectives ("Bloom's Taxonomy") provides a framework for organising, analysing, and interpreting a survey completed by 154 students from high school to postgraduate. Using a mix of quantitative and…
Descriptors: High School Students, Undergraduate Students, Geography Instruction, Maps
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Emmeline E. Hoogland; Micha H. J. Ummels – Journal of Biological Education, 2024
In secondary science education, students often do not feel engaged with the scientific concepts that are taught, which hinders conceptual learning. This lack of engagement can be overcome by fictional placemaking. Therefore, the purpose of our design-based research is to explore how the creation and use of fictional places lead to meaningful…
Descriptors: Biology, Science Instruction, Secondary School Students, Communities of Practice
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Sheri Conklin; Tom Dorgan; Daisyane Barreto – Discover Education, 2024
We investigated the utility of ChatGPT 3.5 in the creation of a fully online asynchronous higher education course. Our collaborative effort with ChatGPT resulted in developing a Master's level course on Trends and Issues in Instructional Design using the Backward Design Model. Throughout this process, we recognized the critical role of precise…
Descriptors: Design, Technology Uses in Education, Artificial Intelligence, Instructional Design
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Mette Buchardt; Katarina Kärnebro – Paedagogica Historica: International Journal of the History of Education, 2024
During the twentieth century, an increasing amount of data was collected in connection with engineering of the modern states including their education systems. In the Nordic welfare states post WW2, such data were also generated in experimental projects aiming at reforming curriculum and education, and the data were accumulated either as…
Descriptors: Educational History, Social Systems, Teaching Methods, Instructional Design
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Ai-Jou Pan; Yu-Che Huang; Chin-Feng Lai – Interactive Learning Environments, 2024
Engineering education emphasizes experiential learning and laboratory experience, an approach which has faced significant challenges during the COVID-19 pandemic. The inability to conduct hands-on laboratory experiments in engineering courses can significantly impede the student's learning experience, as well as their acquisition and retention of…
Descriptors: Learning Management Systems, Hands on Science, Distance Education, Laboratories
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Elizabeth L. Day; Steven J. Petritis; Hunter McFall-Boegeman; Jacob Starkie; Mengqi Zhang; Melanie M. Cooper – Journal of Chemical Education, 2024
Green and sustainable chemistry (GSC) will become ever more central to the study of chemistry. This is demonstrated by commitments from the American Chemical Society, particularly the Committee on Professional Training and the Green Chemistry Institute, and the United Nations (UN Sustainable Development Goals), which underscore the urgent need for…
Descriptors: Chemistry, Science Education, Sustainability, Ecology
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Christie Schultz; S. Anthony Thompson; Jenn de Lugt – Canadian Journal for the Scholarship of Teaching and Learning, 2024
This article invites scholars of teaching and learning in higher education to consider the ways in which instructors can use practices of inviting inclusion to create an environment in which students can feel -- and be -- included in online classrooms, especially since the onset of the COVID-19 pandemic. Using the analogy of a "block…
Descriptors: Inclusion, Electronic Learning, Higher Education, Online Courses
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Anne Fensie; Teri St. Pierre; Jennifer Jain; Asli Sezen-Barrie – Journal of Computing in Higher Education, 2024
Adult learners are a significant proportion of distance learners and many of these students are working mothers. Several instructional design models center the learner, and this requires understanding the learner needs, strengths, and context. There is a gap in the literature describing the experience of modern working mother students in distance…
Descriptors: Mothers, Employed Parents, Employed Women, Adult Students
Drew Nucci; Alex Liu; Min Sun; Lorraine M. Males – Grantee Submission, 2024
This article examines the professional knowledge required for mathematics teachers to effectively use generative artificial intelligence (GenAI) in planning high-quality, ambitious mathematics lessons. While GenAI tools like ChatGPT offer promise for automating parts of lesson planning, their utility in supporting ambitious instruction is limited…
Descriptors: Lesson Plans, Artificial Intelligence, Computer Software, Technology Integration
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Pellas, Nikolaos; Dengel, Andreas; Christopoulos, Athanasios – IEEE Transactions on Learning Technologies, 2020
Although virtual reality (VR) simulation training has gained prominence, review studies to inform instructors and educators on the use of this technology in science, technology, engineering, and mathematics (STEM) are still scarce. This article presents various VR-supported instructional design practices in K-12 (primary and secondary) and higher…
Descriptors: STEM Education, Computer Simulation, Computer Uses in Education, Elementary Secondary Education
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Rodriguez-Triana, Maria Jesus; Prieto, Luis P.; Holzer, Adrian; Gillet, Denis – IEEE Transactions on Learning Technologies, 2020
With the wide availability of mobile devices and the growing interest in social media, numerous applications have emerged to support student engagement in the classroom. There is conflicting evidence, however, on whether the engagement benefits of such applications outweigh their potential cost as a source of disaffection. To investigate these…
Descriptors: Social Media, Computer Oriented Programs, Handheld Devices, College Students
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Russo, James – Australian Primary Mathematics Classroom, 2020
In response to increasing teacher interest in how to design and implement effective challenging tasks, James presents the Launch/Explore/Discuss model that builds on the work of leading Australian educators and researchers Peter Sullivan, Doug Clarke, and Charles Lovitt.
Descriptors: Mathematics Instruction, Learning Experience, Teaching Methods, Foreign Countries
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