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Yang An; Yushi Duan; Yuchen Zhang – International Journal of Information and Communication Technology Education, 2024
Higher education informatization (HEI) is an interdisciplinary field that examines the use and integration of information and communication technologies (ICTs) in higher education. This paper provides a bibliometric and visual analysis of the research trends, patterns, and topics in this field. Using the Web of Science database, the authors…
Descriptors: Bibliometrics, Educational Research, Higher Education, Information Technology
Abdu Al-Kadi; Jamal Kaid Mohammed Ali – Language Teaching Research Quarterly, 2024
Artificial Intelligence (AI) has penetrated English language learning and teaching, and this penetration parallels a surge of research on its potential and challenges for learners and teachers altogether. This paper provides a glimpse of the status quo of generative (Gen) AI in contexts where English is not used natively. Adopting a holistic…
Descriptors: Artificial Intelligence, Computer Software, Independent Study, Teaching Methods
Mayer, Richard E. – Applied Cognitive Psychology, 2019
This paper presents a personal account of developments in research on online learning over the past 30 years. Research on how to design online instruction represents an example of applying the science of learning to education. It contributes to the science of learning (as exemplified by developments in cognitive load theory, the cognitive theory…
Descriptors: Educational Research, Electronic Learning, Instructional Design, Multimedia Instruction
Damsa, Crina; Nerland, Monika; Andreadakis, Zacharias E. – British Journal of Educational Technology, 2019
This paper argues for the need to develop a relational, emergent and plural understanding of learning spaces. We take an ecological perspective on learning, which allows us to conceptualize learning spaces as (co-)constructed by learners; emerging through learners' practices, interactions and activities; and facilitated by pedagogical…
Descriptors: Educational Environment, Educational Technology, Ecological Factors, Affordances
Zalavra, Eleni; Papanikolaou, Kyparisia – Electronic Journal of e-Learning, 2019
This paper reports on a study carried out with pre-service teachers who first developed a course by designing it in a Learning Design (LD) tool and then implemented it as a course in Moodle. The research explores the potential of "the Learning Designer," the LD tool utilized in the study, by addressing three aspects of the LD tool's…
Descriptors: Instructional Design, Preservice Teacher Education, Preservice Teachers, Programming
Harindranathan, Priya; Folkestad, James – Online Learning, 2019
Instructors may design and implement formative assessments on technology-enhanced platforms (e.g., online quizzes) with the intention of encouraging the use of effective learning strategies like active retrieval of information and spaced practice among their students. However, when students interact with unsupervised technology-enhanced learning…
Descriptors: Learning Analytics, Instructional Design, Learning Strategies, Educational Technology
Hoard, Brent; Stefaniak, Jill; Baaki, John; Draper, Darryl – Educational Technology Research and Development, 2019
This study explored the interaction of multimedia production competencies of expert and novice instructional designers on the design decisions made during the instructional design process/workflow. This multiple measures study used qualitative survey instruments to access and measure the production competencies of participants, then a design aloud…
Descriptors: Multimedia Instruction, Multimedia Materials, Instructional Design, Decision Making
Abbott, Daisy – Higher Education Pedagogies, 2019
Research skills are challenging to teach in a way that is meaningful to students and has ongoing impact in research practice. This paper investigates constructivist and experiential strategies for effective learning and deep understanding of postgraduate research skills and proposes a game-based learning (GBL) solution. A (non-digital) game called…
Descriptors: Graduate Students, Educational Games, Teaching Methods, Research Skills
Maybee, Clarence; Bruce, Christine Susan; Lupton, Mandy; Pang, Ming Fai – Higher Education Research and Development, 2019
While higher education teachers are able to use information in sophisticated ways to learn and communicate within their disciplines, they may not be accustomed to teaching their students to use information creatively and reflectively to support their work in a course. This article introduces "informed learning design", a curriculum…
Descriptors: College Faculty, Instructional Design, Learner Engagement, Teaching Methods
Park, Soyoung – Educational Technology Research and Development, 2019
This paper explores another format for mobile learning (mLearning) content consisting of Still Pictures, Audio, and Text (SPAT; Rha, Instructional contents delivery through SPAT format in mobile environment: introduction to gglearn system, Global Knowledge Alliance International Forum, 2015) by considering a variety of mLearning needs. SPAT-based…
Descriptors: Telecommunications, Handheld Devices, Teaching Methods, Illustrations
Wilson, Justin; Nelson-Moody, Aaron – New Directions for Teaching and Learning, 2019
This chapter describes the potlatch as a methodology to engage culturally diverse classrooms in liberation curriculum. The Potlach is a high-context, community-based, participatory method offering three intra/interpersonal reflexive waypoints teachers can use when designing and delivering transformative learning.
Descriptors: Transformative Learning, Cultural Pluralism, Student Diversity, Teaching Methods
Khalaf, Mohammed H. Ragab – Turkish Online Journal of Educational Technology - TOJET, 2019
The current research aimed to develop & compare between two different learning mobile websites designs, which are responsive versus adaptive. The best design amongst them is determined in terms of learners' preferences. To conduct this, the researcher formulated a preference level test (PLT) and installed it on both websites. 84 undergraduate…
Descriptors: Foreign Countries, Educational Technology, Web Sites, Instructional Design
Baaki, John; Luo, Tian – International Journal of Technology and Design Education, 2019
Responding to a call to create an authentic learning environment where instructional design students find meaning in what is being designed, we asked student design teams to respond to: give us something to react to and make it rich. Student designers took stock in, reacted to, and reflected on rich external representations, for three class…
Descriptors: Instructional Design, Student Attitudes, Intervention, Educational Environment
Güney, Zafer – European Journal of Contemporary Education, 2019
The purpose of this study is to discuss the effects of visuals, visual literacy, visualization and multimedia design strategies using instructional design (ID) models for developing projects in education and science education, as well as engineering education. This study discusses and presents ways to evaluate visuals, visualization, and virtual…
Descriptors: Visual Literacy, Visualization, Instructional Design, Educational Environment
Westera, Wim – Educational Technology & Society, 2019
This paper aims to improve the design methods for serious games (games for learning) by identifying a set of well-established pedagogical misconceptions and presenting design guidelines to avoid these. It analyses the pedagogical principles and models that are commonly used in serious game design, and contrasts these with evidence and advances in…
Descriptors: Educational Games, Instructional Effectiveness, Learning Experience, Learning Motivation

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