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Peer reviewedStewart, Jim – American Biology Teacher, 1996
Presents a genetics simulation that uses a noncomputer version of BioQUEST's Genetics Construction Kit. Provides students with opportunities for solving realistic genetics problems and allows them to experience how classical geneticists think. Discusses the problem's search space, thinking qualitatively, hypothesis generation and testing, thinking…
Descriptors: Biology, Genetics, Higher Education, Problem Solving
Peer reviewedWalters, Bruce A.; And Others – Journal of Education for Business, 1997
Business policy students (n=80) participating in a business simulation game were able to apply their classroom learning. Their satisfaction was not determined solely by game attributes; locus of control, achievement need, risk propensity, and satisfaction with their group were influential factors. (SK)
Descriptors: Business Education, Capstone Experiences, Educational Games, Higher Education
Peer reviewedMilrad, Marcelo – Educational Technology & Society, 2002
Presents efforts in exploring new ways for designing innovative pedagogical scenarios to support learning about complex domains that involve the design of interactive learning environments (ILE) to integrate systems supporting alternative ways of interaction with simulations with an emphasis on support for shared interaction to mediate social…
Descriptors: Instructional Design, Instructional Innovation, Learning Processes, Simulation
Peer reviewedMiller, G. Edward; Beretvas, S. Natasha – Journal of Applied Measurement, 2002
Presents empirically based item selection guidelines for moving the cut score on equated tests consisting of "n" dichotomous items calibrated assuming the Rasch model. Derivations of lemmas that underlie the guidelines are provided as well as a simulated example. (SLD)
Descriptors: Cutting Scores, Equated Scores, Item Response Theory, Selection
Peer reviewedRaghunathan, Trivellore E.; Diehr, Paula K.; Cheadle, Allen D. – Journal of Educational and Behavioral Statistics, 2003
Developed two methods for estimating the individual level correlation coefficient that combines information from aggregate data with a small fraction of the individual level data. Results of a simulation study support the use of these methods. (SLD)
Descriptors: Correlation, Data Analysis, Equations (Mathematics), Estimation (Mathematics)
Peer reviewedDickinson, John R.; Faria, A. J. – Simulation & Gaming, 1997
Proposes a new approach (random strategy criterion) for measuring the internal validity of simulation game participation that offers a more logical conceptual foundation than past research approaches. Results of classroom testing with 660 undergraduate marketing students supports the use of random strategy criterion for measuring internal…
Descriptors: Concurrent Validity, Games, Instructional Effectiveness, Marketing
Peer reviewedSt-Germain, Michel; Laveault, Dany – Simulation & Gaming, 1997
Reviews the formal process of simulation and game activity as it interacts with formal and informal organizational variables; considers the impact of organizational variables and informal interactions in the adoption, implementation, and maintenance of simulation and game activity; and identifies categories of criticism: internal, external,…
Descriptors: Evaluation Methods, Games, Instructional Effectiveness, Organizations (Groups)
Peer reviewedVeenman, Marcel V. J.; And Others – Learning and Instruction, 1997
The generality and domain-specificity of the metacognitive skills students bring to new situations were studied with 14 Dutch college freshmen in three simulations. Results support the generality of novice metacognitive skills across domains, and suggest that metacognitive skillfulness is partly independent of intelligence. (SLD)
Descriptors: College Freshmen, Foreign Countries, Higher Education, Intelligence
Filipczak, Bob – Training, 1997
Describes how computer games can be adapted and used for training. Discusses elements of a well-designed computer-based training course. (JOW)
Descriptors: Adult Education, Computer Assisted Instruction, Computer Games, Material Development
Peer reviewedBaker, Ann C.; And Others – Simulation & Gaming, 1997
Simulations and games are designed to provide participants with an experiential context for reflection and learning in classrooms, corporate training centers, and community-based organizations. A conversational approach to debriefing sessions is one way to more deeply involve participants in exploring the meaning of their experience from multiple…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Simulation, Experiential Learning
Peer reviewedPaunonen, Sampo V. – Educational and Psychological Measurement, 1997
A Monte Carlo simulation evaluated conditions that contribute to excessively high coefficients of congruence when fitting one factor pattern matrix into the space of a targeted pattern. Results support the conclusion that orthogonal Procrustes methods of factor rotation do produce spurious coefficients between predictor and criterion factor…
Descriptors: Factor Structure, Matrices, Monte Carlo Methods, Orthogonal Rotation
Peer reviewedvan Dam, A. M.; And Others – European Journal of Agricultural Education and Extension, 1997
Wageningen Agricultural University's use of systems approaches and simulation for undergraduate, graduate, and postgraduate education suggests the following elements are necessary: (1) congruence between the aims/interests of teachers and participants; (2) appropriate course level; (3) applicability to relevant research fields; and (4) a range of…
Descriptors: Agricultural Education, Curriculum Development, Foreign Countries, Higher Education
Peer reviewedPark, Moonseo; Chan, Swee Lean; Ingawale-Verma, Yashada – Journal of Construction Education, 2003
Factors in successful implementation of simulation in construction education are as follows: (1) considering human factors and feedback effects; (2) focusing on tradeoffs between with managerial decisions and construction policies; and (3) developing a standalone tool that runs on any platform. Case studies demonstrated the effectiveness of these…
Descriptors: Computer Simulation, Construction (Process), Feedback, Higher Education
Peer reviewedCheong, Yuk Fai; Fotiu, Randall P.; Raudenbush, Stephen W. – Journal of Educational and Behavioral Statistics, 2001
Studied the efficiency and robustness of alternative estimators of regression coefficients for three-level data. A simulation study shows that, as expected, the hierarchical model analyses produced more efficient point estimates than did analyses that ignored the covariance structure in the data, even when the normality assumption was violated.…
Descriptors: Estimation (Mathematics), Mathematical Models, Regression (Statistics), Robustness (Statistics)
Peer reviewedLee, Koo-Chul – American Journal of Physics, 2001
Reports on several simulation programs that can be used to teach the statistical foundations of thermal physics in introductory college physics courses. (Author/YDS)
Descriptors: Demonstrations (Science), Educational Strategies, Higher Education, Physics


