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Trang Phan; Myunghwan Shin – International Journal of Designs for Learning, 2021
This design case describes the implementation of the Human-centered Design process, developed by the world leading design firm IDEO and Stanford d. school. The process describes the technology integration onto a teaching credential program course at a university in Central California. It reports the thought process to adopting HCD in the course…
Descriptors: Technology Education, Student Teachers, Technology Integration, Assignments
Gündüz, Abdullah Yasin; Akkoyunlu, Buket – Education and Information Technologies, 2019
Flipped learning becomes increasingly popular in higher education with the widespread use of the Internet. The traditional methods are deeply teacher-centered and students usually listen to the teacher during the course. This is different in flipped learning and the time spent in the classroom involves rich learning activities. It allowed learners…
Descriptors: College Students, Student Attitudes, Blended Learning, Learning Activities
McDonald, Jason K.; West, Richard E.; Rich, Peter J.; Pfleger, Isaac – TechTrends: Linking Research and Practice to Improve Learning, 2019
Traditionally, university students' education is siloed into disconnected courses and programs. Increasingly, however, there is a trend toward providing interdisciplinary learning experiences to help students develop meaningful skills for becoming more successful in their chosen careers. In this paper, we describe an instructional design project…
Descriptors: Interdisciplinary Approach, College Students, Instructional Design, Undergraduate Study
Simonton, Kelly L.; Garn, Alex – Quest, 2019
Emotions experienced in educational settings link to students' motivation, engagement, learning, and achievement. Despite meaningful interconnections between emotions, motivation, and desired outcomes, a dearth of research on student emotions in physical education (PE) currently exists. The Control-Value Theory of Achievement Emotions (CVTAE)…
Descriptors: Academic Achievement, Emotional Response, Psychological Patterns, Physical Education
Kieran, Laura; Anderson, Christine – Education and Urban Society, 2019
Urban students are increasingly diverse in race, culture, language, and background knowledge. Educators must consider how students' differences affect learning and align pedagogies that address this diversity. Universal design for learning (UDL) has provided educators with a framework for differentiation to address learner differences. Using UDL…
Descriptors: Access to Education, Culturally Relevant Education, Individualized Instruction, Student Diversity
Sentz, Justin; Stefaniak, Jill – TechTrends: Linking Research and Practice to Improve Learning, 2019
Research focusing on the complexities faced by instructional designers have called for pedagogical strategies to equip instructional designers with the ability to problem solve and make decisions. One of the most widely studied strategies for managing cognitive load is the use of worked examples, which provides an alternative to traditional…
Descriptors: Instructional Design, Problem Solving, Decision Making, Cognitive Processes
Rong, Hui; Choi, Ikseon – Educational Technology Research and Development, 2019
Employing authentic cases experienced by practitioners in educational contexts is critical to expanding students' experience and engaging students in authentic problems to promote their real-world problem-solving skills. Although in real life, practitioners experience both success and failure and learn from both, little research has been done so…
Descriptors: Classification, Case Method (Teaching Technique), Instructional Design, Problem Solving
Kantorski, Brinley; Sanford-Dolly, Camellia W.; Commisso, Danielle R.; Pollock, John A. – Educational Technology Research and Development, 2019
Backward design is a well-established design strategy that has been used to produce educational curriculum for decades. While traditionally used to plan and create classroom-based curriculum, in this paper we explore the use of backward design as a design strategy for the development of an educational mobile application, "BiblioTech"™…
Descriptors: Telecommunications, Handheld Devices, Instructional Design, Curriculum Development
Söderström, Tor; Lindgren, Carina; Neely, Gregory – International Journal of Information and Learning Technology, 2019
Purpose: The purpose of this paper is to focus on the practical knowing that is central in police education. Drawing on perspectives about tacit knowledge and embodied learning (e.g. Merleau-Ponty, 1945/1997; Polanyi, 1966; Argyris and Schön, 1974) as well as empirical examples, this paper discusses the design of and what can be expected from…
Descriptors: Computer Simulation, Computer Uses in Education, Police Education, Training
Halupa, Colleen – International Journal of Higher Education, 2019
Instructional design has continued to change and undergo metamorphosis. A key component of this process in higher education is the collaboration between an instructional designer and one or more faculty members to create a robust, quality online course. In this collaborative process, instructional designers are clearly the design expert, while the…
Descriptors: Online Courses, Instructional Design, College Faculty, Conflict
Chen, Xiaoning – NABE Journal of Research and Practice, 2019
This article, drawing on the relevant literature on dual language books, proposes a four-step process to select high quality dual language books. Each step is explained and supported with examples. A checklist is developed based on the four-step process as a practical guide for teachers and librarians to build high quality dual language book…
Descriptors: Bilingual Instructional Materials, Books, Check Lists, Teaching Guides
Harrison, Michelle; DeVries, Irwin – Canadian Journal of Learning and Technology, 2019
Instructional designers are in a unique position to provide leadership and support for advancement of new technologies and practices. Yet a search of literature reveals a paucity of research on current and potential roles specifically focused on instructional designers in relation to incorporating and advocating for open educational practices at…
Descriptors: Advocacy, Instructional Design, Higher Education, Open Education
Caspe, Margaret; McWilliams, Lorette – Global Family Research Project, 2019
A lot has been written about the power of human-centered design (HCD) to solve educational challenges and promote innovation and improvement. A cyclical process consisting of three main phases--(1) observing and talking with users to create empathy and understanding; (2) brainstorming new ideas to meet the users' needs; and (3) prototyping and…
Descriptors: Instructional Design, Family Involvement, Family School Relationship, Educational Benefits
Ninaus, Manuel; Kiili, Kristian; Wood, Guilherme; Moeller, Korbinian; Kober, Silvia Erika – IEEE Transactions on Learning Technologies, 2020
Research on instructional design provides inconsistent results on the use of game elements in cognitive tasks or learning. Cognitive load theory suggests that game elements increase extraneous cognitive load and, thus, may distract the users. In contrast, from an emotional design perspective, the use of game elements is argued to increase…
Descriptors: Instructional Design, Game Based Learning, Cognitive Processes, Difficulty Level
Hodges, Charles B.; Fowler, Denver J. – International Journal of Multidisciplinary Perspectives in Higher Education, 2020
This brief essay highlights how the COVID-19 crisis forced many faculty members in the higher education setting to abruptly transition from face-to-face and hybrid instruction to remote teaching. We propose that incorporating systematic reflection regarding one's professional practice as a faculty member will lead to overall improved instruction…
Descriptors: COVID-19, Pandemics, College Faculty, Distance Education

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