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Sykes, Julie M. – Foreign Language Annals, 2018
The digital gaming industry has captured the public's attention worldwide and in the United States alone, the video game industry is predicted to increase by 30% from 2010 to 2019, reaching $19.6 billion in revenue (Takahashi, 2015, n.p.). Not surprisingly, digital gameplay is also rapidly expanding in educational domains. Although researchers…
Descriptors: Computer Games, Second Language Learning, Second Language Instruction, Teaching Methods
Larsen, Lasse Juel – Educational Media International, 2018
The aim of this article is to advance a framework for understanding and teaching game design in higher education, in order to address complexities inherent in teaching game design courses. Everyday teaching and learning game design often deviate from the standard textbook model of game design. In reality everyday teaching and learning operate with…
Descriptors: Design, Models, Higher Education, Educational Games
Bora, Ashim – Online Submission, 2018
These days, the connection among computers and youngsters comprises a discussion that creates still couple of occurrences since it is another theme on which there is stills far to go. The present exposition tries to add to the topical investigation of the equivalent, uncovering a progression of thoughts and hypothetical pragmatic reflections to…
Descriptors: Technological Advancement, Information Technology, Computers, Computer Uses in Education
Imamoglu, Mehmet; Imamoglu, Osman – Online Submission, 2018
The purpose of this study is to examine three-dimensional human modeling software suitable for use in the field of sport sciences. Three-dimensional modeling takes place by transferring virtual objects to objects in our real or imaginary world. Virtual objects, which are transferred to virtual environments by a designer or a design team using…
Descriptors: Visual Aids, Computer Software, Human Body, Sports Medicine
Quadir, Benazir; Zhou, Menghui – International Journal of Distance Education Technologies, 2021
Due to the emergency educational consequences of the COVID-19 epidemic, it is necessary to find an effective and alternative way of learning. Moreover, during this epidemic, the Chinese Ministry of Education announced the "Disrupted Classes, Undisrupted Learning" initiative, offering flexible online learning. With the aim of facilitating…
Descriptors: COVID-19, Pandemics, Online Courses, Distance Education
Kulju, Pirjo; Mäkinen, Marita – Journal of Early Childhood Literacy, 2021
This study explored what kinds of phonological strategies are used by children and how they scaffold each other while they solve tasks in a digital literacy game. The theoretical basis of this study lies in Vygotsky's thoughts on the role of social interaction in learning and in the concept of peer scaffolding. The data included eight videotaped…
Descriptors: Foreign Countries, Phonology, Peer Teaching, Video Technology
Gafarov, Fail M.; Nikolaev, Konstantin S.; Ustin, Pavel N.; Berdnikov, Andrey A.; Zakharova, Valeria L.; Reznichenko, Sergey A. – EURASIA Journal of Mathematics, Science and Technology Education, 2021
The development and improvement of effective tools for predicting human behavior in real life through the features of its virtual activity opens up broad prospects for psychological support of the individual. The presence of such tools can be used by psychologists in educational, professional and other areas in the formation of trajectories of…
Descriptors: Social Media, Social Networks, Behavior Patterns, Prediction
Dizon, Gilbert; Gayed, John M. – JALT CALL Journal, 2021
While the use of automated writing evaluation software has received much attention in CALL literature, as Frankenberg-Garcia (2019) notes, empirical research on predictive text and intelligent writing assistants is lacking. Thus, this study addressed this gap in the literature by examining the impact of Grammarly, an intelligent writing assistant…
Descriptors: Foreign Countries, College Students, Writing Evaluation, Computer Software
Basarmak, Ugur; Uluay, Gülsah; Polat, Dilber – Malaysian Online Journal of Educational Technology, 2021
When the needs of present and future life are examined, 21st-century skills are gaining importance day by day. There are various teaching methods, techniques and aids that support the development of individual skills and characteristics. Coding has also taken its place among these methods and techniques and continues to gain popularity with…
Descriptors: Coding, Preservice Teachers, Student Attitudes, Teaching Methods
Codding, Diane; Alkhateeb, Bataul; Mouza, Chrystalla; Pollock, Lori – Journal of Technology and Teacher Education, 2021
The field of computer science continues to lack diverse representation from women and racially minoritized individuals. One way to address the discrepancies in representation is through systematic changes in computer science education from a young age. Pedagogical and instructional changes are needed to promote meaningful and equitable learning…
Descriptors: Computer Science Education, Teacher Attitudes, Culturally Relevant Education, Computer Science
Cozma, Raluca; Dimitrova, Daniela – Journalism and Mass Communication Educator, 2021
A survey of scholars in mass communication and related disciplines found that the academic social network ResearchGate is a popular platform for following like-minded academics, sharing one's work, locating relevant research, and managing one's academic reputation, in addition to gratifying more traditional social media needs, such as information…
Descriptors: Social Media, Communications, Mass Media, College Faculty
Fung, Chak Him; Poon, Kin Keung – International Journal of Mathematical Education in Science and Technology, 2021
This study consisted of two stages. In stage A, 38 students were divided randomly into an experimental and a control group. The experimental group received lectures assisted by dynamic geometry software (DGS) and the control group received lectures using chalk and blackboard. The effects of DGS on metacognition and its components were…
Descriptors: Metacognition, Learning Activities, Teaching Methods, Comparative Analysis
Rosario, Martin G. – Journal of Learning and Teaching in Digital Age, 2021
As a result of the current COVID-19 pandemic, converting traditional face-to-face instructional methods into online courses have been a challenge. Online teaching offers limited options and means for explaining human anatomy, inflicting significant hardships in perceiving the depth and organization of anatomy among graduate students. This article…
Descriptors: Anatomy, COVID-19, Pandemics, Teaching Methods
Dennis, Lindsay R.; Whalon, Kelly J. – Remedial and Special Education, 2021
A repeated acquisition (RA) design was used to compare the effectiveness of research-based instruction embedded in repeated storybook reading facilitated by an adult or tablet application (app) on the vocabulary knowledge of six preschool children. All participants selected scored below the 40th percentile on the "Preschool Language…
Descriptors: At Risk Students, Preschool Education, Preschool Children, Program Effectiveness
Alves, Francisco Regis Vieira; Silva Camilo, Aline Maria da; Fontenele, Francisca Cláudia Fernandes; Catarino, Paula Maria Machado Cruz – Acta Didactica Napocensia, 2021
This work presents a discussion about the Didactic Training Engineering (EDF) methodology, of French origin, emphasizing the role of the teacher, during his initial or continuous training, through the conception and structuring of a didactic situation, organized by such methodology and based on the Theory of Didactic Situations (TSD). Therefore,…
Descriptors: Computer Software, Engineering Education, Teacher Role, Geometry

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