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Yilmaz Ince, Ebru – International Journal of Technology in Teaching and Learning, 2021
This survey study examines students' perceptions on learning programming with CodinGame. Participants included 71 students at Department of Computer Programming Isparta University of Applied Sciences in Turkey. Both quantitative and qualitative research methods were used. In order to collect quantitative data, the questionnaire method was used,…
Descriptors: Student Attitudes, Programming, Game Based Learning, College Students
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Garcia, Antero; de Roock, Roberto Santiago – Pedagogies: An International Journal, 2021
This paper analyzes the role of digital and civic literacies in the context of resurgent right-wing ethno-nationalism and movements for the abolition of oppressive institutions worldwide. We discuss how, while digital tools have opened up lines of democratized communication and action, civic life online and offline has become both more…
Descriptors: Critical Literacy, Computer Literacy, Civics, Citizen Participation
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Pua, Song; Ahmad, Nor Aniza; Khambari, Mas Nida Md. – Cypriot Journal of Educational Sciences, 2021
Educational artificial intelligence (EAI) means an integration of artificial intelligence (AI) and educational science that is going to serve as an authoritative element of the education system in the future. However, limited bibliographic analysis study have been carried out with the purpose of conceptualising the advancements in this field of…
Descriptors: Educational Research, Artificial Intelligence, Educational Technology, Computer Uses in Education
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Alshawaf, Eman – TechTrends: Linking Research and Practice to Improve Learning, 2021
iPhoneography is the practice of capturing, enhancing, and sharing images using a smartphone device. With the emergence of image-based social media platforms that highlight the experience of making images, it becomes critical to examine how the act of creating images enhances comprehension of visuals. The practice of iPhoneography and image-based…
Descriptors: Social Media, Creativity, Telecommunications, Handheld Devices
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Robinson, Daniel H. – Educational Psychology Review, 2021
In an article published in an open-access journal, (Pennebaker et al. "PLoS One," 8(11), e79774, 2013) reported that an innovative computer-based system that included daily online testing resulted in better student performance in other concurrent courses and a reduction in achievement gaps between lower and upper middle-class students.…
Descriptors: Computer Assisted Testing, Academic Achievement, Student Evaluation, College Students
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Goldhammer, Frank; Hahnel, Carolin; Kroehne, Ulf; Zehner, Fabian – Large-scale Assessments in Education, 2021
International large-scale assessments such as PISA or PIAAC have started to provide public or scientific use files for log data; that is, events, event-related attributes and timestamps of test-takers' interactions with the assessment system. Log data and the process indicators derived from it can be used for many purposes. However, the intended…
Descriptors: International Assessment, Data, Computer Assisted Testing, Validity
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Rohr-Mentele, Silja; Forster-Heinzer, Sarah – Empirical Research in Vocational Education and Training, 2021
Competence development and measurement are of great interest to vocational education and training (VET). Although there are many instruments available for measuring competence in diverse settings, in many cases, the completed steps of validation are neither documented nor made transparent in a comprehensible manner. Understanding what an…
Descriptors: Foreign Countries, Vocational Education, Test Validity, Competence
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Leporati, Matthew – CEA Forum, 2021
This article explores how college instructors can use William Blake's unique pairing of image and text -- what W.J.T. Mitchell calls "composite art" -- to encourage students to think and write about the dynamic interplay of image and text in modern communications. Opening with an anecdote of teaching Songs of Innocence and of Experience…
Descriptors: Writing Instruction, Freshman Composition, Illustrations, Poetry
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Bellini, Diego; Cubico, Serena; Favretto, Giuseppe; Noventa, Stefano A.; Ardolino, Piermatteo; Gianesini, Giovanna; Ciabuschi, Francesco; Leitao, Joao; Jain, Ajay K. – European Journal of Training and Development, 2021
Purpose: This paper aims to propose an explorative metamodel of the key organizational competences management and presents a Web-based tool (Co.S.M.O.© Competences Software Management for Organizations) for all-around assessment of the identified competences. Design/methodology/approach: Building on the Great Eight Competencies Model- GEC, the…
Descriptors: Models, Competence, Foreign Countries, Computer Software
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Nigam, Aditya; Pasricha, Rhitvik; Singh, Tarishi; Churi, Prathamesh – Education and Information Technologies, 2021
There have been giant leaps in the field of education in the past 1-2 years. Schools and colleges are transitioning online to provide more resources to their students. The COVID-19 pandemic has provided students more opportunities to learn and improve themselves at their own pace. Online proctoring services (part of assessment) are also on the…
Descriptors: Supervision, Artificial Intelligence, Computer Assisted Testing, Educational Research
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Ali, Ahmad Zamzuri Mohamad; Ramlie, Mohd Khairulnizam – Education and Information Technologies, 2021
A hologram tutor is an instructional medium that has promising potential to serve as a substitute for actual teachers in classroom learning. Commonly, actual humans are used as the characters for the hologram tutor. Doubtlessly, this choice has its own advantages. However, in terms of development, it involves difficult and complicated steps.…
Descriptors: Student Experience, College Students, Photography, Cartoons
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Allagui, Besma – Education and Information Technologies, 2021
Commenting, liking and reacting on the Internet have become ubiquitous. In almost every online interaction, people have the opportunity to show their approval of comments. It has also become common to express several other feelings such as anger, love, and compassion through emojis. Previous research suggests that "online spaces represent a…
Descriptors: Lecture Method, Video Technology, Computer Mediated Communication, Critical Thinking
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Mangaroska, Katerina; Martinez-Maldonado, Roberto; Vesin, Boban; Gaševic, Dragan – Journal of Computer Assisted Learning, 2021
Multimodal data have the potential to explore emerging learning practices that extend human cognitive capacities. A critical issue stretching in many multimodal learning analytics (MLA) systems and studies is the current focus aimed at supporting researchers to model learner behaviours, rather than directly supporting learners. Moreover, many MLA…
Descriptors: Computer Science Education, Student Attitudes, Learning Modalities, Learning Analytics
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Talan, Tarik – International Journal of Technology in Education, 2021
Augmented reality applications in STEM education have increasing importance in recent years and it draws attention that scientific studies on this subject have gained momentum in the literature. The purpose of this research is to conduct a bibliometric analysis of studies on the use of augmented reality applications in STEM education in the…
Descriptors: Computer Simulation, STEM Education, Bibliometrics, Content Analysis
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Covaciu, Andra Iustina; Abrahamsson, Marcus; Beck, Albrecht; Rai, Shivani; Sapkota, Niroj; Shapiro, Mark; Szarzynski, Joerg – Education Sciences, 2021
With Rasmussen's abstraction hierarchy as starting point, the present article focuses on understanding some of the aspects guiding the development of a simulation exercise (SimEx) from a multi-faceted perspective, based on interviews and post-exercise evaluations conducted with both exercise designers and participants. The results show that, in…
Descriptors: Risk Assessment, Emergency Programs, Simulation, Exercise
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